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Results (2101 - 2200 of 13980)

Ticket Summary Owner Type Priority Component Version
#1329 ZAK: Anyone using the tram on mars disappears upon arrival Kirben defect normal Engine: SCUMM
#1330 Game doesn't even start fingolfin defect normal Ports
#1331 GUI: Using options dialog causes a crash fingolfin defect normal GUI
#1332 MM: Green Tentacle not acting properly Kirben defect normal Engine: SCUMM
#1333 ALL: crash when clicking the F5 options menu (regression) fingolfin defect normal GUI
#1334 GUI: aspect-ratio issue in launcher defect normal GUI
#1335 SIMON1DOS: Graphical glitchs in castle Kirben defect normal Engine: AGOS
#1336 Burke walks strange defect normal Engine: Sky
#1337 ZAK256: Bum in Miami won't start dancing! SF/ender defect normal Engine: SCUMM
#1338 ZAK256: When picking up the Broom Alien... SF/ender defect normal Engine: SCUMM
#1340 MI1VGA: Unable to read resource fingolfin defect normal Engine: SCUMM
#1341 COMI : sound glitches on MSVC6 / EVC 3-4 SF/jamieson630 defect normal Engine: SCUMM
#1342 ZAK: Actors not updating (Regression) fingolfin defect normal Engine: SCUMM
#1343 MIVGA: Missing cursor, script hangs fingolfin defect normal Engine: SCUMM
#1345 MANIAC: Walk infinite loop in bathroom (hack-in-cvs) sev- defect normal Engine: SCUMM
#1346 MANIAC: Actors don't stop talking SF/ender defect normal Engine: SCUMM
#1349 Failed assertion in audiostream.cpp aquadran defect normal Engine: SCUMM
#1350 BS1: Reproducable crash lavosspawn defect normal Engine: Sword1
#1351 FOA: Sudden loss of inventory items fingolfin defect normal Engine: SCUMM
#1352 MI1 - crash when entering church defect normal Engine: SCUMM
#1353 FOA: Walking into wrong places defect normal Engine: SCUMM
#1354 GUI: Subtitles checkbox doesn't work fingolfin defect normal GUI
#1355 Amiga games crash upon music start fingolfin defect normal Engine: SCUMM
#1357 GUI: Switch CD dialog doesn't have Cancel fingolfin defect normal GUI
#1358 MI1EGA: Background pushed to side at end of game fingolfin defect normal Engine: SCUMM
#1359 FT: voices don't always play fingolfin defect normal Engine: SCUMM
#1360 FT: Skipping SAN during mineroad sev- defect normal Engine: SCUMM
#1361 FT: crash during intro eriktorbjorn defect normal Engine: SCUMM
#1363 FT: INSANE Problems between Mink Farm and Poyhoga sev- defect normal Engine: SCUMM
#1364 DIG Demo: Crash when voice file played defect normal Engine: SCUMM
#1365 MI1CD copy protection after restart Kirben defect normal Engine: SCUMM
#1366 MM V1: Dave doesnt stop moving lips Kirben defect normal Engine: SCUMM
#1367 FOTAQ no music joostp defect normal Engine: Queen
#1368 MIVGA: Guybrush shrinks & grows near end of game Kirben defect normal Engine: SCUMM
#1369 DIG: Crash in bundle decoder fingolfin defect normal Engine: SCUMM
#1370 MANIAC: Can't water man-eating plant Kirben defect normal Engine: SCUMM
#1371 DIG: Scrolling regression with the lander game fingolfin defect normal Engine: SCUMM
#1372 BS2: sigsegv loading preferences screen defect normal Engine: Sword2
#1373 SKY: Music volume doesn't change with alsa eriktorbjorn defect normal Engine: Sky
#1374 DIG: Doors at Nexus cant be unlocked eriktorbjorn defect normal Engine: SCUMM
#1375 BS1: CD change crash SF/ender defect normal Engine: Sword1
#1376 DIG: overlapping memory in memcpy() call aquadran defect normal Engine: SCUMM
#1377 SIMON2: Subtitles or speech Kirben defect normal Engine: AGOS
#1378 IMuseDigital extremly slow aquadran defect normal Engine: SCUMM
#1379 CMI: Failed assertion in the new digital iMUSE aquadran defect normal Engine: SCUMM
#1380 COMI: Music / speech turns mute aquadran defect normal Engine: SCUMM
#1381 BS1: Scrolling glitch lavosspawn defect normal Engine: Sword1
#1382 SAM: Drawing regression in Sam & Max fingolfin defect normal Engine: SCUMM
#1383 DIG/COMI: Invalid rect values causing crashes fingolfin defect normal Engine: SCUMM
#1385 BS2: Currently broken on big-endian? eriktorbjorn defect normal Engine: Sword2
#1386 BS2: music cuts out while scrolling takes place eriktorbjorn defect normal Engine: Sword2
#1387 FT: sound not init correctly defect normal Engine: SCUMM
#1389 COMI: "Stuttering" voices aquadran defect normal Engine: SCUMM
#1390 DIG: Crashes when trying to open 3rd door in Nexus Kirben defect normal Engine: SCUMM
#1391 COMI: Crashes on island Kirben defect normal Engine: SCUMM
#1392 CMI: Strangeness in the NUT renderer Kirben defect normal Engine: SCUMM
#1393 SAMNMAX: Inventory not displayed SF/ender defect normal Engine: SCUMM
#1394 COMI: Wrong position of background on Blood Isle defect normal Engine: SCUMM
#1395 DIG: Crash (segfault) Kirben defect normal Engine: SCUMM
#1396 Crash when i try to open aquadran defect normal Engine: SCUMM
#1397 FOTAQ: Crash loading save game from just before end defect normal Engine: Queen
#1398 COMI: Subtitle problems in Act II fingolfin defect normal Engine: SCUMM
#1399 BS2: Bad audio/video sync in cutscenes eriktorbjorn defect normal Engine: Sword2
#1401 BS1: Cutscenes don't respond eriktorbjorn defect normal Engine: Sword1
#1402 BS1: Cutscenes crash if audio files don't exist SF/ender defect normal Engine: Sword1
#1403 PASS: Invalid write in Loom demo fingolfin defect normal Engine: SCUMM
#1404 DIG: Picking up metal plate: assertion failed aquadran defect normal Engine: SCUMM
#1405 IMUSEDIGI: AppendableMemoryStream overflow aquadran defect normal Engine: SCUMM
#1406 COMI: rates < 65536 regression fingolfin defect normal Engine: SCUMM
#1407 COMI: CD change cancel button fingolfin defect normal Engine: SCUMM
#1409 FOTAQ: Crashes shortly after knocking guy down at Plane defect normal Engine: Queen
#1410 MI2: Two soundtracks playing at once BenCastricum defect normal Engine: SCUMM
#1412 DOTT: Transition effect glitch (regression) Kirben defect normal Engine: SCUMM
#1414 ZAK AMIGA - Intro credits run too fast Kirben defect normal Engine: SCUMM
#1415 FOTAQ: Assertion fails trying to escape post-Airport Cutaway joostp defect normal Engine: Queen
#1416 FOTAQ: Missing music in Gorilla and Missionary scene joostp defect normal Engine: Queen
#1417 FT: Text gets drawn under moving bits fingolfin defect normal Engine: SCUMM
#1418 FT: 'the last song' of corley sync is off aquadran defect normal Engine: SCUMM
#1419 FT: Corley doesn't always talk when dying Kirben defect normal Engine: SCUMM
#1420 FT: Text actor flicker (reopens 778281 I guess) defect normal Engine: SCUMM
#1421 FT: Ben doesn't always move his lips SF/ender defect normal Engine: SCUMM
#1422 FT: Backside of truck not transparant defect normal Engine: SCUMM
#1423 FT: Some INSANE trouble sev- defect normal Engine: SCUMM
#1424 FT: Ben stops talking mid-scentence @ the gorge fingolfin defect normal Engine: SCUMM
#1425 FT: Only half of the footsteps are played aquadran defect normal Engine: SCUMM
#1427 FT: Intro crash (regression) sev- defect normal Engine: SCUMM
#1428 BS1: Puzzle not working correct. SF/ender defect normal Engine: Sword1
#1429 SAM: Music stops after getting T-Rex tooth eriktorbjorn defect normal Engine: SCUMM
#1430 SAM: Savage Jungle Inn music glitch eriktorbjorn defect normal Engine: SCUMM
#1431 FT: Mine road female biker loop sev- defect normal Engine: SCUMM
#1432 SAMNMAX: VOC file header error SF/khalek defect normal Engine: SCUMM
#1433 FT: Bump sound on the highway keeps playing sev- defect normal Engine: SCUMM
#1434 FOA: seg fault defect normal Engine: SCUMM
#1435 COMI: Error at death certificate on blood Island SF/ender defect normal Engine: SCUMM
#1436 Problems with SDL on Debian SID fingolfin defect normal Port: Linux
#1437 FT: Music at the mine field gets played too often aquadran defect normal Engine: SCUMM
#1438 FT: Sound of the bike starting gets repeated over and over aquadran defect normal Engine: SCUMM
#1439 FT: Bikers on mine road don't change sev- defect normal Engine: SCUMM
#1441 SIMON2TALKIE: Simon\'s mouth keeps moving, no way to continue Kirben defect normal Engine: AGOS
#1442 FT: Unable to get Hover Lift at Gorge sev- defect normal Engine: SCUMM
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