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Results (201 - 300 of 13953)

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Ticket Summary Owner Type Priority Component Version
#2232 MI2 FM-TOWNS: whole screen is white in rooms with parrot athrxx defect low Engine: SCUMM
#2233 MI2 FM-TOWNS: Elaine's mappiece directly flies to treehouse digitall defect low Engine: SCUMM
#2234 MI2 FM-TOWNS: Room is not dark after dropping with treasure athrxx defect low Engine: SCUMM
#2239 PALM: TealScript "pen out of sync" SF/chrilith defect low Port: PalmOS
#2241 MI2 VGA: Part of the music seems to die intermittently defect low Engine: SCUMM
#2242 MI2 VGA: Music as Rapp is instantiating isn't synchronized eriktorbjorn defect low Engine: SCUMM
#2250 FOA: Intermittent crash when loading a save fingolfin defect low Engine: SCUMM
#2262 IHNM: French MD5s sev- defect low Engine: SAGA
#2286 ZAKV1 C64 Very little time to pick up white crystal Kirben defect low Engine: SCUMM
#2291 PALM: Disable Palm auto-off backwards SF/chrilith defect low Port: PalmOS
#2298 Mi2towns Kanji crashes at start with MT32 enabled Kirben defect low Engine: SCUMM
#2310 DOTT/Sam and Max-ScummVM can't find it sev- defect low Engine: SCUMM
#2315 BS2: Strange colour in final cutscene sev- defect low Engine: Sword2
#2316 MAC: hq2x/hq3x filters broken with altivec + GCC 4 fingolfin defect low Port: Mac OS X
#2317 FM-TOWNS: Kanji rendering glitches athrxx defect low Engine: SCUMM
#2326 MAC: build fails on Mac OS X 10.2.8 fingolfin defect low Port: Mac OS X
#2329 TABLETPC: Problems using Tablet PC with ScummVM fingolfin defect low Port: Win32
#2331 Freddi Fish 1: Unknown MD5, fails to load Kirben defect low Engine: SCUMM
#2337 GOB1: Copy protection isn't always bypassed DrMcCoy defect low Engine: Gob
#2339 GOB1: Cutscenes are bypassed quickly wjp defect low Engine: Gob
#2379 MACOSX: Won't mount audio & data of the MI CD together fingolfin defect low Port: Mac OS X
#2485 WINCE: display orientation problems. SF/knakos defect low Port: WinCE
#2501 SYMBIAN: Simon2 during Intro anotherguest defect low Engine: AGOS
#2503 Windows icon does not have all the correct sizes sev- defect low Port: Win32
#2504 configure fixes for Solaris compatibility sev- defect low Port: Solaris
#2524 MANIAC: Invalid actor 255 in o5_putActorInRoom fingolfin defect low Engine: SCUMM
#2556 INDY3VGA: giant Henry Jones sr. fingolfin defect low Engine: SCUMM
#2586 KYRA1: a small menu issue lordhoto defect low Engine: Kyra
#2630 SAM: Glitch in second encounter with flambee (data bug) defect low Engine: SCUMM
#2631 SAM: Doug the Moleman temporarily loses his head (data bug) defect low Engine: SCUMM
#2637 KYRA1: Subtitles glitch during "Speech of the Land" lordhoto defect low Engine: Kyra
#2640 KYRA1: music/sfx volume settings not working lordhoto defect low Engine: Kyra
#2669 MACOSX: ~/Documents/ScummVM Savegames is always created fingolfin defect low Port: Mac OS X
#2683 ITE: 15 second freeze in Prince's bedroom SF/h00ligan defect low Engine: SAGA
#2694 FT: Wrong background colours eriktorbjorn defect low Engine: SCUMM
#2703 INDY3 (MAC): Grail diary bug in library SF/mthreepwood defect low Engine: SCUMM
#2722 WINCE: BS1 Crash while starting game SF/knakos defect low Engine: Sword1
#2746 FF: MorphOS problems defect low Engine: AGOS
#2763 SDL: Mouse doesn't work right in full screen. defect low Port: Linux
#2775 KYRA1: Crash when meeting Zanthia lordhoto defect low Engine: Kyra
#2810 MORPHOS: Asking for "SCRIPTS.CLU" fingolfin defect low Ports
#2859 WEB: Tentacle wrong on compatibility details page (Safari) sev- defect low Web
#2868 SIMON2: Czech version text handling issue Kirben defect low Engine: AGOS
#2869 WINCE: GCC Build: "disappearing clock" issue SF/knakos defect low Port: WinCE
#2873 AMIGA: MI1 Chapter screens skip too fast Kirben defect low Engine: SCUMM
#2882 WINCE: Could not map the keys of WM5 device... SF/knakos defect low Port: WinCE
#2889 AMIGA: SCUMM: Characters walking backwards cyxx defect low Engine: SCUMM
#2905 SYMBIAN: MONSTER.SO3 files do not work anotherguest defect low Port: Symbian
#2918 FW: Missing sound sev- defect low Engine: Cine
#2941 WINCE: Assertion failed on HPC2000 SF/knakos defect low Port: WinCE
#2952 TOUCHE: Mouse over text "beggar's sign" but no sign shown cyxx defect low Engine: Touche
#2959 GOB2: Incorrect sound for goblins walking DrMcCoy defect low Engine: Gob
#2963 GOB2: Graphics bugs in interactive demo sev- defect low Engine: Gob
#2966 TOUCHE: waxy knife disappearing if used on the rope cyxx defect low Engine: Touche
#2979 FW: Masking problems cyxx defect low Engine: Cine
#3013 MACOSX: Unable to save/load using numbers on AZERTY keyboard sev- defect low Port: Mac OS X
#3040 GUI: About dialog scroller lordhoto defect low GUI
#3051 GUI: 'Mass Add' button text does not revert after mass add fingolfin defect low GUI
#3056 AGI: SQ1 (2.2 DOS ENG) bizzare exploding roger bluegr defect low Engine: AGI
#3067 KQ4: Zombie bug SF/buddha_ defect low Engine: AGI
#3069 MANIACNES: Graphics glitch on intro screen fingolfin defect low Engine: SCUMM
#3090 GOB: wrong detection sev- defect low Engine: Gob
#3100 LURE: md5 for Amiga version dreammaster defect low Engine: Lure
#3103 GUI: Modern theme gfx glitch in launcher lordhoto defect low GUI
#3133 ITE: Item description missing / ScummVM crash sev- defect low Engine: SAGA
#3151 GUI: Minor glitches with modern theme on IRIX64 lordhoto defect low GUI
#3155 GOB2: Seg fault when trying to switch screen in music land DrMcCoy defect low Engine: Gob
#3185 WINCE: svn build startup crash SF/knakos defect low Port: WinCE
#3205 WEEN: Long delay in the intro DrMcCoy defect low Engine: Gob
#3208 INDY3: Minor Graphics Glitch (script/data bug) dwatteau defect low Engine: SCUMM
#3230 PAJAMA SAM 2: Background gfx glitch in intro Kirben defect low Engine: SCUMM
#3246 ITE: Sprite priority in rat caves bluegr defect low Engine: SAGA
#3252 PALM: Elvira 1/2 crashes after game screen is rendered SF/chrilith defect low Engine: AGOS
#3259 SCUMM: MI1 (SEGA MEGA-CD) - Text display incorrect AndywinXp defect low Engine: SCUMM
#3262 WINCE: orientation cannot be detected in ASUS A696 SF/knakos defect low Port: WinCE
#3267 MI TOWNS: Verbs not visible after Guybrush gets cannon shot athrxx defect low Engine: SCUMM
#3316 TOUCHE: graphic glitch in pole vaulting scene cyxx defect low Engine: Touche
#3327 WINCE: THE DIG: Text Problem SF/knakos defect low Engine: SCUMM
#3329 INDY3: Game doesn't save "Series" IQ points Kirben defect low Engine: SCUMM
#3362 MANIACNES: Music Doesn't Start On Load Game sev- defect low Engine: SCUMM
#3365 MANIACNES: Command Quick Keys Glitch sev- defect low Engine: SCUMM
#3392 GOB2: BUG at this SaveGame (occurs in original, too) DrMcCoy defect low Engine: Gob
#3395 GOB3: graphic glitch in the ship DrMcCoy defect low Engine: Gob
#3403 DOTT: Chron-o-john "rotor" missing (script bug) defect low Engine: SCUMM
#3416 DOTT: Sprite order error on chrono-jon glow (script bug) defect low Engine: SCUMM
#3429 KYRA2 : MD5 of DOS floppy english version athrxx defect low Engine: Kyra
#3432 TOUCHE: hungarian md5 cyxx defect low Engine: Touche
#3445 NIPPON: Dino refuses to talk (Amiga/French) (script bug) peres defect low Engine: Parallaction
#3469 LURE: wrong accented character in the italian version dreammaster defect low Engine: Lure
#3475 INDY3 FM-TOWNS: Modified version does not start fingolfin defect low Engine: SCUMM
#3483 COMI: wrong subtitles color fingolfin defect low Engine: SCUMM
#3500 DC: Roninlib -> Zlib version zeldin defect low Port: Dreamcast
#3506 FF: Game stops asking the Oracle about the language Kirben defect low Engine: AGOS
#3536 FOTAQ: Jetty: "sign" at wrong position cyxx defect low Engine: Queen
#3591 COMI: Glitch when turning pages in recipe book defect low Engine: SCUMM
#3593 WINCE: Zak McKracken shuts down when displaying bottom panel SF/knakos defect low Engine: SCUMM
#3619 WINCE: Orientation detection wrong in ScummVM 0.11.0 SF/knakos defect low Port: WinCE
#3621 GOB2: Unknown Version DrMcCoy defect low Engine: Gob
#3622 GOB3: Unknown Version DrMcCoy defect low Engine: Gob
#3677 KYRA2: can't exit screen in German ver (script bug) defect low Engine: Kyra
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