Opened 14 years ago

Closed 14 years ago

Last modified 11 months ago

#2023 closed defect (invalid)

WIN: compilation errors in windows

Reported by: SF/loki1985 Owned by: fingolfin
Priority: normal Component: Port: Win32
Keywords: Cc:


when compiling using MinGW in Windows, and
disabling all modules except SCUMM, the build will fail
cause of unresolved calls....

additionally the parameter "-mwindows" is automatically
added to the linker commandline which causes the
ScummVM executable to be console-less, so no debug
information is shown...

(hope this wasn't already reported)...

Ticket imported from: #1200772. Ticket imported from: bugs/2023.

Change History (11)

comment:1 by fingolfin, 14 years ago

Status: newpending

comment:2 by fingolfin, 14 years ago

To process your bug report appropriately, we need you to
provide the following additional information:

* ScummVM version (PLEASE test the latest CVS/Daily build)
* Bug details, including instructions on reproducing it
* Language of game (English, German, ...)
* Version of game (talkie, floppy, ...)
* Platform and Compiler (Win32, Linux, MacOS, ...)
* Attach a save game if possible
* If this bug only occurred recently, please note the last
version without the bug, and the first version including
the bug. That way we can fix it quicker by looking at the
changes made.

This should only take you a little time but will make it much easier for
us to process your bug report in a way that satisfies both you and us.

Thank you for your support!

comment:3 by Kirben, 14 years ago

The current ScummVM CVS still compiles fine under mingw,
when only the SCUMM engine is enabled.
I suspect the issue is due to code not been disabled
correctly, when certain libraries aren't available.
Knowing the expect error(s) would be much more helpful.

The -'-mwindows' parameter is added by sdl-config, alter its
options if you don't want it.

comment:4 by SF/loki1985, 14 years ago

ok, so the -mwindows cannot automatically be changed in
SVM configure....

about the rest: tested with 070, 071, not yet tested with CVS,
but will do.
i will provide the exact linker output in some days...

comment:5 by SF/loki1985, 14 years ago

Status: pendingnew

comment:6 by fingolfin, 14 years ago

Status: newpending
Summary: compilation errors in windowsWIN: compilation errors in windows

comment:7 by SF/loki1985, 14 years ago

i added the error output of MSYS here.
one thing which just came to my mind: is disabling via
editing "config.mak" correct?

i hope it is, or else the whole report would be my fault.....

if it is not, please add the correct way to the

this is the error output when having everything disabled
except SCUMM:

sound/libsound.a(mt32.o)(.text+0xca1): In function
c:/x/scummvm/sound/softsynth/mt32.cpp:231: undefined
reference to `MT32Emu::Synth::~Synth()'
sound/libsound.a(mt32.o)(.text+0xcef): In function
c:/x/scummvm/sound/softsynth/mt32.cpp:231: undefined
reference to `MT32Emu::Synth::~Synth()'
sound/libsound.a(mt32.o)(.text+0xd3d): In function
c:/x/scummvm/sound/softsynth/mt32.cpp:231: undefined
reference to `MT32Emu::Synth::~Synth()'
sound/libsound.a(mt32.o)(.text+0xf19): In function
c:/x/scummvm/sound/softsynth/mt32.cpp:253: undefined
reference to `MT32Emu::Synth::Synth()'
undefined reference to
sound/libsound.a(mt32.o)(.text+0x11b3): In function
c:/x/scummvm/sound/softsynth/mt32.cpp:275: undefined
reference to `MT32Emu::Synth::playMsg(unsigned)'
sound/libsound.a(mt32.o)(.text+0x1247): In function
c:/x/scummvm/sound/softsynth/mt32.cpp:291: undefined
reference to `MT32Emu::Synth::calcSysexChecksum(unsigned
char const*, unsigned, unsigned char)'
sound/libsound.a(mt32.o)(.text+0x1289): In function
c:/x/scummvm/sound/softsynth/mt32.cpp:297: undefined
reference to `MT32Emu::Synth::playSysex(unsigned char
const*, unsigned)'
undefined reference to
`MT32Emu::Synth::playSysexWithoutFraming(unsigned char
const*, unsigned)'
sound/libsound.a(mt32.o)(.text+0x12e3): In function
c:/x/scummvm/sound/softsynth/mt32.cpp:313: undefined
reference to `MT32Emu::Synth::close()'
undefined reference to `MT32Emu::Synth::~Synth()'
sound/libsound.a(mt32.o)(.text+0x1330): In function
c:/x/scummvm/sound/softsynth/mt32.cpp:319: undefined
reference to `MT32Emu::Synth::render(short*, unsigned)'
sound/libsound.a(mt32.o)(.data$_ZTV8MT32File+0x20): In
function `ZN19MidiDriver_Emulated16setTimerCallbackEPvPFvS0_E':
c:/x/scummvm/sound/softsynth/emumidi.h: undefined reference
to `MT32Emu::File::readBit16u(unsigned short*)'
undefined reference to `MT32Emu::File::readBit32u(unsigned*)'
undefined reference to `MT32Emu::File::writeBit16u(unsigned
emumidi.h: undefined reference to
undefined reference to `MT32Emu::File::readBit16u(unsigned
undefined reference to `MT32Emu::File::readBit32u(unsigned*)'
undefined reference to `MT32Emu::File::writeBit16u(unsigned
undefined reference to `MT32Emu::File::writeBit32u(unsigned)'
make: *** [scummvm.exe] Error 1

comment:8 by SF/loki1985, 14 years ago

Status: pendingnew

comment:9 by fingolfin, 14 years ago

No, editing config.mak is not proper. Run
./configure --help

to get a list of possible options, which e.g. allow you to disable select
engines, the MT32 emu and other things.

comment:10 by fingolfin, 14 years ago

Owner: set to fingolfin
Resolution: invalid
Status: newclosed

comment:11 by digitall, 11 months ago

Component: --Unset--Port: Win32
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