#602 closed defect (invalid)
MI1: bug when becoming invisible
Reported by: | SF/sir_kill_a_lot | Owned by: | |
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Priority: | low | Component: | Engine: SCUMM |
Version: | Keywords: | ||
Cc: | Game: | Monkey Island 1 |
Description
When Guybrush becomes invisible on the ghostship the visible Guybrush and the unvisible doesn't match eachother. I made a screenshot of the english version using scummvm, and another using the german version with scummvm (in the german version that looks right, so I don't know if it's a bug of MI1VGA-English or ScummVM! Btw, the german MI1VGA [from Monkey Madness CD] has *.lec resource files and no grapical user interface with icons in the inventory as the english version has so they are a little different).
screenshots and savegame attached ScummVM 0.2.82 CVS Built on Nov 28 2002 on Win32
Ticket imported from: #645727. Ticket imported from: bugs/602.
Attachments (3)
Change History (14)
by , 22 years ago
Attachment: | monkey.s07 added |
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comment:1 by , 22 years ago
Priority: | normal → low |
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comment:2 by , 22 years ago
There is no german Monkey Madness CD. I think you just have another compilation with MIVGA german and Monkey2 german.
The Monkey Madness Edition is only in english.
comment:3 by , 22 years ago
Okay, it's actually called "Monkey Island Special". It contains MI1 (german), MI2 (german) and MI3-Demo (english). But the (german) manual on the CD says "Monkey Island Madness" so I thought this is the same Monkey Madness as the english one.
comment:4 by , 22 years ago
I think they just added the manual there...
On the original Madness CD no copy protection is asked in Monkey1 (because it isn't the same as MIVGA) and in Monkey2 (just a special interpreter to avoid the questions)
comment:5 by , 22 years ago
Summary: | MI1VGA: bug when becoming invisible → MI1: bug when becoming invisible |
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comment:6 by , 22 years ago
I can reproduce this bug, but not in monkeyvga (works fine there), but rather in normal "monkey".
comment:7 by , 22 years ago
this is still present in the current cvs/version 0.40. tested with Monkey Island CD-Version german (with gui and item-icons)
comment:9 by , 21 years ago
I can reproduce this bug even with the original interpreter. Seems to be a bug with some or all enhanced CD versions. This does not happen with monkeyvga. I tested with the German and English disk version and with the multi language CD. Also the violin ghost is slightly brither in that version (as seen in the screen shot) which is normal in that version. Either ScummVM could hack the script in that version or leave it alone, as it is really no problem.
comment:10 by , 21 years ago
Ahh! That explains why I just wasn't able to find any explanation for the problem - we actually doing everything right :-). Thanks for checking the original, logicdelux / Marek, that was very helpful.
comment:11 by , 21 years ago
Resolution: | → invalid |
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Status: | new → closed |
savegame