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Ticket Summary Owner Type Priority Component Version
#4555 WAXWORKS: Can't go down corridor in pyramid Kirben defect high Engine: AGOS
#4567 GP2X: BASS Sound problems defect high Engine: Sky
#4582 AGI: Crash when saving fallback-matched game lordhoto defect high Engine: AGI
#4588 DW1: Act 2 Amazon dialog skipping defect high Engine: Tinsel
#4596 DRASCULA: Glitch when using cross on vampire guard sev- defect high Engine: Drascula
#4627 RTZ: crash when take a photo from Molly (German version) johndoe123 defect high Engine: MADE
#4661 NIPPON: Music Missing in credits peres defect high Engine: Parallaction
#4662 NIPPON: Only one tune seems to play everywhere peres defect high Engine: Parallaction
#4669 NIPPON: No Elder bluegr defect high Engine: Parallaction
#4699 DW1: psychiatrist scene isn't playing (German version) dreammaster defect high Engine: Tinsel
#4712 GUI Tools: cannot use lame with compress_scumm_sou criezy defect high Tools
#4748 DRASCULA: Graphic Glitches sev- defect high Engine: Drascula
#4751 COMI: speech sound crash fingolfin defect high Engine: SCUMM
#4752 COMI: cutscene falls to internal debugger sev- defect high Engine: SCUMM
#4756 ARM: gfxarm.s is not updated for new 16 bit palette support agent-q defect high Ports
#4761 WII: overscan regression dhewg defect high Port: Wii
#4768 GUI: Caret blink shaves pixels from the letter underneath lordhoto defect high GUI
#4769 HE (16Bit): Inventory items (Cursors) have wrong color Kirben defect high Engine: SCUMM
#4774 MADE: Screen effects sometimes look wrong/bad johndoe123 defect high Engine: MADE
#4779 LSL1: Crash after using scumm menu save defect high Engine: AGI
#4795 HE SAM1: Music in kitchen slightly off (regression) lordhoto defect high Engine: SCUMM
#4806 NIPPON: Crash in Intro lordhoto defect high Engine: Parallaction
#4807 NIPPON: Kos sprite broken (regression) Kirben defect high Engine: Parallaction
#4811 NIPPON: Assertion at Dough's House (regression) peres defect high Engine: Parallaction
#4812 DW2: Weird "PC SPEAKER-like" sound distortion. fingolfin defect high Engine: Tinsel
#4835 DRACI: Segfault Crash When Leaving Inventory rspalek defect high Engine: Draci
#4840 NIPPON: Crash at character introduction (regression) Kirben defect high Engine: Parallaction
#4866 WOODRUFF: Reproducible crash creating Intuition formula DrMcCoy defect high Engine: Gob
#4875 KYRA3: Assertion Error lordhoto defect high Engine: Kyra
#4884 FF: Crackling/static popping eriktorbjorn defect high Engine: AGOS
#4891 LURE: Goewin stuck at the counter dreammaster defect high Engine: Lure
#4895 WAXWORKS: Save games don't track completed waxworks Kirben defect high Engine: AGOS
#4896 WAXWORKS: Crash retrieving spear from the crocodile carcass Kirben defect high Engine: AGOS
#4897 WAXWORKS: Doors remain open after loading earlier save game Kirben defect high Engine: AGOS
#4898 WAXWORKS: Tomb visitors check in, they don't check out Kirben defect high Engine: AGOS
#4904 AGI: No music with the new MIDI patch sev- defect high Engine: AGI
#4908 AGI: PQ1: Flickering newspaper bluegr defect high Engine: AGI
#4928 AGI: SQ2 : Falling Off Log Almost Immediate m-kiewitz defect high Engine: AGI
#5058 KQ4SCI Early: Stuck on door m-kiewitz defect high Engine: SCI
#5273 BS2: Detects games in wrong places bluegr defect high Engine: Sword2
#5274 BS1: Detects games in wrong places bluegr defect high Engine: Sword1
#5288 LB2Floppy: Game hangs loading 2nd tunnel after boiler room m-kiewitz defect high Engine: SCI
#5311 SQ1 AGI: keyboard special keys are not functioning properly eriktorbjorn defect high Engine: AGI
#5325 WINCE: broken sword 2 game crash CeRiAl defect high Engine: Sword2
#5356 ITE demo: patched sound at intro is not played correctly eriktorbjorn defect high Engine: SAGA
#5357 DRACI: Inventory word are truncated rspalek defect high Engine: Draci
#5372 DRASCULA: no subtitles in scene with "von Braun" criezy defect high Engine: Drascula
#5376 SAMNMAX: No music athrxx defect high Engine: SCUMM
#5386 AGI LSL1: TAB stops working after restart bluegr defect high Engine: AGI
#5397 AGI Mother Goose: No text in speech bubble m-kiewitz defect high Engine: AGI
#5398 AGI Mother Goose: White bar in intro bluegr defect high Engine: AGI
#5453 GUI: Choosing a theme bypasses Cancel/Ok lordhoto defect high GUI
#5523 AGI FAN Beyond the Titanic 2: Crash on Item Viewing bluegr defect high Engine: AGI
#5567 BASS: Invalid Mode when giving shades to travel agent joostp defect high Engine: Sky
#5579 KYRA: Crash on startup on OS X due to invalid PAK file lordhoto defect high Engine: Kyra
#5588 FOA: Wrong colors in the Amiga version lordhoto defect high Engine: SCUMM
#5622 TOON: Palette problems sylvaintv defect high Engine: Toon
#5643 ScummTools do not compress monster.sou of german fdd-version criezy defect high Tools
#5648 SCI: QFG2 can't buy healing pills wjp defect high Engine: SCI
#5662 SCI: HOYLE4: Cribbage bug bluegr defect high Engine: SCI
#5674 AGI: SQ2: Gfx glitch at intro logo "Chapter 2" m-kiewitz defect high Engine: AGI
#5693 SCI: LB1 (Amiga) - Intro stuck bluegr defect high Engine: SCI
#5831 MACOSX: Language auto-detection does not work correctly criezy defect high Port: Mac OS X
#5840 MAEMO: No music. Possible regression tsoliman defect high Port: Maemo
#5843 MACOSX: SystemStubs library no longer available on 10.7. criezy defect high Port: Mac OS X
#5858 AGI: Manhunter - No ENTER key after Launcher Load m-kiewitz defect high Engine: AGI
#5914 IPHONE: swipe to simulate arrow keys doesn't work criezy defect high Port: iOS
#5917 TINSEL: Discworld (Polish) Detection Regression dreammaster defect high Engine: Tinsel
#5922 TINSEL: DW Crash in Subtitle Menu bluegr defect high Engine: Tinsel
#5932 Soltys WINCE: Scummvm crash at start digitall defect high Engine: CGE
#5962 ANDROID: Texture corruption when not in full-screen fuzzie defect high Port: Android
#5977 LB: Mouse events processed when they shouldn't be fuzzie defect high Engine: Mohawk
#5986 AGOS: Simon1 Amiga CD32 Verb Area missing Kirben defect high Engine: AGOS
#5995 SCI: LB1-Amiga crashes at the end of the introduction bluegr defect high Engine: SCI
#6022 PSP: ScummVM 1.5.0 svn freezing on PSP while adding Games joostp defect high Port: PSP
#6036 POSIX: Use XDG dirs instead of HOME lordhoto defect high Port: Linux
#6049 TOON: Russian Version Crash at Voice Scanner sylvaintv defect high Engine: Toon
#6058 FF DE: Game crashes after wearing pink dress defect high Engine: AGOS
#6084 TSAGE: Blue Force - Character stuck on animation loop dreammaster defect high Engine: TsAGE
#6091 COMPOSER: Leftover sprites remain fuzzie defect high Engine: Composer
#6112 DREAMWEB: Crash after Intro on OS X criezy defect high Engine: Dreamweb
#6114 AGOS: Feeble Files - Can't go left in Interrogation eriktorbjorn defect high Engine: AGOS
#6211 EOB1: Door Buttons Don't Work athrxx defect high Engine: Kyra
#6244 TOLTECS: Invalid opcode 128! johndoe123 defect high Engine: Toltecs
#6277 EOB2: Ending sequence athrxx defect high Engine: Kyra
#6476 DC: Soltys (CGE) crashes at start up zeldin defect high Engine: CGE
#6516 ScummVM-Tools: Compile error with C++98 SF/mthreepwood defect high Tools
#6639 TUCKER: Punk sprite freeze, second sprite appears bonki defect high Engine: Tucker
#6698 DREAMWEB: Crash after intro on OSX 10.9.4 lordhoto defect high Engine: Dreamweb
#6749 A situation where Ellen can not progress eriktorbjorn defect high Engine: SAGA
#6785 FW: Looping samples don't loop in PC version (theoretically) lordhoto defect high Engine: Cine
#6798 HUGO: SCRIPT.FON not closed on RTL ccawley2011 defect high Engine: Hugo
#6873 FARM: Crash at the end of trivia minigame on easy Kirben defect high Engine: SCUMM
#6977 Broken Sword 2.5 After a while, saves cannot be re-loaded wjp defect high Engine: Sword25
#6978 SWORD25: Title menu movie freezes/starts flickering sev- defect high Engine: Sword25
#6979 Broken Sword 2.5 Crashes when the time-bomb on train should go off sev- defect high Engine: Sword25
#6980 SWORD25: Not released resources after closing game in menu sev- defect high Engine: Sword25
#6981 High CPU usage on one core sev- defect high Engine: Sword25
#6983 SWORD25: long saving time sev- defect high Engine: Sword25
#6991 AMAZON: GofE Chap 8 : Jason cannot move across cabin dreammaster defect high Engine: Access
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