#1955 |
MONKEYVGA: PCjr Causes Indefinite Pause At 'Part' Screens
|
SF/hoenicke
|
defect
|
normal
|
Engine: SCUMM
|
|
#7268 |
Sound effects for Indy3
|
SF/hoenicke
|
feature request
|
normal
|
Engine: SCUMM
|
|
#7321 |
AUDIO: ST sound
|
SF/hoenicke
|
feature request
|
normal
|
Audio
|
|
#7412 |
PCjr + PC Speaker Emulation Sound Muffled
|
SF/hoenicke
|
feature request
|
normal
|
Audio
|
|
#8235 |
LOOM: sound support
|
SF/hoenicke
|
patch
|
normal
|
Engine: SCUMM
|
|
#8241 |
LOOM: Adlib sound
|
SF/hoenicke
|
patch
|
normal
|
Engine: SCUMM
|
|
#8257 |
Adlib music and sfx patch
|
SF/hoenicke
|
patch
|
normal
|
Engine: SCUMM
|
|
#264 |
SAM: iMuse transition/lockup problems
|
SF/jamieson630
|
defect
|
low
|
Engine: SCUMM
|
|
#386 |
ALL: Changing sound volume cause music to play
|
SF/jamieson630
|
defect
|
normal
|
Engine: SCUMM
|
|
#487 |
SAM: invalid imuse command 0
|
SF/jamieson630
|
defect
|
normal
|
Engine: SCUMM
|
|
#488 |
FOA: Music dies after Intro
|
SF/jamieson630
|
defect
|
normal
|
Engine: SCUMM
|
|
#489 |
SAM: No credits in ending credits
|
SF/jamieson630
|
defect
|
normal
|
Engine: SCUMM
|
|
#509 |
ALL: Problem when sound is disabled
|
SF/jamieson630
|
defect
|
normal
|
Engine: SCUMM
|
|
#521 |
MI2: All percussion sounds under native MIDI
|
SF/jamieson630
|
defect
|
low
|
Engine: SCUMM
|
|
#539 |
SIMON: Disturbing high frequency sound
|
SF/jamieson630
|
defect
|
normal
|
Engine: AGOS
|
|
#540 |
SIMON2: graphical glitches
|
SF/jamieson630
|
defect
|
normal
|
Engine: AGOS
|
|
#582 |
FOA: No music with adlib
|
SF/jamieson630
|
defect
|
normal
|
Engine: SCUMM
|
|
#588 |
MI2: Custom MT32 instrument warnings
|
SF/jamieson630
|
defect
|
low
|
Engine: SCUMM
|
|
#606 |
MI1/INDY3: MidiDriver chan. setup broken
|
SF/jamieson630
|
defect
|
normal
|
Engine: SCUMM
|
|
#626 |
SAM: No Music In Hallway
|
SF/jamieson630
|
defect
|
normal
|
Engine: SCUMM
|
|
#642 |
ALL: Mac midi drivers not working anymor
|
SF/jamieson630
|
defect
|
high
|
Port: Mac OS X
|
|
#644 |
MI2: Savegames during intro don't work
|
SF/jamieson630
|
defect
|
normal
|
Engine: SCUMM
|
|
#645 |
MI2: Wrong instrument in Largo's theme
|
SF/jamieson630
|
defect
|
normal
|
Engine: SCUMM
|
|
#654 |
MI2: skeleton dance 'hangs'
|
SF/jamieson630
|
defect
|
normal
|
Engine: SCUMM
|
|
#669 |
DOTT: Coffee music never stops
|
SF/jamieson630
|
defect
|
normal
|
Engine: SCUMM
|
|
#673 |
ALL: Bad -e Windows Midi emulation
|
SF/jamieson630
|
defect
|
low
|
Port: Win32
|
|
#690 |
SIMON1: Adlib sound driver problems and Windows...
|
SF/jamieson630
|
defect
|
normal
|
Engine: AGOS
|
|
#706 |
MI2: Music overlap / don't stop
|
SF/jamieson630
|
defect
|
low
|
Engine: SCUMM
|
|
#740 |
MI2: Waterfall-sound stop playing
|
SF/jamieson630
|
defect
|
normal
|
Engine: SCUMM
|
|
#742 |
SAM : game crashes when powering up telescope
|
SF/jamieson630
|
defect
|
high
|
Engine: SCUMM
|
|
#760 |
FOA: Epilogue music is not played completly
|
SF/jamieson630
|
defect
|
normal
|
Engine: SCUMM
|
|
#771 |
SAM: Missing drums with Adlib emu
|
SF/jamieson630
|
defect
|
normal
|
Engine: SCUMM
|
|
#780 |
SAM: Two music problems.
|
SF/jamieson630
|
defect
|
low
|
Engine: SCUMM
|
|
#788 |
INDY3 No music with -ewindows
|
SF/jamieson630
|
defect
|
normal
|
Engine: SCUMM
|
|
#796 |
GUI: Switching music driver mixes up music
|
SF/jamieson630
|
defect
|
normal
|
GUI
|
|
#802 |
FOA: Missing music at Sophia's lecture
|
SF/jamieson630
|
defect
|
normal
|
Engine: SCUMM
|
|
#811 |
MI2: Missing sound effects
|
SF/jamieson630
|
defect
|
low
|
Engine: SCUMM
|
|
#837 |
SAM: End credits music regression
|
SF/jamieson630
|
defect
|
normal
|
Engine: SCUMM
|
|
#855 |
No music with monkeyvga on PalmOS
|
SF/jamieson630
|
defect
|
low
|
Engine: SCUMM
|
|
#867 |
ALL: ScummVM crashes on exit
|
SF/jamieson630
|
defect
|
normal
|
Port: Win32
|
|
#893 |
SIMON2: Hanging notes
|
SF/jamieson630
|
defect
|
normal
|
Engine: AGOS
|
|
#904 |
ALL: with '-ewindows' notes don't stop at quit.
|
SF/jamieson630
|
defect
|
normal
|
Engine: SCUMM
|
|
#905 |
ALL: 'multi_midi=true' in scummvm.ini does not work.
|
SF/jamieson630
|
defect
|
normal
|
Engine: SCUMM
|
|
#915 |
SIMON1/2 HEBREW: Reversed subtitles
|
SF/jamieson630
|
defect
|
normal
|
Engine: AGOS
|
|
#947 |
V5 games: Adlib SFX not looped
|
SF/jamieson630
|
defect
|
normal
|
Engine: SCUMM
|
|
#955 |
MI2: No Sound Effects with Windows MIDI
|
SF/jamieson630
|
defect
|
normal
|
Engine: SCUMM
|
|
#960 |
ALL: midi fragment repeats after close ups.
|
SF/jamieson630
|
defect
|
normal
|
Engine: SCUMM
|
|
#961 |
FOA: AdLib sound distortion
|
SF/jamieson630
|
defect
|
normal
|
Engine: SCUMM
|
|
#970 |
SIMON2: Music in Swamp shouldn't loop
|
SF/jamieson630
|
defect
|
normal
|
Engine: AGOS
|
|
#996 |
FOA: Amiga version always crashes after a few minutes
|
SF/jamieson630
|
defect
|
normal
|
Engine: SCUMM
|
|
#998 |
MI2: Metronome ticking on JoJo's piano isn't heard.
|
SF/jamieson630
|
defect
|
low
|
Engine: SCUMM
|
|
#1010 |
MI2: Amiga - Segfault when entering bar
|
SF/jamieson630
|
defect
|
normal
|
Engine: SCUMM
|
|
#1016 |
MI1: palette effect missing
|
SF/jamieson630
|
defect
|
normal
|
Engine: SCUMM
|
|
#1022 |
MI1: demo doesn't work
|
SF/jamieson630
|
defect
|
normal
|
Engine: SCUMM
|
|
#1061 |
0.5.0 RC SIMON1DOS Random sfx notes during music
|
SF/jamieson630
|
defect
|
blocker
|
Engine: AGOS
|
|
#1063 |
DOTT: Hanging notes (regression?)
|
SF/jamieson630
|
defect
|
high
|
Engine: SCUMM
|
|
#1066 |
DOTT: Silence during timesurfing cutscene
|
SF/jamieson630
|
defect
|
low
|
Engine: SCUMM
|
|
#1074 |
SIMON1: Sound volume strangeness
|
SF/jamieson630
|
defect
|
low
|
Engine: AGOS
|
|
#1086 |
ALL: Fullscreen and -F
|
SF/jamieson630
|
defect
|
normal
|
GUI
|
|
#1089 |
RC 0.5.0: MI2: Reoccuring crash
|
SF/jamieson630
|
defect
|
blocker
|
Engine: SCUMM
|
|
#1090 |
SAM: Music stops at Bumpusville
|
SF/jamieson630
|
defect
|
normal
|
Engine: SCUMM
|
|
#1092 |
IMUSE: Pitchbend isn't reset when changing tracks
|
SF/jamieson630
|
defect
|
normal
|
Engine: SCUMM
|
|
#1094 |
MI2 (MAC): Tones of infinite length
|
SF/jamieson630
|
defect
|
normal
|
Engine: SCUMM
|
|
#1132 |
SAM: Overlapping music at Bigfoot convention
|
SF/jamieson630
|
defect
|
normal
|
Engine: SCUMM
|
|
#1148 |
MI1: SFX stops music
|
SF/jamieson630
|
defect
|
low
|
Engine: SCUMM
|
|
#1154 |
Indy3VGA - Access violation with PC Speaker "travel" music
|
SF/jamieson630
|
defect
|
high
|
Engine: SCUMM
|
|
#1178 |
MI1: intro asynchronity regression
|
SF/jamieson630
|
defect
|
normal
|
Engine: SCUMM
|
|
#1224 |
MI2: Music stops in LeChuck's fortress
|
SF/jamieson630
|
defect
|
normal
|
Engine: SCUMM
|
|
#1228 |
Notes left on when quitting game
|
SF/jamieson630
|
defect
|
normal
|
Engine: Sky
|
|
#1240 |
ALL: missing instruments with native MT-32
|
SF/jamieson630
|
defect
|
normal
|
Audio: MT32
|
|
#1241 |
ALL: Crash while exiting
|
SF/jamieson630
|
defect
|
normal
|
--Other--
|
|
#1245 |
ALL: pitchbend range with MT32
|
SF/jamieson630
|
defect
|
normal
|
Audio: MT32
|
|
#1246 |
ALL: MT32: some notes cut off early
|
SF/jamieson630
|
defect
|
normal
|
Audio: MT32
|
|
#1247 |
MT-32: wrong channel mapping
|
SF/jamieson630
|
defect
|
normal
|
Audio: MT32
|
|
#1251 |
ALL: hanging when quit while MIDI is playing regression
|
SF/jamieson630
|
defect
|
normal
|
Audio: MT32
|
|
#1255 |
DOTT: MT-32 MIDI priority
|
SF/jamieson630
|
defect
|
normal
|
Engine: SCUMM
|
|
#1261 |
MT-32 execution checksum errors
|
SF/jamieson630
|
defect
|
normal
|
Engine: Sky
|
|
#1263 |
ALL: with MT-32 one channel is not muting
|
SF/jamieson630
|
defect
|
normal
|
Audio: MT32
|
|
#1271 |
No Adlib volume for percussion
|
SF/jamieson630
|
defect
|
normal
|
Engine: AGOS
|
|
#1274 |
MI2: bone music missing some notes with MT-32
|
SF/jamieson630
|
defect
|
low
|
Engine: SCUMM
|
|
#1341 |
COMI : sound glitches on MSVC6 / EVC 3-4
|
SF/jamieson630
|
defect
|
normal
|
Engine: SCUMM
|
|
#1615 |
Possible bug in midiparser_smf.cpp
|
SF/jamieson630
|
defect
|
normal
|
Engine: SAGA
|
|
#7205 |
Conroy Bumpus' Song
|
SF/jamieson630
|
feature request
|
normal
|
Engine: SCUMM
|
|
#7222 |
Adlib sound effects with GM drivers
|
SF/jamieson630
|
feature request
|
low
|
Audio
|
|
#7228 |
MT-32 sysex messages
|
SF/jamieson630
|
feature request
|
low
|
Audio: MT32
|
|
#7241 |
SIMON: No music in Linux
|
SF/jamieson630
|
feature request
|
high
|
Engine: AGOS
|
|
#7243 |
FMTOWNS: Add YM2612 FM synth emulation
|
SF/jamieson630
|
feature request
|
normal
|
Engine: SCUMM
|
|
#7262 |
XMI support
|
SF/jamieson630
|
feature request
|
high
|
Audio
|
|
#7269 |
MI1VGA Roland support
|
SF/jamieson630
|
feature request
|
normal
|
Engine: SCUMM
|
|
#7293 |
SIMON: Remap instruments to GM
|
SF/jamieson630
|
feature request
|
normal
|
Engine: AGOS
|
|
#7300 |
'-F' not documented
|
SF/jamieson630
|
feature request
|
normal
|
--Other--
|
|
#7317 |
Increase MIDI performance by omitting redundancies
|
SF/jamieson630
|
feature request
|
normal
|
Audio: MT32
|
|
#7325 |
ALL: MT-32 to GM key velocity conversion
|
SF/jamieson630
|
feature request
|
normal
|
Audio: MT32
|
|
#7328 |
AUDIO: LOOM Mac music support
|
SF/jamieson630
|
feature request
|
normal
|
Engine: SCUMM
|
|
#8038 |
Possible fix for bug #590511
|
SF/jamieson630
|
patch
|
normal
|
Engine: SCUMM
|
|
#8066 |
Hack for IMuseGM threading problem
|
SF/jamieson630
|
patch
|
normal
|
Engine: SCUMM
|
|
#8125 |
MT-32 instrument definitions
|
SF/jamieson630
|
patch
|
low
|
Audio: MT32
|
|
#8146 |
simon1dos midi sfx
|
SF/jamieson630
|
patch
|
normal
|
Engine: AGOS
|
|
#8233 |
Zak&MM: Sound support
|
SF/jamieson630
|
patch
|
normal
|
Engine: SCUMM
|
|
#8276 |
MT-32 patch for Bug 810564
|
SF/jamieson630
|
patch
|
normal
|
Audio: MT32
|
|