AMIGA: MI1 Chapter screens skip too fast
|Reported by:||(none)||Owned by:||Kirben|
|Cc:||Game:||Monkey Island 1|
ScummVM 0.10.0svn (Oct 17 2006 07:26:48) Features compiled in: Vorbis FLAC MP3 zLib MPEG2
The inbetweener screen (Part 1: bla, bla) which is shown after Guybrush arrives at the Harbor from the cliffs (right at the beginning) is skipped by far too fast to read. It's not that much of a problem, but i really want to see and read those inbetweener screens, just for the memories of it. :-)
Can there please be some delay added?
I think the games (at least the disk versions) used this screen as loading screen for the next scene to come, thus skipping it too fast, because of the super-fast loading from ScummVM (loosing the ability to actually read what's there, unless someone is VERY quick with the pause button).
Not much of a problem with Monkey 1 (more or less text in a shiny font), but i also recognized it with the newly added CinE engine and Future Wars, the game logo stays but all of the developers info that comes on (i think) three static pictures after that is skipped too fast.
Tested on: Future Wars - Englisch (DOS) Monkey Island - English (VGA/DOS)
Amiga OS4/PPC gcc version 4.0.2 (AmigaOS build 20051012)
Ticket imported from: #1578708. Ticket imported from: bugs/2873.
Change History (17)
comment:4 by , 15 years ago
|Priority:||normal → low|
|Summary:||MI1: (Many) inbetweener screens skip too fast → AMIGA: MI1 cutscrenes skip too fast|
comment:7 by , 15 years ago
|Summary:||AMIGA: MI1 cutscrenes skip too fast → AMIGA: MI1 Chapter screens skip too fast|