Opened 20 years ago
Closed 20 years ago
#1083 closed defect (outdated)
FT:Assertion failed: searchin
|Reported by:||SF/yarrt||Owned by:|
ScummVM version: ScummVM 0.5.0pre-cvs (Jul 26 2003 03:28:10) ScummVM 0.5.0pre-cvs (Jul 22 2003 11:48:08) does not occour in release version 0.4.1, though.
OS: Windows 2000 Language: English
Log Message: Assertion failed: searchin, file scumm/resource.cpp, line 1794
Steps to reproduce: 1) load save game 2) open inventory (right click) 3) select meat 4) use meat with green car (the one directly under the magnet)
4.1 behaviour: Ben (actor) tries to walk to the green car, but is stopped by the junkyard's watch dog.
Ticket imported from: #778266. Ticket imported from: bugs/1083.
Change History (12)
by , 20 years ago
comment:1 by , 20 years ago
|Summary:||Assertion failed: searchin → FT:Assertion failed: searchin|
comment:2 by , 20 years ago
Works for me. I do exactly as you describe, and indeed the dog chases Ben away...
comment:3 by , 20 years ago
It still works for me, but crashes for khalek. We tracked the problem down to getObjectIndey returning -1 for object 155. Not sure why, but I put in additional asserts, so that this case will be caught before invalid memory is accessed.
comment:4 by , 20 years ago
Fingolfin: Can you provide a checksum of your resource file / the resource files name ? Perhaps the problem is a bad cd on my/khalek's end. The previous Scummvm might have skipped the missing object/defect resource without anyone noticing. I haven't tested the scene with the game's original scumm engine ... oh, can someone explain why the action part is still missing (just got a nagging message box : "you can jump now") :-(
comment:5 by , 20 years ago
It's definitely not the data files. In khalek's case, object 155 first was found correctly; only on the second try, getObjectIndex() returned -1 (indicating that object 155 wasn't among the local objects). A possible cause for this might be that the room was changed by a script, and object 155 isn't available in the new room, though that seems a bit odd. Or maybe the _objs array got mangled.
The action parts are still missing because INSANE isn't implemented (yet?). See http://scummvm.sourceforge.net/ compatibility.php?details=ft
comment:6 by , 20 years ago
I can't make this happen with latest cvs yellow/blue cars work and green car results in ben getting chased
note that the blue car is directly under the magnet not the green
comment:7 by , 20 years ago
What is the status of this item?
comment:8 by , 20 years ago
|Status:||new → pending|
comment:9 by , 20 years ago
|Status:||pending → new|
comment:10 by , 20 years ago
May be closed. I can not reproduce it any more.
comment:11 by , 20 years ago
|Resolution:||worksforme → outdated|
|Status:||new → closed|
Use meat on green car (under magnet)