#48 |
No cursor in atlantis fights
|
|
defect
|
normal
|
Engine: SCUMM
|
|
#88 |
Monkey1-VGA Disc
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#93 |
Italian Monkey EGA crash at startup
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#94 |
S&M: Missing MIDI under ADLIB
|
|
defect
|
normal
|
Engine: SCUMM
|
|
#99 |
sam&max bug
|
|
defect
|
normal
|
Engine: SCUMM
|
|
#105 |
indy 4 fist fighting problem
|
|
defect
|
normal
|
Engine: SCUMM
|
|
#108 |
indy 4 crash
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#120 |
load bug in samnmax
|
|
defect
|
normal
|
Engine: SCUMM
|
|
#126 |
INDY4 crash in necklace cutscene
|
|
defect
|
normal
|
Engine: SCUMM
|
|
#128 |
Indy4 Copy Protection
|
|
defect
|
normal
|
Engine: SCUMM
|
|
#130 |
Missing Objects in MI2
|
|
defect
|
normal
|
Engine: SCUMM
|
|
#132 |
Indy 4 (CD) chashes when opening saved
|
|
defect
|
normal
|
Engine: SCUMM
|
|
#133 |
MI 2 FR crash just before the part one
|
SF/ender
|
defect
|
high
|
Engine: SCUMM
|
|
#137 |
Zak256
|
|
defect
|
normal
|
Engine: SCUMM
|
|
#138 |
IndyVGA hangs
|
|
defect
|
normal
|
Engine: SCUMM
|
|
#139 |
Indy4 - bug in Tikal
|
SF/ender
|
defect
|
blocker
|
Engine: SCUMM
|
|
#141 |
Wrong Text Color
|
|
defect
|
normal
|
Engine: SCUMM
|
|
#146 |
DOTT German Talkie bugs
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#149 |
MIDI playback speed in DOTT (CD)
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#166 |
MI2: Woodtick windows midi
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#181 |
CD Music problem
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#186 |
scrolling bug
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#209 |
Recent CVS builds crash on load game
|
|
defect
|
normal
|
Engine: SCUMM
|
|
#217 |
crashing in room 215
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#223 |
I have got to wait until talking ends (SAM&MAX)
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#235 |
WIDELY variable problem
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
|
#243 |
(554619) sam and max problem
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#271 |
Super Fast Mode crashes
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#272 |
odd behaviour in Super Fast Mode
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#277 |
Monkey Head @ Monkey Island
|
SF/ender
|
defect
|
low
|
Engine: SCUMM
|
|
#294 |
ZAK256: Using the Yak
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#297 |
Music transitions during fast mode
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#299 |
SAM: Endless loop when triggering alarm
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#305 |
ZAK256: Broken Fuse on mars
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#308 |
ScummVM crashes before game loading game
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#309 |
DC: German version of MI1 doesn't start!
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#312 |
DOTT crashes when adding soap
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#314 |
DOTT : Cannot part objects
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#315 |
DOTT : Maniac Mansion Sub Game
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#327 |
game freezes, claims device is in use
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#350 |
FOA: Crash during intro with sound (PocketScumm)
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#352 |
SAM: Can't get past fishmagnet screen
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#393 |
Sound effects out of sync.
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#434 |
Does not start
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#435 |
DIG: german version crash
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#449 |
Cant save, indys head dissapears
|
|
defect
|
normal
|
Engine: SCUMM
|
|
#460 |
FOA: Lock-up on load
|
|
defect
|
normal
|
Engine: SCUMM
|
|
#476 |
ZAK256: 'pull cushion' crashes game
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#523 |
Actors have wrong shapes/paths
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#533 |
DOTT: unknown string escape sequence
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#545 |
DIG: Strange segfaults on Win32
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#588 |
MI2: Custom MT32 instrument warnings
|
SF/jamieson630
|
defect
|
low
|
Engine: SCUMM
|
|
#590 |
INDY3 : when cursor over an object
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#602 |
MI1: bug when becoming invisible
|
|
defect
|
low
|
Engine: SCUMM
|
|
#629 |
ZAK256: MP3 audio played at half speed
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#639 |
DOTT: no 2nd "room" menus, colonial
|
|
defect
|
normal
|
Engine: SCUMM
|
|
#656 |
MI2: cannot solve ugly bone thing maze
|
|
defect
|
normal
|
Engine: SCUMM
|
|
#666 |
SAMDEMO: No Music with Windows MIDI
|
SF/khalek
|
defect
|
normal
|
Engine: SCUMM
|
|
#671 |
Corrupt File Crashes Game
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#695 |
LOOM: Crash
|
|
defect
|
normal
|
Engine: SCUMM
|
|
#736 |
SAM: No talking after the credits at the beginning
|
eriktorbjorn
|
defect
|
normal
|
Engine: SCUMM
|
|
#740 |
MI2: Waterfall-sound stop playing
|
SF/jamieson630
|
defect
|
normal
|
Engine: SCUMM
|
|
#747 |
MONKEYVGA: bad sound numbers using Windows
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#771 |
SAM: Missing drums with Adlib emu
|
SF/jamieson630
|
defect
|
normal
|
Engine: SCUMM
|
|
#803 |
ZAK256: No darkness on mars
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#811 |
MI2: Missing sound effects
|
SF/jamieson630
|
defect
|
low
|
Engine: SCUMM
|
|
#822 |
SAM: screen scrolling doesn't redisplay subtitles
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
|
#830 |
DIG: No scrolling in spider cave
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#839 |
FOA: keeps kicking me out
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#845 |
Copy Protection Loads When "Disabled"
|
eriktorbjorn
|
defect
|
normal
|
Engine: SCUMM
|
|
#855 |
No music with monkeyvga on PalmOS
|
SF/jamieson630
|
defect
|
low
|
Engine: SCUMM
|
|
#877 |
MM: Tape player keeps playing the tape
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
|
#902 |
Slow draw on map/detail screens
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
|
#903 |
Monkey CD: CD tracks play in wrong order
|
eriktorbjorn
|
defect
|
normal
|
Engine: SCUMM
|
|
#913 |
ZAK: Zak stops playing kazoo when walking
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
|
#916 |
problems with german additive letters
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#917 |
problems with german additive letters
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#919 |
ZAK256: intro credits
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#926 |
LOOM: Music doesn't work on floppy *and* cd version
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
|
#951 |
Monkey1CD - room96 not in room96 error
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#955 |
MI2: No Sound Effects with Windows MIDI
|
SF/jamieson630
|
defect
|
normal
|
Engine: SCUMM
|
|
#962 |
MM: Can't feed Chuck the Plant
|
SF/ender
|
defect
|
low
|
Engine: SCUMM
|
|
#991 |
LOOM: Glitches in Hetchel's flight
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
|
#993 |
I can't control the binoculars.
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#995 |
LOOMCD: Voice goes out-of-sync when you cast fear
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
|
#998 |
MI2: Metronome ticking on JoJo's piano isn't heard.
|
SF/jamieson630
|
defect
|
low
|
Engine: SCUMM
|
|
#1015 |
MM: any kaypad input is correct.
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
|
#1035 |
Zak: wrong characters for german 'umlaute'
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
|
#1053 |
COMI: Can't use book on Mr. Fossey
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#1066 |
DOTT: Silence during timesurfing cutscene
|
SF/jamieson630
|
defect
|
low
|
Engine: SCUMM
|
|
#1109 |
LOOMCD: no sound/music
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
|
#1122 |
DOTT: Game crash when adding stamp to contract
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#1123 |
All SFX delayed by 1/2 second
|
eriktorbjorn
|
defect
|
normal
|
Engine: SCUMM
|
|
#1176 |
ZAK: Ugly chars instead of german umlauts
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#1177 |
M1 CD ITA: Room error
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
|
#1192 |
LOOM: Transitioneffect(0) is unimplemented but DOES exist!!!
|
|
defect
|
normal
|
Engine: SCUMM
|
|
#1202 |
"82.lfl not found..."
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
|
#1216 |
MI1: Crash at the beginning of Part 2
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
|
#1229 |
FOA: Fighting impossible
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#1239 |
MI2: Fisherman doesn't count as a person
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|