#1329 |
ZAK: Anyone using the tram on mars disappears upon arrival
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
|
#1330 |
Game doesn't even start
|
fingolfin
|
defect
|
normal
|
Ports
|
|
#1331 |
GUI: Using options dialog causes a crash
|
fingolfin
|
defect
|
normal
|
GUI
|
|
#1332 |
MM: Green Tentacle not acting properly
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
|
#1333 |
ALL: crash when clicking the F5 options menu (regression)
|
fingolfin
|
defect
|
normal
|
GUI
|
|
#1334 |
GUI: aspect-ratio issue in launcher
|
|
defect
|
normal
|
GUI
|
|
#1335 |
SIMON1DOS: Graphical glitchs in castle
|
Kirben
|
defect
|
normal
|
Engine: AGOS
|
|
#1336 |
Burke walks strange
|
|
defect
|
normal
|
Engine: Sky
|
|
#1337 |
ZAK256: Bum in Miami won't start dancing!
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#1338 |
ZAK256: When picking up the Broom Alien...
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#1340 |
MI1VGA: Unable to read resource
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#1341 |
COMI : sound glitches on MSVC6 / EVC 3-4
|
SF/jamieson630
|
defect
|
normal
|
Engine: SCUMM
|
|
#1342 |
ZAK: Actors not updating (Regression)
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#1343 |
MIVGA: Missing cursor, script hangs
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#1345 |
MANIAC: Walk infinite loop in bathroom (hack-in-cvs)
|
sev-
|
defect
|
normal
|
Engine: SCUMM
|
|
#1346 |
MANIAC: Actors don't stop talking
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#1349 |
Failed assertion in audiostream.cpp
|
aquadran
|
defect
|
normal
|
Engine: SCUMM
|
|
#1350 |
BS1: Reproducable crash
|
lavosspawn
|
defect
|
normal
|
Engine: Sword1
|
|
#1351 |
FOA: Sudden loss of inventory items
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#1352 |
MI1 - crash when entering church
|
|
defect
|
normal
|
Engine: SCUMM
|
|
#1353 |
FOA: Walking into wrong places
|
|
defect
|
normal
|
Engine: SCUMM
|
|
#1354 |
GUI: Subtitles checkbox doesn't work
|
fingolfin
|
defect
|
normal
|
GUI
|
|
#1355 |
Amiga games crash upon music start
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#1357 |
GUI: Switch CD dialog doesn't have Cancel
|
fingolfin
|
defect
|
normal
|
GUI
|
|
#1358 |
MI1EGA: Background pushed to side at end of game
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#1359 |
FT: voices don't always play
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#1360 |
FT: Skipping SAN during mineroad
|
sev-
|
defect
|
normal
|
Engine: SCUMM
|
|
#1361 |
FT: crash during intro
|
eriktorbjorn
|
defect
|
normal
|
Engine: SCUMM
|
|
#1363 |
FT: INSANE Problems between Mink Farm and Poyhoga
|
sev-
|
defect
|
normal
|
Engine: SCUMM
|
|
#1364 |
DIG Demo: Crash when voice file played
|
|
defect
|
normal
|
Engine: SCUMM
|
|
#1365 |
MI1CD copy protection after restart
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
|
#1366 |
MM V1: Dave doesnt stop moving lips
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
|
#1367 |
FOTAQ no music
|
joostp
|
defect
|
normal
|
Engine: Queen
|
|
#1368 |
MIVGA: Guybrush shrinks & grows near end of game
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
|
#1369 |
DIG: Crash in bundle decoder
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#1370 |
MANIAC: Can't water man-eating plant
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
|
#1371 |
DIG: Scrolling regression with the lander game
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#1372 |
BS2: sigsegv loading preferences screen
|
|
defect
|
normal
|
Engine: Sword2
|
|
#1373 |
SKY: Music volume doesn't change with alsa
|
eriktorbjorn
|
defect
|
normal
|
Engine: Sky
|
|
#1374 |
DIG: Doors at Nexus cant be unlocked
|
eriktorbjorn
|
defect
|
normal
|
Engine: SCUMM
|
|
#1375 |
BS1: CD change crash
|
SF/ender
|
defect
|
normal
|
Engine: Sword1
|
|
#1376 |
DIG: overlapping memory in memcpy() call
|
aquadran
|
defect
|
normal
|
Engine: SCUMM
|
|
#1377 |
SIMON2: Subtitles or speech
|
Kirben
|
defect
|
normal
|
Engine: AGOS
|
|
#1378 |
IMuseDigital extremly slow
|
aquadran
|
defect
|
normal
|
Engine: SCUMM
|
|
#1379 |
CMI: Failed assertion in the new digital iMUSE
|
aquadran
|
defect
|
normal
|
Engine: SCUMM
|
|
#1380 |
COMI: Music / speech turns mute
|
aquadran
|
defect
|
normal
|
Engine: SCUMM
|
|
#1381 |
BS1: Scrolling glitch
|
lavosspawn
|
defect
|
normal
|
Engine: Sword1
|
|
#1382 |
SAM: Drawing regression in Sam & Max
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#1383 |
DIG/COMI: Invalid rect values causing crashes
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#1385 |
BS2: Currently broken on big-endian?
|
eriktorbjorn
|
defect
|
normal
|
Engine: Sword2
|
|
#1386 |
BS2: music cuts out while scrolling takes place
|
eriktorbjorn
|
defect
|
normal
|
Engine: Sword2
|
|
#1387 |
FT: sound not init correctly
|
|
defect
|
normal
|
Engine: SCUMM
|
|
#1389 |
COMI: "Stuttering" voices
|
aquadran
|
defect
|
normal
|
Engine: SCUMM
|
|
#1390 |
DIG: Crashes when trying to open 3rd door in Nexus
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
|
#1391 |
COMI: Crashes on island
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
|
#1392 |
CMI: Strangeness in the NUT renderer
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
|
#1393 |
SAMNMAX: Inventory not displayed
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#1394 |
COMI: Wrong position of background on Blood Isle
|
|
defect
|
normal
|
Engine: SCUMM
|
|
#1395 |
DIG: Crash (segfault)
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
|
#1396 |
Crash when i try to open
|
aquadran
|
defect
|
normal
|
Engine: SCUMM
|
|
#1397 |
FOTAQ: Crash loading save game from just before end
|
|
defect
|
normal
|
Engine: Queen
|
|
#1398 |
COMI: Subtitle problems in Act II
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#1399 |
BS2: Bad audio/video sync in cutscenes
|
eriktorbjorn
|
defect
|
normal
|
Engine: Sword2
|
|
#1401 |
BS1: Cutscenes don't respond
|
eriktorbjorn
|
defect
|
normal
|
Engine: Sword1
|
|
#1402 |
BS1: Cutscenes crash if audio files don't exist
|
SF/ender
|
defect
|
normal
|
Engine: Sword1
|
|
#1403 |
PASS: Invalid write in Loom demo
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#1404 |
DIG: Picking up metal plate: assertion failed
|
aquadran
|
defect
|
normal
|
Engine: SCUMM
|
|
#1405 |
IMUSEDIGI: AppendableMemoryStream overflow
|
aquadran
|
defect
|
normal
|
Engine: SCUMM
|
|
#1406 |
COMI: rates < 65536 regression
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#1407 |
COMI: CD change cancel button
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#1409 |
FOTAQ: Crashes shortly after knocking guy down at Plane
|
|
defect
|
normal
|
Engine: Queen
|
|
#1410 |
MI2: Two soundtracks playing at once
|
BenCastricum
|
defect
|
normal
|
Engine: SCUMM
|
|
#1412 |
DOTT: Transition effect glitch (regression)
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
|
#1414 |
ZAK AMIGA - Intro credits run too fast
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
|
#1415 |
FOTAQ: Assertion fails trying to escape post-Airport Cutaway
|
joostp
|
defect
|
normal
|
Engine: Queen
|
|
#1416 |
FOTAQ: Missing music in Gorilla and Missionary scene
|
joostp
|
defect
|
normal
|
Engine: Queen
|
|
#1417 |
FT: Text gets drawn under moving bits
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#1418 |
FT: 'the last song' of corley sync is off
|
aquadran
|
defect
|
normal
|
Engine: SCUMM
|
|
#1419 |
FT: Corley doesn't always talk when dying
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
|
#1420 |
FT: Text actor flicker (reopens 778281 I guess)
|
|
defect
|
normal
|
Engine: SCUMM
|
|
#1421 |
FT: Ben doesn't always move his lips
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#1422 |
FT: Backside of truck not transparant
|
|
defect
|
normal
|
Engine: SCUMM
|
|
#1423 |
FT: Some INSANE trouble
|
sev-
|
defect
|
normal
|
Engine: SCUMM
|
|
#1424 |
FT: Ben stops talking mid-scentence @ the gorge
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#1425 |
FT: Only half of the footsteps are played
|
aquadran
|
defect
|
normal
|
Engine: SCUMM
|
|
#1427 |
FT: Intro crash (regression)
|
sev-
|
defect
|
normal
|
Engine: SCUMM
|
|
#1428 |
BS1: Puzzle not working correct.
|
SF/ender
|
defect
|
normal
|
Engine: Sword1
|
|
#1429 |
SAM: Music stops after getting T-Rex tooth
|
eriktorbjorn
|
defect
|
normal
|
Engine: SCUMM
|
|
#1430 |
SAM: Savage Jungle Inn music glitch
|
eriktorbjorn
|
defect
|
normal
|
Engine: SCUMM
|
|
#1431 |
FT: Mine road female biker loop
|
sev-
|
defect
|
normal
|
Engine: SCUMM
|
|
#1432 |
SAMNMAX: VOC file header error
|
SF/khalek
|
defect
|
normal
|
Engine: SCUMM
|
|
#1433 |
FT: Bump sound on the highway keeps playing
|
sev-
|
defect
|
normal
|
Engine: SCUMM
|
|
#1434 |
FOA: seg fault
|
|
defect
|
normal
|
Engine: SCUMM
|
|
#1435 |
COMI: Error at death certificate on blood Island
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#1436 |
Problems with SDL on Debian SID
|
fingolfin
|
defect
|
normal
|
Port: Linux
|
|
#1437 |
FT: Music at the mine field gets played too often
|
aquadran
|
defect
|
normal
|
Engine: SCUMM
|
|
#1438 |
FT: Sound of the bike starting gets repeated over and over
|
aquadran
|
defect
|
normal
|
Engine: SCUMM
|
|
#1439 |
FT: Bikers on mine road don't change
|
sev-
|
defect
|
normal
|
Engine: SCUMM
|
|
#1441 |
SIMON2TALKIE: Simon\'s mouth keeps moving, no way to continue
|
Kirben
|
defect
|
normal
|
Engine: AGOS
|
|
#1442 |
FT: Unable to get Hover Lift at Gorge
|
sev-
|
defect
|
normal
|
Engine: SCUMM
|
|