Opened 18 years ago

Closed 16 years ago

#2630 closed defect

SAM: Glitch in second encounter with flambee (data bug)

Reported by: SF/vorph999 Owned by:
Priority: low Component: Engine: SCUMM
Version: Keywords: original
Cc: Game: Sam and Max

Description

While the second encounter with flambee (after having talked with the moleman), some animation frames of max don't dissapear.

Image and Savegame attached

Ticket imported from: #1496566. Ticket imported from: bugs/2630.

Attachments (2)

Snap1.jpg (19.0 KB ) - added by SF/vorph999 18 years ago.
Screenshot of Bug happening
samnmaxa.s01 (33.9 KB ) - added by SF/vorph999 18 years ago.
Savegame before glitch happens

Download all attachments as: .zip

Change History (15)

by SF/vorph999, 18 years ago

Attachment: Snap1.jpg added

Screenshot of Bug happening

by SF/vorph999, 18 years ago

Attachment: samnmaxa.s01 added

Savegame before glitch happens

comment:1 by SF/vorph999, 18 years ago

comment:2 by SF/metafox, 18 years ago

This also happens when Max does his dance after he says "but I'm cute" at the Inn.

comment:3 by fingolfin, 18 years ago

Summary: Minor Graphics GlitchSAM: Minor Graphics Glitch in second encounter with flambee

comment:4 by eriktorbjorn, 18 years ago

Oddly enough, it only seems to happen when Max is facing in that direction. I tried reproducing it on my own (without the savegame) at first, and I entered the room from the other direction, with Max facing right. It didn't happen then.

With Max facing left it happened even with my own savegame.

comment:5 by eriktorbjorn, 18 years ago

I've been able to repeat the glitch in 0.8.2, so at least it's not a regression. I guess it's gone unnoticed because it's an optional scene, and because Max has to face in the right direction.

comment:6 by eriktorbjorn, 18 years ago

After a couple of attempts, I managed to get this to happen with the original interpreter as well.

comment:7 by fingolfin, 18 years ago

Priority: normallow

comment:8 by fingolfin, 18 years ago

So it's not a bug in ScummVM but rather in the data files. Good. Lowering priority

Next thing to wonder about then: Can we produce a workaround for this? Is it worth the effort? Any idea what is causing the issue?

comment:9 by fingolfin, 18 years ago

So it's not a bug in ScummVM but rather in the data files. Good. Lowering priority

Next thing to wonder about then: Can we produce a workaround for this? Is it worth the effort? Any idea what is causing the issue?

comment:10 by fingolfin, 17 years ago

Summary: SAM: Minor Graphics Glitch in second encounter with flambeeSAM: Glitch in second encounter with flambee (data bug)

comment:11 by fingolfin, 17 years ago

Keywords: original added

comment:12 by sev-, 16 years ago

Status: newclosed

comment:13 by sev-, 16 years ago

This bugreport has been moved to Wiki to relevant Engine/TODO page. When the bug will be resolved, an appropriate message will be posted here and the bugreport link removed from Wiki

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