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Results (301 - 400 of 13949)

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Ticket Summary Owner Type Priority Component Version
#1408 COMI: Guybrush appears above tomb cyxx defect high Engine: SCUMM
#1413 BS2: Cutscene problems in demo version eriktorbjorn defect high Engine: Sword2
#1426 FT: Sound/Music/speech (almost) mute (0.6.0 critical) fingolfin defect high Engine: SCUMM
#1447 FT: Error when escing smush scene fingolfin defect high Engine: SCUMM
#1463 Mac OS X: Mouse click don't always register when windowed fingolfin defect high Port: Mac OS X
#1480 INDY3: Game can crash if you pull chairs too fast Kirben defect high Engine: SCUMM
#1511 ALL: Mouse glitches and crashes (Regression) fingolfin defect high Port: Win32
#1519 FT - Unable to move in Demolition Derby defect high Engine: SCUMM
#1546 FT: Crash at junkyard fingolfin defect high Engine: SCUMM
#1559 BS1: talking to Pearl in Siria lavosspawn defect high Engine: Sword1
#1575 BS1: 'Freeze' at hospital lavosspawn defect high Engine: Sword1
#1587 DIG: Large delay in 'library' room Kirben defect high Engine: SCUMM
#1588 FM-TOWNS: Wrong text position (regression) fingolfin defect high Engine: SCUMM
#1592 FT: Going between Mineroad and Highway. defect high Engine: SCUMM
#1594 TOOLS: Problems with extract & LAME 3.95 fingolfin defect high Tools
#1601 SAM: Inventory masking regression fingolfin defect high Engine: SCUMM
#1603 COMI: Crash in insult fights aquadran defect high Engine: SCUMM
#1604 COMI: crashes when leaving Skull Island aquadran defect high Engine: SCUMM
#1607 FOA: Game crashes when clicking statue part (Sentry Statue) fingolfin defect high Engine: SCUMM
#1616 ALL: Mouse does not work in fullscreen mode SF/ender defect high Port: Linux
#1619 DC/COMI: crash on startup movie zeldin defect high Engine: SCUMM
#1621 COMI: Crash at Chapter IV Splash Screen aquadran defect high Engine: SCUMM
#1623 COMI: Crash starting the chapter 3 aquadran defect high Engine: SCUMM
#1624 COMI: Crash when you choose Rottingham as your first oponent fingolfin defect high Engine: SCUMM
#1631 SCUMM: FT - Frequent crashing lotharsm defect high Engine: SCUMM
#1632 DIG: SDL parachutes in power room defect high Engine: SCUMM
#1645 FOTAQ: CD Version game crashes cyxx defect high Engine: Queen
#1654 COMI: Crash when talking with Rottingham (starting Chapter 3 aquadran defect high Engine: SCUMM
#1659 FOA: game crash in cretan maze fingolfin defect high Engine: SCUMM
#1689 ALL: saving is not possible ?! SF/ender defect high Port: Win32
#1690 DOTT: (German) Crash in 2nd intro. sequence (Regression) fingolfin defect high Engine: SCUMM
#1696 BS1: Crash when talking about the Ghost "Maguire" defect high Engine: Sword1
#1701 COMI: Spanish crash when in boat with Wally "pirate" defect high Engine: SCUMM
#1709 DIG: Scummvm freezes eriktorbjorn defect high Engine: SCUMM
#1716 SAM: End Credits Crash Kirben defect high Engine: SCUMM
#1731 FT: Crash during Bike Fight sev- defect high Engine: SCUMM
#1735 BS1: Crash in Spain (well) defect high Engine: Sword1
#1738 LOOM: Cursor hotspot is wrong (regression) eriktorbjorn defect high Engine: SCUMM
#1750 COMI: CD swapping and savegames? aquadran defect high Engine: SCUMM
#1752 COMI: Regression in conversation with many choices Kirben defect high Engine: SCUMM
#1763 COMI: talking to Bartender about Dead Aunt (German) aquadran defect high Engine: SCUMM
#1769 MI1: crash after intro fingolfin defect high Engine: SCUMM
#1770 MI1: crash after intro defect high Engine: SCUMM
#1773 DIG: Light bridge puzzle bug defect high Engine: SCUMM
#1778 INDY3-VGA: actors walking in wrong places fingolfin defect high Engine: SCUMM
#1785 ALL: Transition FX not working anymore fingolfin defect high Graphics
#1792 INSANE: Wrong pitch of actors (regression) fingolfin defect high Engine: SCUMM
#1807 ALL: Bug in File class sev- defect high --Other--
#1821 BS1/BS2: missing cutscenes in 0.6.1b-2 defect high Engine: Sword1
#1827 DIG: Parallax scrolling in library semi-broken fingolfin defect high Engine: SCUMM
#1830 DC: Backend needs to be update for FilesystemNode changes zeldin defect high Port: Dreamcast
#1835 BS1: Crash with italian language and subtitles lavosspawn defect high Engine: Sword1
#1841 LOOMCD: incorrect scenes shown SF/khalek defect high Engine: SCUMM
#1858 DIG: Starting new games takes a long time (regression) fingolfin defect high Engine: SCUMM
#1865 PALM: Crash on Z71 SF/chrilith defect high Port: PalmOS
#1869 FT (MAC): Crash when fighting Rottwheeler fingolfin defect high Engine: SCUMM
#1870 DIG (MAC): No voices with mac version fingolfin defect high Engine: SCUMM
#1874 ALL: Build fails on non-i386 archs if nasm is installed sev- defect high Ports
#1882 TOOLS/OSX: compress_san endian bug aquadran defect high Tools
#1890 DIG/FT: Crash, possibly due to lack of sound aquadran defect high Engine: SCUMM
#1895 PALM: fatal alert on Zire71 SF/chrilith defect high Port: PalmOS
#1923 COMI: crash when loading saved game aquadran defect high Engine: SCUMM
#1924 FT: Movies Cut Short/Audio Error aquadran defect high Engine: SCUMM
#1936 SCUMMVM: Crash defect high GUI
#1951 COMI: cloneTofadeTrackId() Can't find free fade track aquadran defect high Engine: SCUMM
#2007 WINCE: Config file gets corrupted SF/arisme defect high Port: WinCE
#2026 MI1VGA: Guybrush turns into a rowboat fingolfin defect high Engine: SCUMM
#2028 MANIAC64: crash after using hunk-o-matic and pressing ESC cyxx defect high Engine: SCUMM
#2069 MT32Emu does not compile with gcc4/fc4 eriktorbjorn defect high Audio: MT32
#2086 SAGA: Fails to compile with gcc4.0 sev- defect high Engine: SAGA
#2130 ITE: Subtitles get striped sev- defect high Engine: SAGA
#2172 GUI: Accented characters sev- defect high GUI
#2209 ITE: Game detection is broken sev- defect high Engine: SAGA
#2245 ITE: Freeze during storm SF/h00ligan defect high Engine: SAGA
#2246 GOB1 ega: lock up when game is over sev- defect high Engine: Gob
#2256 ITE: Missing copy protection sev- defect high Engine: SAGA
#2363 HE Games: Unknown versions Kirben defect high Engine: SCUMM
#2387 SCUMM: Bad memory access in filename substitution cyxx defect high Engine: SCUMM
#2409 ITE: Can`t take the screwdriver to finish the game sev- defect high Engine: SAGA
#2418 Sega CD Monkey Island insult issues fingolfin defect high Engine: SCUMM
#2441 GOB1: 64-bit crash at load screen sev- defect high Engine: Gob
#2465 SCUMM: MD5 based game target system broken fingolfin defect high Engine: SCUMM
#2508 ALL: Targets are case sensitive fingolfin defect high --Other--
#2533 Picodrive sev- defect high --Other--
#2574 DC: "no valid games" error. zeldin defect high Port: Dreamcast
#2584 COMI: Audio skips ahead in chapter 4 intro (patch included) aquadran defect high Engine: SCUMM
#2590 KYRA1: menu triggers assertion vinterstum defect high Engine: Kyra
#2594 WINCE: savegame dialog doesn't redraw on view mode change SF/knakos defect high Port: WinCE
#2596 KYRA1: Crash as I repair the fountain vinterstum defect high Engine: Kyra
#2608 SIMON1DOS/TALKIE: Game Crash at Swampling\'s Kirben defect high Engine: AGOS
#2611 SPYFOX1: Problem with dial buttons Kirben defect high Engine: SCUMM
#2632 GUI: Default graphics mode not committing sev- defect high GUI
#2642 0.9.0 from SVN does not build on Solaris 10 sev- defect high Port: Solaris
#2643 GOB: crash in level 16 DrMcCoy defect high Engine: Gob
#2670 encode_dxa: Suspect behaviour Kirben defect high Tools
#2780 SIMON1 (French): Text wrongly displayed Kirben defect high Engine: AGOS
#2788 ALL: Engine creates launcher entry when failing to launch bgK defect high GUI
#2864 PS2: Scumm seems to lock on exit lavosspawn defect high Port: PS2
#2865 PS2: FOTAQ crashes on save lavosspawn defect high Engine: Queen
#2943 PALMOS/DOTT: Crash when Laverne goes in the Jury room SF/chrilith defect high Engine: SCUMM
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