Opened 9 years ago

Closed 8 years ago

Last modified 8 years ago

#5376 closed defect (outdated)

SAMNMAX: No music

Reported by: SF/harrypoppins Owned by: athrxx
Priority: high Component: Engine: SCUMM
Keywords: Cc:
Game: Sam and Max

Description

Hello I'm just here for notice here two new bug on this game. Fortunatly it's only for the svn. ;)

ScummVM version :
"1.2.0svn52755 (Sep 17 2010...)"
"1.3.0svn52787 (Sep 18 2010...)"

Bug details : Voice & sounds but no music (all the time)

Language of game : English

Game : "Sam & Max Hit the Road", cd Dos (talkie version)

Plateform : Mac Osx (intel version)

Ticket imported from: #3070407. Ticket imported from: bugs/5376.

Change History (15)

comment:1 by SF/harrypoppins, 9 years ago

"Hello I'm just here for notice here two new bug on this game"
Sorry, mistake here, should be :
"Hello I'm just here for notice here new bug on this game"

The only bug is there is no music, it's just I'm afraid to be not understantable.
Cheers.

comment:2 by eriktorbjorn, 9 years ago

I can't reproduce the problem on my Linux box. Which music driver are you using? (The "Preferred Device" or "Music Device" setting, depending on if it's the Options or Edit Game dialog.)

comment:3 by bluegr, 9 years ago

I can't reproduce this either under Windows. Tried Adlib, MT-32 and GM, and had no problems with music

comment:4 by criezy, 9 years ago

On MacOS X, I can reproduce it if I select "No music" (obviously) or "SEQ" as music driver (with French mac version of game). It obviously also happens if I set the Music volume at 0, whatever the music driver.

comment:5 by SF/harrypoppins, 9 years ago

http://nsa20.casimages.com/img/2010/09/19/100919100055742924.png
http://nsa20.casimages.com/img/2010/09/19/100919100133261498.png
http://nsa20.casimages.com/img/2010/09/19/100919100158953072.png
http://nsa20.casimages.com/img/2010/09/19/100919100220864784.png
I've take some screenshot.
Very strange I seen nothing weird in my pref (just default choice), and i just try the french version of sam and max : no music too (!?).

So fortunatly it's only for svn, no prob with the official port.

Sorry if I make you loose your time, I was thinking that could help you lol. Nice to see i'm the only one with that problem.
Good luck & cheers.
Harry.

comment:6 by SF/harrypoppins, 9 years ago

Hello I'm just here for notice here a new bug on this game. Fortunatly it's only for the svn. ;)

ScummVM version :
"1.2.0svn52755 (Sep 17 2010...)"
"1.3.0svn52787 (Sep 18 2010...)"

Bug details : Voice & sounds but no music (all the time)

Language of game : English

Game : "Sam & Max Hit the Road", cd Dos (talkie version)

Plateform : Mac Osx (intel version 10.5.8)

Some screenshot of my pref.
http://nsa20.casimages.com/img/2010/09/19/100919100055742924.png
http://nsa20.casimages.com/img/2010/09/19/100919100133261498.png
http://nsa20.casimages.com/img/2010/09/19/100919100158953072.png
http://nsa20.casimages.com/img/2010/09/19/100919100220864784.png

comment:7 by sev-, 9 years ago

Owner: set to fingolfin
Summary: No music on Sam and Max on svnSAMNMAX: No music

comment:8 by sev-, 9 years ago

I can reproduce it here. What I see is that it tries to select MIDI when default driver is set.

Max, do we really MDT_PREFER_GM over Adlib there? To me it looks like all games try to fallback to MIDI these days which is IMHO nonsense.

Release critical.

comment:9 by sev-, 9 years ago

Priority: normalblocker

comment:10 by wjp, 9 years ago

I've disabled MDT_PREFER_GM on the branch this weekend, by the way (r52774). So the branch will possibly behave differently than trunk.

comment:11 by sev-, 9 years ago

Yes, that fixed it. I lowering priority. It is not release critical anymore.

comment:12 by sev-, 9 years ago

Priority: blockerhigh

comment:13 by fingolfin, 9 years ago

Owner: fingolfin removed

comment:14 by athrxx, 8 years ago

This has been fixed a couple of times since that report was made. MIDI devices won't get autodetected anymore, unless such a device is expressly specified (default setting is: "Don't use MT-32/GM music"), We have also recently (after 1.3.0 release) improved the fallback mechanism so that you should always get some kind of music (and you should also get a warning popup so that you know that there is an issue with the setting.

I close this as out of date.

comment:15 by athrxx, 8 years ago

Owner: set to athrxx
Resolution: outdated
Status: newclosed
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