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Results (2001 - 2100 of 13990)

Ticket Summary Owner Type Priority Component Version
#2002 BS1 Segmentation Fault affter Opening Cutscene eriktorbjorn defect normal Engine: Sword1
#2003 BS2: blank screen after talk with shaman. defect normal Engine: Sword2
#2004 CVS is broken fingolfin defect normal --Other--
#2005 GOB1: Occasional crash when loading level eriktorbjorn defect normal Engine: Gob
#2006 Dreamcast images for current stable version? defect normal Port: Dreamcast
#2007 WINCE: Config file gets corrupted SF/arisme defect high Port: WinCE
#2008 MM NES: autodetect not working sev- defect normal Engine: SCUMM
#2009 MT-32 emu: Monkeyvga & Loom do not work (regression) kingguppy defect normal Engine: SCUMM
#2010 MT32 emulation causes sigsegv on BE systems fingolfin defect normal Engine: SCUMM
#2011 BS1 Hangs after cutscene without sw or hw mixing eriktorbjorn defect normal Engine: Sword1
#2012 BASS: "Invalid Mode(16)" crash/exit lavosspawn defect low Engine: Sky
#2013 MI SEGA: Dialogue problem with Sega CD version cyxx defect low Engine: SCUMM
#2014 BS1 Unexpected segmentation fault eriktorbjorn defect normal Engine: Sword1
#2015 COMI: Start of Part 3, problems with song. defect normal Engine: SCUMM
#2016 GUI: non-english chars in directory names not supported lephilousophe defect low GUI
#2017 SIMON1: Crash when drink potion Kirben defect normal Engine: AGOS
#2018 MI1: No MIDI heard SF/khalek defect normal Engine: SCUMM
#2019 SAM: Unable to control binoculars fingolfin defect normal Engine: SCUMM
#2020 FT: OS X Green graphics fingolfin defect normal Engine: SCUMM
#2021 GOB1: ScummVM should look for INSTALL.ASK sev- defect normal Engine: Gob
#2022 SIMON1TALKIE: loadVOCFromStream: Invalid Header! Kirben defect normal Engine: AGOS
#2023 WIN: compilation errors in windows fingolfin defect normal Port: Win32
#2024 GOB: Gobliiins CD md5 not supported eriktorbjorn defect low Engine: Gob
#2025 GCC4/MI2: Value out of bounds (crash) fingolfin defect normal Port: Linux
#2026 MI1VGA: Guybrush turns into a rowboat fingolfin defect high Engine: SCUMM
#2027 SAM: Failure to change music at Frog Rock eriktorbjorn defect normal Engine: SCUMM
#2028 MANIAC64: crash after using hunk-o-matic and pressing ESC cyxx defect high Engine: SCUMM
#2029 COMI: Wrong object priorities at beginning of part 4 defect normal Engine: SCUMM
#2030 State of background music is not saved. defect normal Engine: SCUMM
#2031 DIG: Problems entering crypt, mac version fingolfin defect normal Engine: SCUMM
#2032 WIN: 0.8CVS Windows buggy start fingolfin defect low Port: Win32
#2033 FT: Can't fight in mine road in french version sev- defect low Engine: SCUMM
#2034 MANIAC V2: Early collision with Green Tentacle Kirben defect normal Engine: SCUMM
#2035 No "music" (audio track) in Gobliiins CD eriktorbjorn defect normal Engine: Gob
#2036 COMI: no sound with ALSA fingolfin defect normal Engine: SCUMM
#2037 ISO copy makes game freak out fingolfin defect normal Engine: SCUMM
#2038 GOB: Goblins 3 MD5 Report sev- defect normal Engine: Gob
#2039 SIMON1 PPC2003: Crash with dump when loading game SF/arisme defect normal Engine: AGOS
#2040 DEBIAN: Some files in dists/debian should have +x permission SF/toreanderson defect normal Port: Linux
#2041 FOA AMIGA: Black cursor and text in Dig Site sev- defect normal Engine: SCUMM
#2042 SAM: Unable to see Frog Rock eriktorbjorn defect normal Engine: SCUMM
#2043 COMI: Verb regression during sword fights fingolfin defect normal Engine: SCUMM
#2044 GOB: Gobliiins English Floppy version crash sev- defect normal Engine: Gob
#2045 TOOL: extract_kyra: last file not extracted correctly cyxx defect normal Tools
#2046 Web site problem fingolfin defect low Web
#2047 FT INSANE: Googles palette disappears (Regression) Kirben defect normal Engine: SCUMM
#2048 FT: "wrong INSANE parameters for EN_VULTF2" sev- defect normal Engine: SCUMM
#2049 SIMON2 (Spanish): loadVOCFromStream: Invalid header! defect normal Engine: AGOS
#2050 BASS: Unresponsive characters defect normal Engine: Sky
#2051 MANIAC: Inventory not redrawn after loading a savegame fingolfin defect normal Engine: SCUMM
#2052 ALL: Failed assertion in AdvMame scaler sev- defect normal Graphics: Scalers
#2053 LOOM/FM-TOWNS: Crash during cutscene with Weaver Elders Kirben defect normal Engine: SCUMM
#2054 FOA: Sub won't enter the airlock to Atlanis fingolfin defect normal Engine: SCUMM
#2055 FOA: Text "Across-arms" appended in dialog selector defect low Engine: SCUMM
#2056 ALL: list.h doesn't compile with CodeWarrior fingolfin defect blocker Port: PalmOS
#2057 WINCE: Screen rotation & external mouse SF/arisme defect normal Port: WinCE
#2058 BS2: bug on boat in london. eriktorbjorn defect low Engine: Sword2
#2059 BS1: Speech doesnt play for some items near end game eriktorbjorn defect normal Engine: Sword1
#2060 ALL: hq2x / hq3x scalers with / without nasm eriktorbjorn defect normal Graphics: Scalers
#2061 SAGA: run-length slice typo in online source sev- defect normal Engine: SAGA
#2062 SCUMM: SAM - Crash entering Frog Rock first time (Spanish version) AndywinXp defect low Engine: SCUMM
#2063 BS1: Speech Problem defect normal Engine: Sword1
#2064 SAM: Actor layering glitch eriktorbjorn defect normal Engine: SCUMM
#2065 MT32emu: doesn't compile under gcc 3.4.2 / i386 sev- defect low Audio: MT32
#2066 COMI: error with pirate song english version defect normal Engine: SCUMM
#2067 INDY3 german: crash when entering temple fingolfin defect normal Engine: SCUMM
#2068 SAM: Animation glitch at World of Fish cyxx defect normal Engine: SCUMM
#2069 MT32Emu does not compile with gcc4/fc4 eriktorbjorn defect high Audio: MT32
#2070 SIMON2talkie: Game is stuck and i get a rate effect error Kirben defect normal Engine: AGOS
#2071 SKY: Bogus code SF/olki defect normal Engine: Sky
#2072 Inherit the Earth crash sev- defect normal Engine: SAGA
#2073 DOTT: Crash when reading boring book defect normal Engine: SCUMM
#2074 ScummVM no longer compiles on my Debian box fingolfin defect normal Port: Linux
#2075 DC: Compile error zeldin defect normal Port: Dreamcast
#2076 Unable to enter greater colony fingolfin defect normal Engine: SCUMM
#2077 COMI: Failed assertion in Digital iMUSE fingolfin defect normal Engine: SCUMM
#2078 PocketPC IPAQ HX4700 SF/arisme defect normal Port: WinCE
#2079 SIMON2: The game don\'t run Kirben defect normal Engine: AGOS
#2080 SIMON2: The game don\'t run Kirben defect normal Engine: AGOS
#2081 FOA: No cursor when fighting defect normal Engine: SCUMM
#2082 MI 2: Dog wont jump in pile eriktorbjorn defect normal Engine: SCUMM
#2083 MIDI: SysEx API is not used consistently fingolfin defect normal Audio: MT32
#2084 Compile error with gcc4.0 eriktorbjorn defect normal Port: Linux
#2085 FOTAQ: Crash when loading cyxx defect normal Engine: Queen
#2086 SAGA: Fails to compile with gcc4.0 sev- defect high Engine: SAGA
#2087 SAGA: compile warnings anotherguest defect normal Engine: SAGA
#2088 LOOM: reenter the labyrinth cave defect normal Engine: SCUMM
#2089 FOA: Look at Arnold (Fists Path) Kirben defect normal Engine: SCUMM
#2090 PALMOS: fatal error at start (config file) SF/chrilith defect normal Engine: SCUMM
#2091 ALL: Mouse Cursor is leaving traces defect normal Engine: SCUMM
#2092 Crash by Snucky V. (getting the key) - PSP-version fingolfin defect normal Engine: SCUMM
#2093 FOA: MT-32 instrument not supported yet (English US DOS) fingolfin defect normal Engine: SCUMM
#2094 MI1: Exploding Dam. Banana? fingolfin defect normal Engine: SCUMM
#2095 GUI: Language selection doesn't fit using 1x overlay eriktorbjorn defect normal GUI
#2096 BS2: not detected defect normal Engine: Sword2
#2097 SAM: chatting with Snuckey's clerk crashes defect normal Engine: SCUMM
#2098 PLUGINS: Assertion `_isDirectory' failed fingolfin defect low --Other--
#2099 ScummVM doesn't work Kirben defect normal Port: Win32
#2100 Save - Load incoherence defect normal GUI
#2101 SDL_SetVideoMode Error defect normal --Other--
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