Opened 18 years ago

Closed 18 years ago

Last modified 10 years ago

#166 closed defect (invalid)

MI2: Woodtick windows midi

Reported by: SF/logicdeluxe Owned by: SF/ender
Priority: normal Component: Engine: SCUMM
Keywords: Cc:
Game: Monkey Island 2


Built on Apr 18 2002 00:53:47 win32
I play with -ewindows -r
In Woodtick I hear only drums. And in some other music
drums appear much louder than the other instruments.
I tried it with my Terratec Maestro 32 Wavetable and
also with my external Yamaha MU5.

Are the attack values and/or channel volumes not
compatible General Midi compatible? Then you should
translate the values from MT32 to GM like you did with
the instruments.

Ticket imported from: #545389. Ticket imported from: bugs/166.

Change History (3)

comment:1 by SF/ender, 18 years ago

Well, the values are slightly different... but I'm not sure
what the proper translations are. Also the drum instrument
problems are probably because the instrument translation
table isn't perfect. It's only a guess - some instruments
may play as drums that SHOULD be mapped to something else.

I've just updated the translation table, so midi sounds a
little better.. but be aware midi support is fairly
experimental. Timings are off, instruments may be off -
expecially with roland conversion, etc.

Feel free to download the source and play with the midi
pitch/volume/program control code in imuse.cpp

Closing, as this isn't a real 'bug' so much as a technical

comment:2 by SF/ender, 18 years ago

Status: newclosed

comment:3 by Kirben, 10 years ago

Owner: set to SF/ender
Resolution: invalid
Summary: woodtick windows midiMI2: Woodtick windows midi
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