#4786 |
BASS: Crash During the Intro
|
eriktorbjorn
|
defect
|
normal
|
Engine: Sky
|
|
#3135 |
BASS: Crash when changing scalers during intro
|
fingolfin
|
defect
|
high
|
Engine: Sky
|
|
#953 |
BASS: Crash when quitting while quitting
|
|
defect
|
normal
|
Engine: Sky
|
|
#5911 |
BASS: Crash when using GMM and control panel
|
digitall
|
defect
|
normal
|
Engine: Sky
|
|
#7559 |
BASS: Don't limit the screen height to 192 pixels
|
bonki
|
feature request
|
normal
|
Engine: Sky
|
|
#1105 |
BASS: Freezes in the very beginning
|
lavosspawn
|
defect
|
normal
|
Engine: Sky
|
|
#5567 |
BASS: Invalid Mode when giving shades to travel agent
|
joostp
|
defect
|
high
|
Engine: Sky
|
|
#4847 |
BASS: MT-32 warning on Intro skipping
|
lordhoto
|
defect
|
normal
|
Engine: Sky
|
|
#4230 |
BASS: Occasional loss of speech
|
joostp
|
defect
|
normal
|
Engine: Sky
|
|
#2688 |
BASS: Odd press sound at beginning
|
eriktorbjorn
|
defect
|
normal
|
Engine: Sky
|
|
#2687 |
BASS: Officer Blunt wrong animation (?)
|
digitall
|
defect
|
normal
|
Engine: Sky
|
|
#7407 |
BASS: P key for pause not implemented
|
SF/khalek
|
feature request
|
normal
|
Engine: Sky
|
|
#2704 |
BASS: Possible glitch when examining inventory items
|
eriktorbjorn
|
defect
|
normal
|
Engine: Sky
|
|
#5972 |
BASS: Save game corruption on Android (and other platforms?)
|
wjp
|
defect
|
blocker
|
Engine: Sky
|
|
#3136 |
BASS: Speed difference
|
joostp
|
defect
|
normal
|
Engine: Sky
|
|
#4023 |
BASS: artifacts if skipping intro on wrong screen
|
eriktorbjorn
|
defect
|
normal
|
Engine: Sky
|
|
#959 |
BASS: fnRestartGame()
|
|
defect
|
normal
|
Engine: Sky
|
|
#3050 |
BASS: mouse initialized wrong in control panel
|
fingolfin
|
defect
|
normal
|
Engine: Sky
|
|
#3115 |
BASS: music is off, but drum track plays
|
lavosspawn
|
defect
|
normal
|
Engine: Sky
|
|
#3101 |
BASS: v0.0303 missing/wrong characters in LINC terminal
|
eriktorbjorn
|
defect
|
normal
|
Engine: Sky
|
|
#3770 |
BASS: wrong displayed 2 line text
|
eriktorbjorn
|
defect
|
high
|
Engine: Sky
|
|
#14615 |
BBVS: Assertion failure in OpenGL::OpenGLGraphicsManager::setPalette(unsigned char const*, unsigned int, unsigned int)
|
sev-
|
defect
|
blocker
|
Engine: BBVS
|
|
#6955 |
BBVS: Crash when using ingame menu's "Quit"
|
wjp
|
defect
|
normal
|
Engine: BBVS
|
|
#13070 |
BBVS: Loogie - No updates to the play field (Sprites not erased?)
|
bluegr
|
defect
|
normal
|
Engine: BBVS
|
|
#13068 |
BBVS: Loogie - Unknown demo variant
|
aquadran
|
defect
|
normal
|
Engine: BBVS
|
|
#7057 |
BBVS: No clean-up when restarting
|
eriktorbjorn
|
defect
|
normal
|
Engine: BBVS
|
|
#6954 |
BBVS: Pathfinding bug in Prison
|
johndoe123
|
defect
|
normal
|
Engine: BBVS
|
|
#7139 |
BBVS: Undefined behavior - shift of a negative value
|
csnover
|
defect
|
normal
|
Engine: BBVS
|
|
#11153 |
BLADERUNNER-FINAL-WIN: Screenshots
|
antoniou79
|
patch
|
normal
|
Screenshots
|
|
#11151 |
BLADERUNNER-WIN-FR: Screenshots
|
antoniou79
|
patch
|
normal
|
Screenshots
|
|
#11962 |
BLADERUNNER: Act 4 Rachael Encounter happens but her model does not load
|
antoniou79
|
defect
|
normal
|
Engine: Bladerunner
|
|
#11340 |
BLADERUNNER: Autosaved File Names truncated
|
antoniou79
|
defect
|
normal
|
Engine: Bladerunner
|
|
#11407 |
BLADERUNNER: Behavior of Enter key
|
antoniou79
|
defect
|
high
|
Engine: Bladerunner
|
|
#13072 |
BLADERUNNER: Broken Officer Leary talk animations
|
antoniou79
|
defect
|
normal
|
Engine: Bladerunner
|
|
#11239 |
BLADERUNNER: Crash when visiting Yukon lobby in Act 4 (with CDFRAMES)
|
antoniou79
|
defect
|
normal
|
Engine: Bladerunner
|
|
#13664 |
BLADERUNNER: Errors and issues with subtitles v7
|
antoniou79
|
defect
|
normal
|
Engine: Bladerunner
|
|
#10983 |
BLADERUNNER: GMM saved thumbnail is off
|
peterkohaut
|
defect
|
low
|
Engine: Bladerunner
|
|
#11294 |
BLADERUNNER: Game freezes if exiting from KIA when audio device disabled
|
antoniou79
|
defect
|
normal
|
Engine: Bladerunner
|
|
#11296 |
BLADERUNNER: Investigate audio video desynch issues
|
antoniou79
|
defect
|
normal
|
Engine: Bladerunner
|
|
#11034 |
BLADERUNNER: Linux crash on load game
|
antoniou79
|
defect
|
blocker
|
Engine: Bladerunner
|
|
#11293 |
BLADERUNNER: McCoy disappears when thrown in NR01 by Hanoi
|
antoniou79
|
defect
|
high
|
Engine: Bladerunner
|
|
#11339 |
BLADERUNNER: McCoy's TV's voices are at the wrong audio channel
|
antoniou79
|
defect
|
normal
|
Engine: Bladerunner
|
|
#13707 |
BLADERUNNER: Right click does not work in upgraded KIA to hide clues (regression)
|
antoniou79
|
defect
|
normal
|
Engine: Bladerunner
|
|
#11258 |
BLADERUNNER: Save thumbnail not endian safe
|
peterkohaut
|
defect
|
normal
|
Engine: Bladerunner
|
|
#11306 |
BLADERUNNER: Sprint Speed
|
antoniou79
|
defect
|
low
|
Engine: Bladerunner
|
|
#11178 |
BLADERUNNER: Subtitle V6 corrections
|
antoniou79
|
defect
|
high
|
Engine: Bladerunner
|
|
#10898 |
BLADERUNNER: path traversal problems
|
antoniou79
|
defect
|
normal
|
Engine: Bladerunner
|
|
#2425 |
BLUESABCDEMO MAC MD5
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
|
#4072 |
BLUESABCTIME: Wiki Datafiles - Missing Needed Files
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
|
#3738 |
BLUESABCTIME: crash
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
|
#13060 |
BMP regression: QFG4 AVI files play upside down
|
sluicebox
|
defect
|
normal
|
Graphics
|
|
#4251 |
BRA crash in first room when picking up tape measure
|
peres
|
defect
|
low
|
Engine: Parallaction
|
|
#9184 |
BRA: correctly parse animations of type none
|
peres
|
patch
|
normal
|
Engine: Parallaction
|
|
#4257 |
BRA: corruption after minimize
|
peres
|
defect
|
normal
|
Engine: Parallaction
|
|
#9181 |
BRA: execute merge commands after inventory is closed
|
peres
|
patch
|
normal
|
Engine: Parallaction
|
|
#9179 |
BRA: fix inventory hitCharacter check
|
peres
|
patch
|
normal
|
Engine: Parallaction
|
|
#9175 |
BRA: handle SELFUSE flag
|
peres
|
patch
|
normal
|
Engine: Parallaction
|
|
#4252 |
BRA: reentering first room spawns objects anew
|
peres
|
defect
|
normal
|
Engine: Parallaction
|
|
#1962 |
BS1 & BS2: Launching game problems
|
sev-
|
defect
|
normal
|
Engine: Sword1
|
|
#4002 |
BS1 Demo: Crash due to missing speech segment
|
eriktorbjorn
|
defect
|
normal
|
Engine: Sword1
|
|
#2011 |
BS1 Hangs after cutscene without sw or hw mixing
|
eriktorbjorn
|
defect
|
normal
|
Engine: Sword1
|
|
#2014 |
BS1 Unexpected segmentation fault
|
eriktorbjorn
|
defect
|
normal
|
Engine: Sword1
|
|
#7398 |
BS1/2 with missing MPEG2 support
|
eriktorbjorn
|
feature request
|
normal
|
Engine: Sword1
|
|
#1575 |
BS1: 'Freeze' at hospital
|
lavosspawn
|
defect
|
high
|
Engine: Sword1
|
|
#1942 |
BS1: 64-bit crash when menu appears
|
lavosspawn
|
defect
|
normal
|
Engine: Sword1
|
|
#7577 |
BS1: Add cutscenes addons localizations in flac format
|
sev-
|
feature request
|
normal
|
Engine: Sword1
|
|
#7438 |
BS1: Add support for enter key in save game dialog
|
eriktorbjorn
|
feature request
|
low
|
Engine: Sword1
|
|
#3993 |
BS1: Can't overwrite savegame
|
eriktorbjorn
|
defect
|
normal
|
Engine: Sword1
|
|
#1571 |
BS1: Config file buggy?
|
fingolfin
|
defect
|
normal
|
Engine: Sword1
|
|
#6728 |
BS1: Crash loading a save game using ScummVM menu while in Bull's head location
|
criezy
|
defect
|
normal
|
Engine: Sword1
|
|
#1520 |
BS1: Crash when loading certain savegames
|
lavosspawn
|
defect
|
normal
|
Engine: Sword1
|
|
#1696 |
BS1: Crash when talking about the Ghost "Maguire"
|
|
defect
|
high
|
Engine: Sword1
|
|
#1402 |
BS1: Cutscenes crash if audio files don't exist
|
SF/ender
|
defect
|
normal
|
Engine: Sword1
|
|
#1401 |
BS1: Cutscenes don't respond
|
eriktorbjorn
|
defect
|
normal
|
Engine: Sword1
|
|
#5274 |
BS1: Detects games in wrong places
|
bluegr
|
defect
|
high
|
Engine: Sword1
|
|
#1551 |
BS1: Game crashes when savepath is invalid
|
fingolfin
|
defect
|
normal
|
Engine: Sword1
|
|
#1746 |
BS1: German version crashes. Speech-related?
|
eriktorbjorn
|
defect
|
normal
|
Engine: Sword1
|
|
#2169 |
BS1: Heart monitor in Hospital sounding wrong
|
eriktorbjorn
|
defect
|
normal
|
Engine: Sword1
|
|
#7439 |
BS1: Invert stereo channels for traffic sounds in Rue Jarry
|
eriktorbjorn
|
feature request
|
normal
|
Engine: Sword1
|
|
#1513 |
BS1: Missing cursor in the savegame dialog.
|
lavosspawn
|
defect
|
normal
|
Engine: Sword1
|
|
#3462 |
BS1: Mouse coords not being updated on button down events
|
fingolfin
|
defect
|
normal
|
Engine: Sword1
|
|
#1381 |
BS1: Scrolling glitch
|
lavosspawn
|
defect
|
normal
|
Engine: Sword1
|
|
#2327 |
BS1: Scrolling regression
|
lavosspawn
|
defect
|
normal
|
Engine: Sword1
|
|
#2493 |
BS1: Solaris x86 build fails: variable name collision
|
fingolfin
|
defect
|
normal
|
Port: Solaris
|
|
#7440 |
BS1: Some smaller refinements to the GUI
|
sev-
|
feature request
|
normal
|
Engine: Sword1
|
|
#2261 |
BS1: crash in load game dialog
|
eriktorbjorn
|
defect
|
normal
|
Engine: Sword1
|
|
#3762 |
BS1: grammatical error in the Italian menu
|
sev-
|
defect
|
normal
|
Engine: Sword1
|
|
#2263 |
BS1: savegame name text input ignores keypresses
|
|
defect
|
normal
|
Engine: Sword1
|
|
#3223 |
BS1: settings set while playing are not saved in config file
|
sev-
|
defect
|
normal
|
Engine: Sword1
|
|
#1536 |
BS1: some graphic glitch, foreground <-> actor
|
lavosspawn
|
defect
|
normal
|
Engine: Sword1
|
|
#1559 |
BS1: talking to Pearl in Siria
|
lavosspawn
|
defect
|
high
|
Engine: Sword1
|
|
#2847 |
BS2 DXA Movie Exit/Crash
|
eriktorbjorn
|
defect
|
normal
|
Engine: Sword2
|
|
#7062 |
BS25: Background animation freeze and lost game screen
|
sev-
|
defect
|
normal
|
Engine: Sword25
|
|
#2839 |
BS2: AmigaOS4: No video playback
|
fingolfin
|
defect
|
normal
|
Engine: Sword2
|
|
#1399 |
BS2: Bad audio/video sync in cutscenes
|
eriktorbjorn
|
defect
|
normal
|
Engine: Sword2
|
|
#3273 |
BS2: Crash after Intro
|
SF/robinwatts
|
defect
|
normal
|
Engine: Sword2
|
|
#2484 |
BS2: Crash near beginning of the Game
|
eriktorbjorn
|
defect
|
normal
|
Engine: Sword2
|
|
#1555 |
BS2: Crashes upon gamestart with CVS 0.70 22.03.2004
|
eriktorbjorn
|
defect
|
normal
|
Engine: Sword2
|
|
#1385 |
BS2: Currently broken on big-endian?
|
eriktorbjorn
|
defect
|
normal
|
Engine: Sword2
|
|
#1413 |
BS2: Cutscene problems in demo version
|
eriktorbjorn
|
defect
|
high
|
Engine: Sword2
|
|