Opened 16 years ago

Closed 16 years ago

Last modified 11 months ago

#975 closed defect

0.5.0 RC: Dreamcast

Reported by: SF/tskywalker Owned by: zeldin
Priority: normal Component: Port: Dreamcast
Keywords: Cc:
Game:

Description

Here is an update on how the games behave on my
Dreamcast – thanx to the resumed builds from Chris
Paras.
The build I have tested this time is 0.5.0pre-CVS
which Chris Paras made 7/7-03.
All games are English version.
Here it goes:

Maniac Mansion (enhanced): WORKS!
Playable.

Day Of The Tentacle:
There is a stutter in the game/sound – I think it is a
problem that has its roots in the process of loading from
the CD, maybe some kind of buffer is needed.
Playable.

Zak McKracken and the Alien Mindbenders: WORKS!
Playable.

Loom (256 color CD version): WORKS!
Playable.

Indiana Jones and the Last Crusade:
Game seems to work fine – just one thing that is wrong -
you can’t fight in the boxing ring, there is no button on
the controller that makes you punch.
Playable.

Indiana Jones 4 and the Fate of Atlantis:
There is a stutter in the game/sound – I think it is a
problem that has its roots in the process of loading from
the CD, maybe some kind of buffer is needed.
Playable.

The Secret of Monkey Island (VGA CD): WORKS!
I think the music/Soundtrack is OK now.
Playable

Monkey Island 2: LeChuck's revenge:
There is a stutter in the game/sound – but not much.
Playable.

Curse of Monkey Island:
There is a severe stutter in the game/sound – I think it
is a problem that has its roots in the process of loading
from the CD, maybe some kind of buffer is needed.
The intro is corrupted, and you have to skip the intro to
play the game otherwise it will crash.
The game is NOTplayable at all.

The Dig:
There is a stutter in the game/sound – I think it is a
problem that has its roots in the process of loading from
the CD, maybe some kind of buffer is needed.
Almost playable.

Sam & Max:
There is a stutter in the game/sound – but not much.
Playable.

Full Throttle:
There is a stutter in the game/sound – I think it is a
problem that has its roots in the process of loading from
the CD, maybe some kind of buffer is needed.
Can’t skip intro.
Sound is bad, and sometimes the sound go off and there
is a high static noise.

Beneath a Steel Sky:
There is sound but no picture while the intro is running.
Crashes after intro.

Simon The Sorcerer 1+2:
Doesn’t show up in the menu at all.

Ticket imported from: #769570. Ticket imported from: bugs/975.

Change History (11)

comment:1 by SF/ender, 16 years ago

Owner: set to zeldin

comment:2 by SF/ender, 16 years ago

Thanks for the detailed report!

We've reverted to an older faster version of the sound
code, so the stutter should hopefully be gone for most
games - except Dig/ComI/FT which use their own sound
engine.

Marcus, can you check if the stutter is eliminated in the
current CVS? It's also be nice to check why the DC game
detector doesn't find Simon, and check Sky again if you
have it (it should be endian safe now).

ComI probably shouldn't crash either, but maybe the DC is
just running out of resources for that one.

comment:3 by SF/ender, 16 years ago

Oh yeah, Torben... why do you mark "The Dig" as 'almost
playable' - is the stutter that severe?

comment:4 by SF/tskywalker, 16 years ago

Hi James

I gave The Dig the almost playable label, because you can
play the game, but the stutter is severe enough to have an
impact on the gameplay.
Another way to put it, is that The Dig lies between the
games that have a stutter but are playable, and Curse of
Monkey Island, where the stutter is so severe that the game
slows down to being a slideshow.
Maybe stutter is not the right word (my bad English I am
Danish), its like the games, that have a stutter, hangs when
something changes in the game: the character says
something, the location changes, you click on something and
so on.
Its like the game cant read fast enough from the CD as far
as I can see the stutter is concurrent with reading from the
CD.
Keep up the GREAT work you all I am looking forward to a
new release, I am sitting with tears in my eyes when I am
playing those great games again on my big Screen TV (witch
by the way was some of the first games I played on my
computer).
Anything else about how the games behave on the
Dreamcast just ask.

CYA
Torben

comment:5 by zeldin, 16 years ago

Ender:

Yes, the ComI intro aborts (it doesn't crash, it just exits
to the boot menu) because it allocates to much memory and
runs out of the stuff.

I do own a copy of Sky (Amiga floppy version), but I don't
have it here, it's at my parents' place. So it will have
to wait.

Torben:

The Dreamcast can read plenty fast from CD, _however_ if it
is forced to read from two places at once (for example both
streaming sound and loading resources) it won't be able to
_seek_ fast enough to maintain read speed for both. Seek
times are always high on CD, it's not a Dreamcast-specific
problem.

comment:6 by SF/tskywalker, 16 years ago

Hi

Here is a quick update on how the games behave on the
Dreamcast with the build made on 12/7-03.
I have only included the games where there is something new
to add.
ScummVM 0.5.0 pre-cvs 12/7-03
All games are English.
Here it goes:

Indiana Jones 4 and the Fate of Atlantis:
There is a stutter in the game/sound.
The game hangs in the cutscene where the bead is inserted
in the necklace, and there is an error message:
failed to load game state from file: ATLANTIS.C99 .
Playable.

The Dig:
There is a stutter in the game/sound.
Crashes in the cutscene where the explosives are set of on
Attila.
Almost playable.

Full Throttle:
There is a stutter in the game/sound.
You can skip intro now, but the intro crashes after a while
anyway, if you dont skip the intro it still crashes.
Sounds is bad, and sometimes the sound go off and there is a
high static noise.

By the way Marcus I see what you mean is there a way to
resolve that problem??

CYA
Torben

comment:7 by fingolfin, 16 years ago

What is the status of this item?

comment:8 by SF/tskywalker, 16 years ago

Hi

Here is a quick update on how the games behave on the
Dreamcast, with a build made on 24/7-03.
Again I have only included the games where there is
something new to add.
ScummVM 0.5.0 pre-cvs 22/7-03
All games are English.
Here it goes:

Indiana Jones 4 and the Fate of Atlantis:
There is a stutter in the game/sound but not much.
GREAT - now the game doesnt hang in the cutscene where
the bead is inserted in the necklace.
Playable.

The Dig:
There is a stutter in the game/sound.
Crashes in intro you have to skip intro to play the game.
Crashes in the cutscene where the explosives are set of on
Attila.
Almost playable.

Beneath a Steel Sky:
There is sound but no picture while the intro is running.
Cant skip intro.
Crashes after intro.

CYA
Torben

comment:9 by SF/ender, 16 years ago

Status: newclosed

comment:10 by SF/ender, 16 years ago

Closing this for now.
The Dreamcast port has a LOT of bugs in the non-SCUMM
engines, not least of which is that the non-SCUMM engines
do not use the SaveFileManager so DC users can't save.

Unfortunatly, Marcus appears to have very little time to
maintain this port, so I don't see any reason to keep this
open.

comment:11 by digitall, 11 months ago

Component: Port: Dreamcast
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