Custom Query (8236 matches)

Filters
 
Or
 
  
 
Columns

Show under each result:


Results (801 - 900 of 8236)

1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19
Ticket Summary Owner Type Priority Component Version
#4786 BASS: Crash During the Intro eriktorbjorn defect normal Engine: Sky
#3135 BASS: Crash when changing scalers during intro fingolfin defect high Engine: Sky
#953 BASS: Crash when quitting while quitting defect normal Engine: Sky
#5911 BASS: Crash when using GMM and control panel digitall defect normal Engine: Sky
#7559 BASS: Don't limit the screen height to 192 pixels bonki feature request normal Engine: Sky
#1105 BASS: Freezes in the very beginning lavosspawn defect normal Engine: Sky
#5567 BASS: Invalid Mode when giving shades to travel agent joostp defect high Engine: Sky
#4847 BASS: MT-32 warning on Intro skipping lordhoto defect normal Engine: Sky
#4230 BASS: Occasional loss of speech joostp defect normal Engine: Sky
#2688 BASS: Odd press sound at beginning eriktorbjorn defect normal Engine: Sky
#2687 BASS: Officer Blunt wrong animation (?) digitall defect normal Engine: Sky
#7407 BASS: P key for pause not implemented SF/khalek feature request normal Engine: Sky
#2704 BASS: Possible glitch when examining inventory items eriktorbjorn defect normal Engine: Sky
#5972 BASS: Save game corruption on Android (and other platforms?) wjp defect blocker Engine: Sky
#3136 BASS: Speed difference joostp defect normal Engine: Sky
#4023 BASS: artifacts if skipping intro on wrong screen eriktorbjorn defect normal Engine: Sky
#959 BASS: fnRestartGame() defect normal Engine: Sky
#3050 BASS: mouse initialized wrong in control panel fingolfin defect normal Engine: Sky
#3115 BASS: music is off, but drum track plays lavosspawn defect normal Engine: Sky
#3101 BASS: v0.0303 missing/wrong characters in LINC terminal eriktorbjorn defect normal Engine: Sky
#3770 BASS: wrong displayed 2 line text eriktorbjorn defect high Engine: Sky
#14615 BBVS: Assertion failure in OpenGL::OpenGLGraphicsManager::setPalette(unsigned char const*, unsigned int, unsigned int) sev- defect blocker Engine: BBVS
#6955 BBVS: Crash when using ingame menu's "Quit" wjp defect normal Engine: BBVS
#13070 BBVS: Loogie - No updates to the play field (Sprites not erased?) bluegr defect normal Engine: BBVS
#13068 BBVS: Loogie - Unknown demo variant aquadran defect normal Engine: BBVS
#7057 BBVS: No clean-up when restarting eriktorbjorn defect normal Engine: BBVS
#6954 BBVS: Pathfinding bug in Prison johndoe123 defect normal Engine: BBVS
#7139 BBVS: Undefined behavior - shift of a negative value csnover defect normal Engine: BBVS
#11153 BLADERUNNER-FINAL-WIN: Screenshots antoniou79 patch normal Screenshots
#11151 BLADERUNNER-WIN-FR: Screenshots antoniou79 patch normal Screenshots
#11962 BLADERUNNER: Act 4 Rachael Encounter happens but her model does not load antoniou79 defect normal Engine: Bladerunner
#11340 BLADERUNNER: Autosaved File Names truncated antoniou79 defect normal Engine: Bladerunner
#11407 BLADERUNNER: Behavior of Enter key antoniou79 defect high Engine: Bladerunner
#13072 BLADERUNNER: Broken Officer Leary talk animations antoniou79 defect normal Engine: Bladerunner
#11239 BLADERUNNER: Crash when visiting Yukon lobby in Act 4 (with CDFRAMES) antoniou79 defect normal Engine: Bladerunner
#13664 BLADERUNNER: Errors and issues with subtitles v7 antoniou79 defect normal Engine: Bladerunner
#10983 BLADERUNNER: GMM saved thumbnail is off peterkohaut defect low Engine: Bladerunner
#11294 BLADERUNNER: Game freezes if exiting from KIA when audio device disabled antoniou79 defect normal Engine: Bladerunner
#11296 BLADERUNNER: Investigate audio video desynch issues antoniou79 defect normal Engine: Bladerunner
#11034 BLADERUNNER: Linux crash on load game antoniou79 defect blocker Engine: Bladerunner
#11293 BLADERUNNER: McCoy disappears when thrown in NR01 by Hanoi antoniou79 defect high Engine: Bladerunner
#11339 BLADERUNNER: McCoy's TV's voices are at the wrong audio channel antoniou79 defect normal Engine: Bladerunner
#13707 BLADERUNNER: Right click does not work in upgraded KIA to hide clues (regression) antoniou79 defect normal Engine: Bladerunner
#11258 BLADERUNNER: Save thumbnail not endian safe peterkohaut defect normal Engine: Bladerunner
#11306 BLADERUNNER: Sprint Speed antoniou79 defect low Engine: Bladerunner
#11178 BLADERUNNER: Subtitle V6 corrections antoniou79 defect high Engine: Bladerunner
#10898 BLADERUNNER: path traversal problems antoniou79 defect normal Engine: Bladerunner
#2425 BLUESABCDEMO MAC MD5 Kirben defect normal Engine: SCUMM
#4072 BLUESABCTIME: Wiki Datafiles - Missing Needed Files Kirben defect normal Engine: SCUMM
#3738 BLUESABCTIME: crash Kirben defect normal Engine: SCUMM
#13060 BMP regression: QFG4 AVI files play upside down sluicebox defect normal Graphics
#4251 BRA crash in first room when picking up tape measure peres defect low Engine: Parallaction
#9184 BRA: correctly parse animations of type none peres patch normal Engine: Parallaction
#4257 BRA: corruption after minimize peres defect normal Engine: Parallaction
#9181 BRA: execute merge commands after inventory is closed peres patch normal Engine: Parallaction
#9179 BRA: fix inventory hitCharacter check peres patch normal Engine: Parallaction
#9175 BRA: handle SELFUSE flag peres patch normal Engine: Parallaction
#4252 BRA: reentering first room spawns objects anew peres defect normal Engine: Parallaction
#1962 BS1 & BS2: Launching game problems sev- defect normal Engine: Sword1
#4002 BS1 Demo: Crash due to missing speech segment eriktorbjorn defect normal Engine: Sword1
#2011 BS1 Hangs after cutscene without sw or hw mixing eriktorbjorn defect normal Engine: Sword1
#2014 BS1 Unexpected segmentation fault eriktorbjorn defect normal Engine: Sword1
#7398 BS1/2 with missing MPEG2 support eriktorbjorn feature request normal Engine: Sword1
#1575 BS1: 'Freeze' at hospital lavosspawn defect high Engine: Sword1
#1942 BS1: 64-bit crash when menu appears lavosspawn defect normal Engine: Sword1
#7577 BS1: Add cutscenes addons localizations in flac format sev- feature request normal Engine: Sword1
#7438 BS1: Add support for enter key in save game dialog eriktorbjorn feature request low Engine: Sword1
#3993 BS1: Can't overwrite savegame eriktorbjorn defect normal Engine: Sword1
#1571 BS1: Config file buggy? fingolfin defect normal Engine: Sword1
#6728 BS1: Crash loading a save game using ScummVM menu while in Bull's head location criezy defect normal Engine: Sword1
#1520 BS1: Crash when loading certain savegames lavosspawn defect normal Engine: Sword1
#1696 BS1: Crash when talking about the Ghost "Maguire" defect high Engine: Sword1
#1402 BS1: Cutscenes crash if audio files don't exist SF/ender defect normal Engine: Sword1
#1401 BS1: Cutscenes don't respond eriktorbjorn defect normal Engine: Sword1
#5274 BS1: Detects games in wrong places bluegr defect high Engine: Sword1
#1551 BS1: Game crashes when savepath is invalid fingolfin defect normal Engine: Sword1
#1746 BS1: German version crashes. Speech-related? eriktorbjorn defect normal Engine: Sword1
#2169 BS1: Heart monitor in Hospital sounding wrong eriktorbjorn defect normal Engine: Sword1
#7439 BS1: Invert stereo channels for traffic sounds in Rue Jarry eriktorbjorn feature request normal Engine: Sword1
#1513 BS1: Missing cursor in the savegame dialog. lavosspawn defect normal Engine: Sword1
#3462 BS1: Mouse coords not being updated on button down events fingolfin defect normal Engine: Sword1
#1381 BS1: Scrolling glitch lavosspawn defect normal Engine: Sword1
#2327 BS1: Scrolling regression lavosspawn defect normal Engine: Sword1
#2493 BS1: Solaris x86 build fails: variable name collision fingolfin defect normal Port: Solaris
#7440 BS1: Some smaller refinements to the GUI sev- feature request normal Engine: Sword1
#2261 BS1: crash in load game dialog eriktorbjorn defect normal Engine: Sword1
#3762 BS1: grammatical error in the Italian menu sev- defect normal Engine: Sword1
#2263 BS1: savegame name text input ignores keypresses defect normal Engine: Sword1
#3223 BS1: settings set while playing are not saved in config file sev- defect normal Engine: Sword1
#1536 BS1: some graphic glitch, foreground <-> actor lavosspawn defect normal Engine: Sword1
#1559 BS1: talking to Pearl in Siria lavosspawn defect high Engine: Sword1
#2847 BS2 DXA Movie Exit/Crash eriktorbjorn defect normal Engine: Sword2
#7062 BS25: Background animation freeze and lost game screen sev- defect normal Engine: Sword25
#2839 BS2: AmigaOS4: No video playback fingolfin defect normal Engine: Sword2
#1399 BS2: Bad audio/video sync in cutscenes eriktorbjorn defect normal Engine: Sword2
#3273 BS2: Crash after Intro SF/robinwatts defect normal Engine: Sword2
#2484 BS2: Crash near beginning of the Game eriktorbjorn defect normal Engine: Sword2
#1555 BS2: Crashes upon gamestart with CVS 0.70 22.03.2004 eriktorbjorn defect normal Engine: Sword2
#1385 BS2: Currently broken on big-endian? eriktorbjorn defect normal Engine: Sword2
#1413 BS2: Cutscene problems in demo version eriktorbjorn defect high Engine: Sword2
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19
Batch Modify
Note: See TracBatchModify for help on using batch modify.
Note: See TracQuery for help on using queries.