#3456 |
TOUCHE: Crash
|
cyxx
|
defect
|
normal
|
Engine: Touche
|
|
#3458 |
MM: Walk behind mask char data
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#3459 |
NIPPON: Location switch to final part fails (Amiga)
|
peres
|
defect
|
blocker
|
Engine: Parallaction
|
|
#3461 |
IHNM: Benny can't help the boy
|
bluegr
|
defect
|
normal
|
Engine: SAGA
|
|
#3462 |
BS1: Mouse coords not being updated on button down events
|
fingolfin
|
defect
|
normal
|
Engine: Sword1
|
|
#3463 |
IPHONE: FM-Towns Games screen not centered
|
vinterstum
|
defect
|
normal
|
Port: iOS
|
|
#3468 |
LURE: Crash in 0.11.0 SVN
|
dreammaster
|
defect
|
normal
|
Engine: Lure
|
|
#3469 |
LURE: wrong accented character in the italian version
|
dreammaster
|
defect
|
low
|
Engine: Lure
|
|
#3470 |
LURE: Music mostly silent
|
dreammaster
|
defect
|
normal
|
Engine: Lure
|
|
#3471 |
LURE: Invalid ASCII character passed
|
dreammaster
|
defect
|
normal
|
Engine: Lure
|
|
#3472 |
LURE: Crash while intro
|
dreammaster
|
defect
|
normal
|
Engine: Lure
|
|
#3474 |
LURE: Messages sometimes refer to the wrong object
|
dreammaster
|
defect
|
normal
|
Engine: Lure
|
|
#3475 |
INDY3 FM-TOWNS: Modified version does not start
|
fingolfin
|
defect
|
low
|
Engine: SCUMM
|
|
#3477 |
LURE: Assertion on talking to a NPC
|
dreammaster
|
defect
|
normal
|
Engine: Lure
|
|
#3478 |
LURE: Music volume too low and no alteration possible
|
dreammaster
|
defect
|
normal
|
Engine: Lure
|
|
#3480 |
LURE: Looking at swords in the third room results in lockup
|
dreammaster
|
defect
|
normal
|
Engine: Lure
|
|
#3481 |
PUTTMOON: Crash on reading a sound file (3DO)
|
cyxx
|
defect
|
normal
|
Engine: SCUMM
|
|
#3482 |
MACOSX 10.2.8: sqrtf undefined
|
fingolfin
|
defect
|
blocker
|
Port: Mac OS X
|
|
#3483 |
COMI: wrong subtitles color
|
fingolfin
|
defect
|
low
|
Engine: SCUMM
|
|
#3484 |
LURE: Italian version crash at this savegame..
|
dreammaster
|
defect
|
normal
|
Engine: Lure
|
|
#3485 |
PUTTZOO: (Windows) Screen switch creates flickering
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
|
#3486 |
PUTTMOON: Error on "Bear Stormin" machine
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
|
#3487 |
PUTTMOON 3DO: Play button in Outtro partly cut off
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
|
#3489 |
PUTTZOO: Windows version cursor/pointer drawn wrong
|
sev-
|
defect
|
normal
|
Engine: SCUMM
|
|
#3490 |
LURE: Assertion with Ratpouch(?)
|
dreammaster
|
defect
|
blocker
|
Engine: Lure
|
|
#3492 |
SWORD2: Game freezes
|
eriktorbjorn
|
defect
|
normal
|
Engine: Sword2
|
|
#3493 |
SCUMM: Dig - Rat Trap Puzzle Error
|
AndywinXp
|
defect
|
normal
|
Engine: SCUMM
|
|
#3495 |
LURE: pathfinding compilation
|
dreammaster
|
defect
|
normal
|
Engine: Lure
|
|
#3496 |
LURE: String compilation
|
dreammaster
|
defect
|
normal
|
Engine: Lure
|
|
#3498 |
IHNM: Wrong Subtitles Color (Spanish)
|
bluegr
|
defect
|
normal
|
Engine: SAGA
|
|
#3499 |
COMI: Speech drops out, causing crash/freeze
|
fingolfin
|
defect
|
high
|
Engine: SCUMM
|
|
#3502 |
CRUISE: crash right after resource init
|
vincenthamm
|
defect
|
normal
|
Engine: Cruise
|
|
#3506 |
FF: Game stops asking the Oracle about the language
|
Kirben
|
defect
|
low
|
Engine: AGOS
|
|
#3507 |
Elvira 2 Spanish DOS - MD5 Checksums
|
Kirben
|
defect
|
normal
|
Engine: AGOS
|
|
#3509 |
GOB1: Long beeping noise after cutscene
|
DrMcCoy
|
defect
|
normal
|
Engine: Gob
|
|
#3510 |
IHNM Spanish CD - Wrong Dialogs color
|
bluegr
|
defect
|
normal
|
Engine: SAGA
|
|
#3511 |
LURE Spanish: Crashes at the start
|
dreammaster
|
defect
|
normal
|
Engine: Lure
|
|
#3512 |
Elvira 1, DOS,Spanish fanmade, Detector doesn't recognize it
|
Kirben
|
defect
|
normal
|
Engine: AGOS
|
|
#3513 |
SWORD2: Black-out in Forest
|
eriktorbjorn
|
defect
|
normal
|
Engine: Sword2
|
|
#3519 |
KYRA1 (Mac): Headshapes not changing
|
lordhoto
|
defect
|
normal
|
Engine: Kyra
|
|
#3520 |
INDY3 Mac: Crash When Playing Sound 54
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#3521 |
Error in configure on Mac OS X
|
fingolfin
|
defect
|
normal
|
Port: Mac OS X
|
|
#3522 |
LURE: Game crashes/exits using Right-Click + "Status"
|
dreammaster
|
defect
|
normal
|
Engine: Lure
|
|
#3525 |
FT: Crash/hangup at Corley Motor factory
|
cyxx
|
defect
|
blocker
|
Engine: SCUMM
|
|
#3526 |
LURE Spanish: Crashes after leaving prison
|
dreammaster
|
defect
|
normal
|
Engine: Lure
|
|
#3528 |
LURE Spanish: Crashes when freeing Goewin
|
dreammaster
|
defect
|
normal
|
Engine: Lure
|
|
#3529 |
LURE:Crash at Prision.. savegame included.
|
dreammaster
|
defect
|
normal
|
Engine: Lure
|
|
#3530 |
GOB2: WINCE: Parts of menus randomly appear
|
SF/knakos
|
defect
|
normal
|
Engine: Gob
|
|
#3531 |
LURE: Saving in a conversation crashes when loading
|
dreammaster
|
defect
|
blocker
|
Engine: Lure
|
|
#3532 |
HE: Assertion on Restart (Crash)
|
wjp
|
defect
|
normal
|
Engine: SCUMM
|
|
#3533 |
SCUMM/HE: Freddi Fish 4 - Incorrect/Missing talk animation
|
BLooperZ
|
defect
|
high
|
Engine: SCUMM
|
|
#3534 |
AGI: show.obj priority error
|
SF/buddha_
|
defect
|
normal
|
Engine: AGI
|
|
#3535 |
FOTAQ: game terminates badly
|
fingolfin
|
defect
|
normal
|
Engine: Queen
|
|
#3536 |
FOTAQ: Jetty: "sign" at wrong position
|
cyxx
|
defect
|
low
|
Engine: Queen
|
|
#3538 |
AMIGAOS4: Build Process breaks due to regression
|
lordhoto
|
defect
|
normal
|
Port: AmigaOS4
|
|
#3539 |
COMI: Wrong music transition
|
aquadran
|
defect
|
normal
|
Engine: SCUMM
|
|
#3540 |
IHNM: Crash when Gorrister cuts sheet in the mooring ring
|
bluegr
|
defect
|
normal
|
Engine: SAGA
|
|
#3542 |
COMI: Banjo duel seems harder than in the original
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#3543 |
COMI: Wrong music when escaping from the snake
|
aquadran
|
defect
|
normal
|
Engine: SCUMM
|
|
#3544 |
Permissions Too Restrictive on scummvm Binary
|
vinterstum
|
defect
|
normal
|
Port: Mac OS X
|
|
#3545 |
ITE: Crash when using Eeah with Eeah
|
bluegr
|
defect
|
normal
|
Engine: SAGA
|
|
#3546 |
WINCE: After saving game, repeated left click
|
SF/knakos
|
defect
|
normal
|
Port: WinCE
|
|
#3547 |
NIPPON: Credits music stopped early in demo
|
peres
|
defect
|
normal
|
Engine: Parallaction
|
|
#3548 |
COMI: Game crashes on difficulty selection screen
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#3549 |
lure crashes when waiting for patrol
|
dreammaster
|
defect
|
blocker
|
Engine: Lure
|
|
#3550 |
LURE: Scrolling verbs glitch
|
dreammaster
|
defect
|
normal
|
Engine: Lure
|
|
#3551 |
LURE: Axe floating mid-air in beast\'s room after the dragon
|
dreammaster
|
defect
|
normal
|
Engine: Lure
|
|
#3552 |
LURE: Assertion when exiting from the dragon cave
|
dreammaster
|
defect
|
normal
|
Engine: Lure
|
|
#3553 |
LURE: Skorl in Selena\'s castle can be at 2 places
|
dreammaster
|
defect
|
normal
|
Engine: Lure
|
|
#3554 |
LURE: Actors can get stuck
|
dreammaster
|
defect
|
normal
|
Engine: Lure
|
|
#3555 |
LURE: Crash in starting room
|
dreammaster
|
defect
|
normal
|
Engine: Lure
|
|
#3557 |
SOLARIS: timidity.cpp won't because of missing macro
|
fingolfin
|
defect
|
normal
|
Port: Solaris
|
|
#3558 |
GUI distorted on Solaris/sparc
|
jvprat
|
defect
|
normal
|
Port: Solaris
|
|
#3560 |
COMI: Incorrect music transition in singing pirates scene
|
aquadran
|
defect
|
normal
|
Engine: SCUMM
|
|
#3561 |
LURE: Crash with "non-existant Animation"
|
dreammaster
|
defect
|
normal
|
Engine: Lure
|
|
#3563 |
AGI: The 13th Disciple: Game freezes in Dean's office
|
m-kiewitz
|
defect
|
normal
|
Engine: AGI
|
|
#3564 |
PSP: ITE shows " Error loading game resources"
|
joostp
|
defect
|
normal
|
Engine: SAGA
|
|
#3565 |
COMI: Crash when using cannon at beginning
|
aquadran
|
defect
|
normal
|
Engine: SCUMM
|
|
#3567 |
LURE: game freeze with 100% CPU
|
dreammaster
|
defect
|
normal
|
Engine: Lure
|
|
#3568 |
LURE: Invalid talk index
|
dreammaster
|
defect
|
normal
|
Engine: Lure
|
|
#3569 |
QUEEN: Lockup on quit
|
fingolfin
|
defect
|
normal
|
Engine: Queen
|
|
#3572 |
AGI GR: Text wrapping broken on long strings in the mines
|
sev-
|
defect
|
normal
|
Engine: AGI
|
|
#3573 |
AGI GR: Input prompt not changing in outhouse
|
bluegr
|
defect
|
normal
|
Engine: AGI
|
|
#3574 |
AGI GR: Screen updates handled wrong/unfinished
|
sev-
|
defect
|
normal
|
Engine: AGI
|
|
#3575 |
LURE: No Diary after reload (Flag not freed?)
|
dreammaster
|
defect
|
normal
|
Engine: Lure
|
|
#3576 |
LURE: No interaction with Goewin possible
|
dreammaster
|
defect
|
normal
|
Engine: Lure
|
|
#3577 |
LURE: Wrong animation played
|
dreammaster
|
defect
|
normal
|
Engine: Lure
|
|
#3578 |
DC: Missing FileSystemNode::exists() implementation
|
zeldin
|
defect
|
normal
|
Port: Dreamcast
|
|
#3582 |
SYMBIAN: Missing FileSystemNode::exists() implementation
|
anotherguest
|
defect
|
normal
|
Port: Symbian
|
|
#3583 |
Elvira II Amiga Spanish version doesn't start
|
Kirben
|
defect
|
normal
|
Engine: AGOS
|
|
#3586 |
AGI: Character loses final walking position
|
sev-
|
defect
|
normal
|
Engine: AGI
|
|
#3590 |
FOTAQ: Low sample rate
|
cyxx
|
defect
|
normal
|
Engine: Queen
|
|
#3591 |
COMI: Glitch when turning pages in recipe book
|
|
defect
|
low
|
Engine: SCUMM
|
|
#3592 |
AGI-Fanmade: Unknown Game version (Enclosure)
|
SF/buddha_
|
defect
|
normal
|
Engine: AGI
|
|
#3595 |
MANIACNES: Music not played when loading game
|
sev-
|
defect
|
high
|
Engine: SCUMM
|
|
#3596 |
MANIACNES: Crash when game ends
|
sev-
|
defect
|
high
|
Engine: SCUMM
|
|
#3597 |
COMI: Wrong music when "parachuting" down the cliff
|
aquadran
|
defect
|
normal
|
Engine: SCUMM
|
|
#3602 |
AGI: palette-related glitches reported.
|
SF/buddha_
|
defect
|
normal
|
Engine: AGI
|
|
#3604 |
COMI: Some music stops prematurely
|
aquadran
|
defect
|
normal
|
Engine: SCUMM
|
|
#3607 |
Gob2: Amiga demo detected as PC demo
|
DrMcCoy
|
defect
|
normal
|
Engine: Gob
|
|