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Ticket Summary Owner Priority Component Version Created
#14554 PLUGINS: ELF loader doesn't handle mixed ARM and Thumb code sev- high Ports 16 months
#14863 PRIVATE: use original cursors from the exe neuromancer high Engine: Private 10 months
#15356 AGS: Implement custom keymapper for a selection of games high Engine: AGS 3 months
#3467 SCUMM: MANIAC (Original bug): Feeding Meat Eating Plant doesn't work correctly normal Engine: SCUMM 17 years
#6716 Implement descriptive error message on save failure normal --Other-- 10 years
#7013 SCUMM: DOTT - Stuck in Dialog At Lab When Talking To Tentacles normal Engine: SCUMM 9 years
#7077 TSAGE: BF: No General MIDI soundtrack (English CD DOS version) normal Engine: TsAGE 9 years
#7307 DC: Possibility to select a specific VMU for saving zeldin normal Port: Dreamcast 21 years
#7331 MIDI: Percussive Organ pitch correction with GM output normal Audio: MT32 21 years
#7420 MT-32: Write "Memory Timbres" names to LCD normal Audio: MT32 20 years
#7457 GOBLIIINS: Atari ST version color palette normal Engine: Gob 19 years
#7546 SCUMM: Keymapper support for Sam and Max agent-q normal Engine: SCUMM 18 years
#7554 GOB: Gob2 (Mac): Add support for Mac music DrMcCoy normal Engine: Gob 18 years
#7569 AGI: Add the function keys to the keymap normal Engine: AGI 17 years
#7597 ITE: Add support for Inherit the Earth OS X bundle sev- normal Engine: SAGA 17 years
#7602 Expose game hotspots to backend normal --Other-- 17 years
#7603 iPhone: Pie menu for keyboard input? vinterstum normal Port: iOS 17 years
#7605 Different game description according to language normal GUI 17 years
#7649 ALL: visible warning when CD music missing bluegr normal --Other-- 16 years
#7700 Wii: Support Sound Settings dhewg normal Port: Wii 15 years
#7720 GUI: default option sev- normal GUI 15 years
#7722 GUI: volume and subtitles speed sliders normal GUI 15 years
#7793 AGI: Better mapping for mouse buttons normal Engine: AGI 14 years
#7813 Dreamcast SD card support normal Port: Dreamcast 14 years
#7839 AGI: Add three voice MIDI with AGI games. normal Engine: AGI 13 years
#7853 CRUISE: Add MT-32 emu support to Cruise for a Corpse normal Engine: Cruise 12 years
#9664 BACKENDS: Win64 - Conf parameter still creates files in %appdata% thus breaking portability (create portable mode) normal Port: Win64 8 years
#10404 SCI: LSL7: parser behavior improvement normal Engine: SCI 7 years
#10979 Feature Request: Text box above virtual keyboard for Starship Titanic and other games normal Engine: Titanic 5 years
#11075 BACKENDS: Get rid of the hideous and slow stretch200To240 function for surface SDL backend normal Graphics 5 years
#11182 GUI Dialog for missing Roland MT-32 support normal Audio: MT32 5 years
#11223 Handle surround sound-encoded OGG and FLAC files more gracefully normal Audio 5 years
#11418 SCI: QfG3 - enhance game with keyboard shortcuts normal Engine: SCI 5 years
#11428 macOS: Change default savegame location for macOS normal Port: Mac OS X 5 years
#11439 SCI: Add support for Ultimate Kings Quest 4 with Amiga sounds and Munt Support normal Audio 5 years
#11462 IOS: Apple Magic Keyboard support normal Port: iOS 5 years
#11502 GROOVIE: Support for the 25th Anniverary 7th Guest edtition (multi-lingual) normal Engine: Groovie 4 years
#11520 ScummGlk has no text configuration options normal Engine: GLK 4 years
#11539 CRUISE: Add Amiga sound support normal Engine: Cruise 4 years
#11549 TONY: Undetected German "Shoe Box" Version normal Engine: Tony 4 years
#11632 Blazing Dragons: Subtitles are cropped normal Engine: Dragons 4 years
#11643 Blazing Dragons: Thumbwrestling too easy normal Engine: Dragons 4 years
#11860 Add information to the dumped (mostly OpenGL) context normal Graphics 4 years
#11913 MOHAWK: MYST: Include the Rime Age from the PSP port of Myst normal Engine: Mohawk 4 years
#11917 TEENAGENT: French Translation Support Patch normal Engine: TeenAgent 4 years
#11932 Android TV support normal Port: Android 4 years
#11940 Add both Traditional and Simplified Chinese support for Escape From Monkey Island. normal Engine: Grim 4 years
#11986 MM: XEEN: Chinese version support normal Engine: MM: Xeen 4 years
#12010 SCUMM: MI1: Giving items that Guybrush does not carry causes weird behavior normal Engine: SCUMM 4 years
#12242 SCUMM: INDY4 (Original bug): different palette at the Godhood Machine in CD-Version normal Engine: SCUMM 4 years
#12515 AGS: Mac Steam games by Clifftop Games not detected when user selects .app file normal Engine: AGS 4 years
#12623 TRECISION: œ (o+e ligature) missing from French subtitles Kurufinwe21 normal Engine: Trecision 3 years
#12713 STARTREK enable alternative path for voc files normal Engine: Startrek 3 years
#12839 DIRECTOR: Implement "return to launcher" feature for Director games normal Engine: Director 3 years
#12978 KEYMAPPER: Separate the virtual mouse from the global keymap normal Ports 3 years
#12996 SCUMM: Restore unused item animation frames? normal Engine: SCUMM 3 years
#13030 Option to Disable Status Window normal Tools 3 years
#13200 Separate Full Screen setting for GUI and Games normal GUI 3 years
#13201 Option to make save/load screen conform to the screen size of the active game while in fullscreen mode normal GUI 3 years
#13239 ScummVM Classic Theme: Translation into other languages. normal GUI: Translations 3 years
#13240 Improvement of subtitle visualization. normal Graphics: Scalers 3 years
#13260 Support the composite palette for PC Engine normal Engine: SCUMM 3 years
#13355 Options for "Capture mouse" and "Screenshot Path" in GUI normal GUI 3 years
#13365 SCUMM: French version of The Dig has original audio issues in SMUSH normal Engine: SCUMM 3 years
#13386 Add a "clear" command to the general debugger normal Tools 3 years
#13390 Please support The Magnetic Scrolls Compilation normal Engine: GLK: Magnetic 3 years
#13400 SCUMM: Zak - Pressing Esc at the right time lets you steal anything at Lou's Loans normal Engine: SCUMM 3 years
#13418 Consider implementing auto-complete for individual games that can support it. normal Common 3 years
#13452 request to change background color of GLK text adventure games or make it adjustable normal Engine: GLK 3 years
#13455 DECODERS: migrate from 'libmad' to 'libmpg123' normal Audio 3 years
#13463 SCREENSHOTS: "Website screenshot" mode for taking screenshots ready for our website's screenshots page normal Screenshots 3 years
#13465 QUEEN: Support fanmade Amiga CD releases normal Engine: Queen 3 years
#13467 Built in Point & Click Support for GRIM Games normal Engine: Grim 3 years
#13480 AGS: Support existing Fan Translations with extra EXEs (AGDI (KQ1-3/AlEmmo) and Infamous (SQ2)) normal Engine: AGS 3 years
#13495 TEENAGENT: Spanish patch support normal Engine: TeenAgent 3 years
#13578 GUI: Show ESRB/PEGI ratings of ScummVM games normal GUI 2 years
#13580 GUI: File browser should start from selected path normal GUI 2 years
#13609 CHEWY: Set game speed in ScummVM menu normal Engine: Chewy 2 years
#13616 SCUMM: MANIAC (Original bug): walking on background in entrance hall normal Engine: SCUMM 2 years
#13648 SCUMM/HE: Fix script to allow taking Mr. Baldini's picture normal Engine: SCUMM 2 years
#13699 SCUMM/HE: PUTTRACE Add an enhancement to make Ralphie's barking trigger sooner during the digging minigame normal Engine: SCUMM 2 years
#13710 SCUMM: Guybrush can randomly be stuck in the catacombs (Monkey 1) normal Engine: SCUMM 2 years
#13718 Add support for '.bf' based cryo games. normal Engine: Cryo 2 years
#13737 SCUMM: Re-enable lines in DOTT normal Engine: SCUMM 2 years
#13774 HYPNO: Difficulty levels are not implemented in Soldier Boyz neuromancer normal Engine: Hypno 2 years
#13855 XEEN: Support General Midi in Xeen games normal Engine: MM: Xeen 2 years
#13911 Gracefully handle multiple controllers normal Common 2 years
#13995 Feature request: options could show *which* <default> is actually chosen for given game normal GUI 23 months
#14000 BACKENDS: Add Build for Windows on ARM64 normal Port: Win64 23 months
#14011 ULTIMA8: Optional stacks automerging normal Engine: Ultima 23 months
#14071 The ability to mass remove games normal GUI 22 months
#14173 SCI: Support Cinepak dithering with QuickTime videos normal Engine: SCI 22 months
#14175 Support for Atari ST mono rendering normal Engine: SCUMM 21 months
#14296 ACCESS: Amazon - add support for Super VGA normal Engine: Access 21 months
#14340 TETRAEDGE: Add ScummVM option to hide hotspots normal Engine: Tetraedge 21 months
#14341 TETRAEDGE: Restore content cut from tetraedge Syberia 1 normal Engine: Tetraedge 21 months
#14350 iOS Pencil Support normal Port: iOS 20 months
#14370 GUI: Add scrollable support and a Copy to Clipboard button for the new Log view normal GUI 20 months
#14407 3DS: make use of linear heap to make resource-intensive games playable normal Port: 3DS 20 months
#14422 ANDROID: Support more virtual keyboard language layouts normal Port: Android 19 months
#14443 SCUMM: Loom (EGA - Original bug): Bobbin (as Bobbin) can enter the Forge gate before it's closed and glitches with the background normal Engine: SCUMM 19 months
#14446 ANDROID: Add Chromecast support normal Port: Android 19 months
#14515 GUI: "Ask for confirmation on exit" option applies only to games normal GUI 17 months
#14529 SCUMM/HE: FBEAR: Fatty Bear's teeth are green (Original bug) normal Engine: SCUMM 17 months
#14558 SCI: Use the SCI32 SOL decoder for SCI 0-1.1 games normal Engine: SCI 16 months
#14628 FREESCAPE: certain UI elements are not implemented yet in Dark Side neuromancer normal Engine: Freescape 14 months
#14631 ANDROID: I need a storage function that can be backed up in an Android environment normal Port: Android 14 months
#14695 ANDROID: No way to copy savegames out of internal storage or create a in progress save after changing the save path in runtime normal Port: Android 12 months
#14715 TINSEL: make discworld 1 cutscenes skippable with a mouse press\click (maybe a long one) normal Engine: Tinsel 12 months
#14722 XEEN: Fix inconsistencies with WoX Cloudside locations normal Engine: MM: Xeen 12 months
#14729 Newer updated signatures get games blocked until a new ScummVM is released normal Common 12 months
#14737 SCUMM/HE: Blue's Birthday - Carrying over Red/Yellow CD savegames (fix included) normal Engine: SCUMM 12 months
#14750 KYRA: Kyra1: Add support for hungarian translation normal Engine: Kyra 11 months
#14785 iOS: Allow engines to place on-screen buttons in specific locations normal Port: iOS 11 months
#14790 ULTIMA1: Do not bundle ultima*.dat files with it normal Engine: Ultima 11 months
#14836 FREESCAPE: Amiga/AtariST releases of Dark Side are not supported yet neuromancer normal Engine: Freescape 11 months
#14856 LOL: Add more hotkeys to cast spells in Lands of Lore normal Engine: Kyra 10 months
#14880 SCUMM: Smooth Scrolling on Scumm_V5 engine (some AMIGA-versions of games) normal Engine: SCUMM 10 months
#14893 AGS: Implement AGSBMFontRenderer plugin (used for Asian translations) normal Engine: AGS 10 months
#14915 ScummVM Tools: Mohawk Bitmaps normal Engine: Mohawk 10 months
#14961 TINYGL: glScissor is not implemented in TinyGL normal Graphics 9 months
#14963 MD5: TEENAGENT: TeenAgent Czech Language support not working normal Engine: TeenAgent 9 months
#15036 SCUMM: Re-enable the missing answering machine message in Sam&Max normal Engine: SCUMM 8 months
#15044 FREESCAPE: C64 releases are not supported neuromancer normal Engine: Freescape 8 months
#15049 FREESCAPE: DOS/CGA render mode need work neuromancer normal Engine: Freescape 8 months
#15056 TETRAEDGE: Add ScummVM option to hide empty inventory box normal Engine: Tetraedge 8 months
#15066 SCUMM: Maniac Mansion from the Mac version of Day of the Tentacle isn't detected normal Engine: SCUMM 7 months
#15090 SCUMM: PUTTPUTT: Playing with Audio+Subtitles skips lines (original bug) AndywinXp normal Engine: SCUMM 7 months
#15104 ULTIMA8: Option to disable the turning animations when turning the Avatar around normal Engine: Ultima 7 months
#15124 Option to lock the window size normal Common 6 months
#15163 BBVS: Add Japanese (Windows) detection and minor extra support for Beavis and Butt-Head in Virtual Stupidity normal Engine: BBVS 5 months
#15183 COMMON: Automatically handle RISC OS files with NFS extensions normal Common 5 months
#15196 DS: Limited virtual keyboard support normal Port: NDS 5 months
#15199 MADS: Demos are not supported normal Engine: MADS 5 months
#15204 DS: Improve touch screen input normal Port: NDS 5 months
#15238 ZVISION: ZGI: Proper Dolby Digital 5.1 support normal Engine: ZVision 5 months
#15239 GRAPHICS: Support double height resolutions normal Graphics 5 months
#15284 TOON: Support running in 320x200 modes normal Engine: Toon 4 months
#15313 STARK: TLJ: April should run when double-clicking on action icon in pop-up normal Engine: Stark 3 months
#15333 GROOVIE: T11H: Implement support for spooky animation mode normal Engine: Groovie 3 months
#15334 GROOVIE: T11H: Implement support for 8bit and 16bit color depth normal Engine: Groovie 3 months
#15345 HYPNO: previous mission replay in the same chapter not implemented in Wetlands neuromancer normal Engine: Hypno 3 months
#15355 Zork Grand Inquisitor does not show autosaves in it's menu normal Engine: ZVision 3 months
#15373 ULTIMA8: Original Cheats Not Available normal Engine: Ultima 2 months
#15378 Show Engine & required Version on the game list front page normal --Unset-- 2 months
#15406 A better way to enable or disable and configure gamepads/joysticks normal GUI 5 weeks
#15422 CRAB: Resolution option is non-functional normal Engine: CRAB 4 weeks
#15458 SCUMM: Allow Amiga palette in MI1 / Loom DOS EGA versions normal Engine: SCUMM 2 weeks
#15459 AGS: Saves don't take account of game versions and may not be interchangeable normal Engine: AGS 2 weeks
#15466 FREESCAPE: CPC disk release of Total Eclipse is unsupported neuromancer normal Engine: Freescape 2 weeks
#15485 Sam and Max Hit the Road - Floppy Version- Copyprotection On/Off switch implementation in options normal Engine: SCUMM 7 days
#15499 TINYGL: Support paletted textures normal Graphics 5 days
#15512 IMGUI Backend OpenGL2 ? normal Ports 2 days
#7283 ALL: Favor Adlib over MT32 for SFX tracks low Audio 21 years
#7647 KYRA3: add subtitles in VQA videos low Engine: Kyra 16 years
#7762 OPL: Real OPL support for AdLib audio low Audio 15 years
#7818 LOL: Support subtitles in "Lore of the Lands" low Engine: Kyra 13 years
#10311 AGOS: Waxworks: Add hotkey for switching to fighting low Engine: AGOS 7 years
#10363 GUI: Ability to hightlight ScummVM version # in GUI and copy to clipboard low GUI 7 years
#11368 Unknown game variant for tinsel - Discworld (PSX, Japanese) dreammaster low Engine: Tinsel 5 years
#12316 Configurable quick buttons for the Android and IOS ports low GUI 4 years
#12537 AUDIO: Support hardware OPL on Windows low Audio 4 years
#12565 PRIVATE: Casebook inaccesible neuromancer low Engine: Private 4 years
#12778 Crusader: No Remorse - Num Pad Keys do not change with capslock low Engine: Ultima 3 years
#12890 CLOUD: NextCloud Support low Cloud 3 years
#13127 GRIM: Grim Fandango - change default controller keys low Engine: Grim 3 years
#13232 Use scaler to mouse cursor low Graphics: Scalers 3 years
#13371 SCUMM: Loom (EGA) - (Original bug) Overlay glitch with edge of distaff in woodbin low Engine: SCUMM 3 years
#13611 Retrowave is not enabled on 2.6 Windows Build low Audio 2 years
#13618 SCUMM: MM (NES) - No start splash screen nor LFG-logo low Engine: SCUMM 2 years
#13741 [Homepage] Please add a sub-URL, called "/statistics" and/or "/stats" low Web 2 years
#13938 RISCOS: Investigate support for building with EABI toolchains? low Port: RISC OS 2 years
#14161 ENGINES: Allow running multi-CD games directly from the original discs low Common 22 months
#14314 ULTIMA8: Stacked sorcery reagents do not display number low Engine: Ultima 21 months
#14316 ULTIMA8: Enable cheater room teleport low Engine: Ultima 21 months
#14441 BACKENDS: Add abstraction for read/write locks low Ports 19 months
#15202 PARALLACTION: In-application help for the manual protection low Engine: Parallaction 5 months
#15462 ULTIMA6: Remove obsolete options from Nuvie options menu low Engine: Ultima 2 weeks
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