Opened 20 years ago

Closed 20 years ago

Last modified 20 years ago

#1350 closed defect (outdated)

BS1: Reproducable crash

Reported by: SF/mnbv Owned by: lavosspawn
Priority: normal Component: Engine: Sword1
Version: Keywords:
Cc: Game: Broken Sword 1


Right, before I start this beg report. Yes I am aware this game is not yet supported and I appologise in advance.

$ scummvm -v ScummVM 0.5.7cvs (Dec 23 2003 19:15:05)

Use the supplied save file and try to either leave the room or talk to Nico.

The save file was made by saving during a conversation with Nico, something that the original engine didn't allow you to do IIRC.

This is the English, White Lable version of the game.

Built on Linux (Debian/Unstable) with gcc 3.3.3

This bug has occured since saving/loading was implemented.

When run from the commandline the crash drops me back to the commandline with an SDL parachute deployed error.

Due to the way savefiles are made I have had to supply a copy of my bs1 saves directory which contains 2 save games, gray1 and gray2. gray1 is the savefile to use in conjuction with this bug report.

Ticket imported from: #865137. Ticket imported from: bugs/1350.

Attachments (1)

bs1.tar.gz (1.4 KB ) - added by SF/mnbv 20 years ago.
The savefile to use is called gray1

Download all attachments as: .zip

Change History (6)

by SF/mnbv, 20 years ago

Attachment: bs1.tar.gz added

The savefile to use is called gray1

comment:1 by fingolfin, 20 years ago

Owner: set to lavosspawn

comment:2 by eriktorbjorn, 20 years ago

I believe the latest CVS snapshots behave more like the original, which possibly makes this a non-issue. (Of course, old savegames may still be screwed.)

comment:3 by lavosspawn, 20 years ago

Resolution: outdated
Status: newclosed

comment:4 by lavosspawn, 20 years ago


comment:5 by SF/khalek, 20 years ago

Component: Engine: Sword1
Game: Broken Sword 1
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