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Results (101 - 200 of 8242)

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Ticket Summary Owner Type Priority Component Version
#2024 GOB: Gobliiins CD md5 not supported eriktorbjorn defect low Engine: Gob
#2046 Web site problem fingolfin defect low Web
#2058 BS2: bug on boat in london. eriktorbjorn defect low Engine: Sword2
#2065 MT32emu: doesn't compile under gcc 3.4.2 / i386 sev- defect low Audio: MT32
#2098 PLUGINS: Assertion `_isDirectory' failed fingolfin defect low --Other--
#2154 ITE: Riff ignores command in Ferret merchant center. sev- defect low Engine: SAGA
#2158 ITE: NonActorsSpeech does not lock thread eriktorbjorn defect low Engine: SAGA
#2166 MI1: MD5 error in ScummVM launcher console sev- defect low Engine: SCUMM
#2167 ITE: Rif walks off-screen when looking at screen at desk SF/h00ligan defect low Engine: SAGA
#2168 ITE: Rif, Okk and Eeah stop walking partway up hill road SF/h00ligan defect low Engine: SAGA
#2215 FOA: skips single line of dialogue fingolfin defect low Engine: SCUMM
#2223 MT32/IHNM: scratching sound on right channel sev- defect low Audio: MT32
#2228 MI2 FM-TOWNS: Verb/Inventory Glitch at Skeleton-Song athrxx defect low Engine: SCUMM
#2230 MI2 FM-TOWNS: Music Stops after staying 5min at mardigras athrxx defect low Engine: SCUMM
#2232 MI2 FM-TOWNS: whole screen is white in rooms with parrot athrxx defect low Engine: SCUMM
#2233 MI2 FM-TOWNS: Elaine's mappiece directly flies to treehouse digitall defect low Engine: SCUMM
#2234 MI2 FM-TOWNS: Room is not dark after dropping with treasure athrxx defect low Engine: SCUMM
#2241 MI2 VGA: Part of the music seems to die intermittently defect low Engine: SCUMM
#2242 MI2 VGA: Music as Rapp is instantiating isn't synchronized eriktorbjorn defect low Engine: SCUMM
#2286 ZAKV1 C64 Very little time to pick up white crystal Kirben defect low Engine: SCUMM
#2315 BS2: Strange colour in final cutscene sev- defect low Engine: Sword2
#2316 MAC: hq2x/hq3x filters broken with altivec + GCC 4 fingolfin defect low Port: Mac OS X
#2317 FM-TOWNS: Kanji rendering glitches athrxx defect low Engine: SCUMM
#2326 MAC: build fails on Mac OS X 10.2.8 fingolfin defect low Port: Mac OS X
#2337 GOB1: Copy protection isn't always bypassed DrMcCoy defect low Engine: Gob
#2339 GOB1: Cutscenes are bypassed quickly wjp defect low Engine: Gob
#2485 WINCE: display orientation problems. SF/knakos defect low Port: WinCE
#2501 SYMBIAN: Simon2 during Intro anotherguest defect low Engine: AGOS
#2524 MANIAC: Invalid actor 255 in o5_putActorInRoom fingolfin defect low Engine: SCUMM
#2556 INDY3VGA: giant Henry Jones sr. fingolfin defect low Engine: SCUMM
#2586 KYRA1: a small menu issue lordhoto defect low Engine: Kyra
#2637 KYRA1: Subtitles glitch during "Speech of the Land" lordhoto defect low Engine: Kyra
#2640 KYRA1: music/sfx volume settings not working lordhoto defect low Engine: Kyra
#2669 MACOSX: ~/Documents/ScummVM Savegames is always created fingolfin defect low Port: Mac OS X
#2683 ITE: 15 second freeze in Prince's bedroom SF/h00ligan defect low Engine: SAGA
#2703 INDY3 (MAC): Grail diary bug in library SF/mthreepwood defect low Engine: SCUMM
#2722 WINCE: BS1 Crash while starting game SF/knakos defect low Engine: Sword1
#2775 KYRA1: Crash when meeting Zanthia lordhoto defect low Engine: Kyra
#2810 MORPHOS: Asking for "SCRIPTS.CLU" fingolfin defect low Ports
#2859 WEB: Tentacle wrong on compatibility details page (Safari) sev- defect low Web
#2869 WINCE: GCC Build: "disappearing clock" issue SF/knakos defect low Port: WinCE
#2882 WINCE: Could not map the keys of WM5 device... SF/knakos defect low Port: WinCE
#2905 SYMBIAN: MONSTER.SO3 files do not work anotherguest defect low Port: Symbian
#2918 FW: Missing sound sev- defect low Engine: Cine
#2952 TOUCHE: Mouse over text "beggar's sign" but no sign shown cyxx defect low Engine: Touche
#2959 GOB2: Incorrect sound for goblins walking DrMcCoy defect low Engine: Gob
#2963 GOB2: Graphics bugs in interactive demo sev- defect low Engine: Gob
#2966 TOUCHE: waxy knife disappearing if used on the rope cyxx defect low Engine: Touche
#2979 FW: Masking problems cyxx defect low Engine: Cine
#3040 GUI: About dialog scroller lordhoto defect low GUI
#3051 GUI: 'Mass Add' button text does not revert after mass add fingolfin defect low GUI
#3056 AGI: SQ1 (2.2 DOS ENG) bizzare exploding roger bluegr defect low Engine: AGI
#3067 KQ4: Zombie bug SF/buddha_ defect low Engine: AGI
#3069 MANIACNES: Graphics glitch on intro screen fingolfin defect low Engine: SCUMM
#3090 GOB: wrong detection sev- defect low Engine: Gob
#3103 GUI: Modern theme gfx glitch in launcher lordhoto defect low GUI
#3133 ITE: Item description missing / ScummVM crash sev- defect low Engine: SAGA
#3151 GUI: Minor glitches with modern theme on IRIX64 lordhoto defect low GUI
#3185 WINCE: svn build startup crash SF/knakos defect low Port: WinCE
#3205 WEEN: Long delay in the intro DrMcCoy defect low Engine: Gob
#3208 INDY3: Minor Graphics Glitch (script/data bug) dwatteau defect low Engine: SCUMM
#3230 PAJAMA SAM 2: Background gfx glitch in intro Kirben defect low Engine: SCUMM
#3246 ITE: Sprite priority in rat caves bluegr defect low Engine: SAGA
#3252 PALM: Elvira 1/2 crashes after game screen is rendered SF/chrilith defect low Engine: AGOS
#3259 SCUMM: MI1 (SEGA MEGA-CD) - Text display incorrect AndywinXp defect low Engine: SCUMM
#3267 MI TOWNS: Verbs not visible after Guybrush gets cannon shot athrxx defect low Engine: SCUMM
#3362 MANIACNES: Music Doesn't Start On Load Game sev- defect low Engine: SCUMM
#3395 GOB3: graphic glitch in the ship DrMcCoy defect low Engine: Gob
#3429 KYRA2 : MD5 of DOS floppy english version athrxx defect low Engine: Kyra
#3469 LURE: wrong accented character in the italian version dreammaster defect low Engine: Lure
#3475 INDY3 FM-TOWNS: Modified version does not start fingolfin defect low Engine: SCUMM
#3483 COMI: wrong subtitles color fingolfin defect low Engine: SCUMM
#3506 FF: Game stops asking the Oracle about the language Kirben defect low Engine: AGOS
#3536 FOTAQ: Jetty: "sign" at wrong position cyxx defect low Engine: Queen
#3591 COMI: Glitch when turning pages in recipe book defect low Engine: SCUMM
#3621 GOB2: Unknown Version DrMcCoy defect low Engine: Gob
#3622 GOB3: Unknown Version DrMcCoy defect low Engine: Gob
#3686 FEEBLE: Capitalization variations when searching for files sev- defect low Engine: AGOS
#3690 AGI: Fan(Caitlyn) - Script errors(?) - original game bugs(?) defect low Engine: AGI
#3697 AGI: Fan(Get Outta SQ) - Graphics messed up m-kiewitz defect low Engine: AGI
#3698 AGI: Fan(Hobbits) - Game stuck after intro defect low Engine: AGI
#3699 AGI: Fan(Hobbits) - Game logic flawed defect low Engine: AGI
#3707 SCUMM: accented characters not displayed in msg boxes sev- defect low Engine: SCUMM
#3721 KYRA2: Sound and speech plays at the same time athrxx defect low Engine: Kyra
#3745 WOODRUFF: Vanishing Coh Cott DrMcCoy defect low Engine: Gob
#3775 LOST IN TIME: changes GUI colors DrMcCoy defect low Engine: Gob
#3803 DOTT: Bernard impersonating LaVerne fingolfin defect low Engine: SCUMM
#3810 WOODRUFF: sprite blinks before enter Azimuth house DrMcCoy defect low Engine: Gob
#3856 WEEN: mouse positioned out of the screen DrMcCoy defect low Engine: Gob
#3981 SCUMM: Delay in speech Kirben defect low Engine: SCUMM
#4050 T7G: Glitch with the cake puzzle in The 7th Guest spookypeanut defect low Engine: Groovie
#4093 GUI: minor artifacts in rounded corners sev- defect low GUI
#4096 FT demo: debugger at end of demo Kirben defect low Engine: SCUMM
#4159 SWORD1: inventory visible in death scene in Syria wjp defect low Engine: Sword1
#4160 SWORD1: palette glitches during scene changes in endgame wjp defect low Engine: Sword1
#4162 GOB: Minor sound glitches in Gobliins 2 (CD/DOS English) DrMcCoy defect low Engine: Gob
#4216 SCI: password for LSL5 bluegr defect low Engine: SCI
#4251 BRA crash in first room when picking up tape measure peres defect low Engine: Parallaction
#4261 AGI: Gold Rush! Restart Option differs from original sev- defect low Engine: AGI
#4311 KYRA1: Sound effect loops continuously (Mac CD) lordhoto defect low Engine: Kyra
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