#5949 |
SCUMM: DOTT F5 Key Fails To Open Options Menu
|
|
defect
|
normal
|
Engine: SCUMM
|
|
#5953 |
SCUMM: Freddi 2 Crash on (S)ave/(L)oad Hotkey
|
|
defect
|
normal
|
Engine: SCUMM
|
|
#5959 |
ANDROID: TOON - Unable To Examine Fish Bowl Chest
|
|
defect
|
normal
|
Engine: Toon
|
|
#5967 |
TSAGE: BF: Spanish version don't init
|
|
defect
|
normal
|
Engine: TsAGE
|
|
#5973 |
IPHONE: Input Stuck in "Touchpad" Mode
|
|
defect
|
normal
|
Port: iOS
|
|
#5978 |
Broken Sword 1+2 Crash with Android Desire Z
|
|
defect
|
normal
|
Engine: Sword1
|
|
#5988 |
DREAMWEB: Global constructors degrades portability
|
|
defect
|
normal
|
Engine: Dreamweb
|
|
#5989 |
MOHAWK: Global constructors degrades portability
|
|
defect
|
normal
|
Engine: Mohawk
|
|
#5990 |
GROOVIE: Global constructors degrades portability
|
|
defect
|
normal
|
Engine: Groovie
|
|
#5991 |
PARALLACTION: Global constructors degrade portability
|
|
defect
|
normal
|
Engine: Parallaction
|
|
#5999 |
Blue force: No script action on item
|
|
defect
|
normal
|
Engine: TsAGE
|
|
#6007 |
IPHONE: SCI FREDDY Cursor Not Responsive at start of Act 3
|
|
defect
|
normal
|
Engine: SCI
|
|
#6015 |
SIMON1DOS French : subtitle glitch in introduction
|
|
defect
|
normal
|
Engine: AGOS
|
|
#6024 |
TINSEL: DW1 Static instead of correct SFX running on OSX
|
|
defect
|
blocker
|
Engine: Tinsel
|
|
#6025 |
TUCKER: crash after intro on PPC Mac OSX 10.3
|
|
defect
|
blocker
|
Engine: Tucker
|
|
#6027 |
Gold Rush Apple IIGS: crash on first screen
|
|
defect
|
normal
|
Engine: AGI
|
|
#6028 |
GUI: Button press graphics not working after subdialog close
|
|
defect
|
normal
|
GUI
|
|
#6031 |
SCI: LSL5 - Segfault picking up phone in limo as Patti
|
|
defect
|
normal
|
Engine: SCI
|
|
#6033 |
SCUMM: The Dig (Spanish) Crash at Waterfall
|
|
defect
|
normal
|
Engine: SCUMM
|
|
#6037 |
SCUMM: MI2 Dancing Skeletons Game Loop
|
|
defect
|
normal
|
Engine: SCUMM
|
|
#6058 |
FF DE: Game crashes after wearing pink dress
|
|
defect
|
high
|
Engine: AGOS
|
|
#6069 |
SCUMM: accented characters not displayed in msg boxes
|
|
defect
|
normal
|
Engine: SCUMM
|
|
#6086 |
TSAGE: Blue Force - Non Repeatable Crashes
|
|
defect
|
normal
|
Engine: TsAGE
|
|
#6093 |
DW: PSX version missing (many) music (cues)
|
|
defect
|
normal
|
Engine: Tinsel
|
|
#6098 |
SCUMM: Baseball03 Opening video low quality audio
|
|
defect
|
normal
|
Engine: SCUMM
|
|
#6103 |
CINE: Operation Stealth ITA Amiga doesn't work
|
|
defect
|
normal
|
Engine: Cine
|
|
#6117 |
OSX: GUI appears off-screen on Retina MacBook Pro
|
|
defect
|
normal
|
Port: Mac OS X
|
|
#6119 |
help me please
|
|
defect
|
normal
|
Engine: Parallaction
|
|
#6125 |
SCI: SQ4: Save game is ruined in game's launch
|
|
defect
|
normal
|
Engine: SCI
|
|
#6168 |
SCUMM/HE: SockWorks multi-color painting
|
|
defect
|
normal
|
Engine: SCUMM
|
|
#6174 |
TONY: German Version Not Detected Correctly
|
|
defect
|
normal
|
Engine: Tony
|
|
#6195 |
WEB: Twitter and Facebook buttons hidden by Tentacle
|
|
defect
|
normal
|
Web
|
|
#6205 |
SCI: SQ1SCI Russian DOS not detected
|
|
defect
|
normal
|
Engine: SCI
|
|
#6209 |
DREAMWEB: Crash when taking objects.
|
|
defect
|
normal
|
Engine: Dreamweb
|
|
#6216 |
SCI: Freddy Pharkas (German) - crash when go in saloon
|
|
defect
|
normal
|
Engine: SCI
|
|
#6239 |
COMI: Haggis Crash
|
|
defect
|
normal
|
Engine: SCUMM
|
|
#6275 |
GROOVIE: T7G - MIDI polyphony bug
|
|
defect
|
normal
|
Engine: Groovie
|
|
#6295 |
HOPKINS: pathfinding issue in the museum
|
|
defect
|
normal
|
Engine: Hopkins
|
|
#6299 |
HOPKINS: savegame bug in FBI lab
|
|
defect
|
normal
|
Engine: Hopkins
|
|
#6300 |
HOPKINS: GMM save/load issue
|
|
defect
|
normal
|
Engine: Hopkins
|
|
#6301 |
HOPKINS: graphic corruption in introduction
|
|
defect
|
normal
|
Engine: Hopkins
|
|
#6302 |
HOPKINS: wrong palette in load menu
|
|
defect
|
normal
|
Engine: Hopkins
|
|
#6304 |
GUI: Missing some Cyrillic characters in popups (non-ttf)
|
|
defect
|
normal
|
GUI
|
|
#6311 |
HOPKINS: glitch on the sub elevator
|
|
defect
|
normal
|
Engine: Hopkins
|
|
#6312 |
HOPKINS: scaling glitch on Samantha
|
|
defect
|
normal
|
Engine: Hopkins
|
|
#6313 |
HOPKINS: Crash before credits of BeOS version on Wii
|
|
defect
|
normal
|
Engine: Hopkins
|
|
#6317 |
GRAPHICS WIN32: Can't enter in full screen mode
|
|
defect
|
normal
|
Engine: SCUMM
|
|
#6324 |
HOPKINS: Win95 Russian version not detected
|
|
defect
|
normal
|
Engine: Hopkins
|
|
#6325 |
HOPKINS: player can go through the table
|
|
defect
|
normal
|
Engine: Hopkins
|
|
#6327 |
Freddi the Fish Missing Kelp Seeds Unexpected Closure
|
|
defect
|
normal
|
Engine: SCUMM
|
|
#6336 |
WII: BASS - Using Jukebox crashes game
|
|
defect
|
normal
|
Engine: Sky
|
|
#6338 |
HOPKINS: can't load game from Launcher in Win95 Demos
|
|
defect
|
normal
|
Engine: Hopkins
|
|
#6339 |
BASS: Game auto-saved right before death
|
|
defect
|
normal
|
Engine: Sky
|
|
#6340 |
HOPKINS: crash after bomb exploding in Win95 PL Demo
|
|
defect
|
normal
|
Engine: Hopkins
|
|
#6347 |
WIN32: Minimizes when a pop-up occurs
|
|
defect
|
normal
|
Port: Win32
|
|
#6350 |
NEVERHOOD: lots of bugs
|
|
defect
|
normal
|
Engine: Neverhood
|
|
#6360 |
MONKEY2: Crash During "Dream Sequence"
|
|
defect
|
normal
|
Engine: SCUMM
|
|
#6363 |
KYRA: Kyra2 HoF hangs after intro on Android
|
|
defect
|
normal
|
Engine: Kyra
|
|
#6386 |
PSP: Various game crashes on FW 6.60.
|
|
defect
|
normal
|
Port: PSP
|
|
#6391 |
TINSEL: Game-set music volume not respected on start/load
|
|
defect
|
normal
|
Engine: Tinsel
|
|
#6408 |
SCI QFG1 Android: d&d prevents from winning Mage's Maze
|
|
defect
|
normal
|
Engine: SCI
|
|
#6420 |
TOON: Unable to play Wackman arcade game
|
|
defect
|
normal
|
Engine: Toon
|
|
#6421 |
TINSEL: DW 2 assertion on start
|
|
defect
|
normal
|
Engine: Tinsel
|
|
#6433 |
SIMON2: Problem during intro in french talkie version
|
|
defect
|
normal
|
Engine: AGOS
|
|
#6436 |
KYRA2: Music volume glitch after fadeout
|
|
defect
|
normal
|
Engine: Kyra
|
|
#6439 |
remove macro conflict in system headers
|
|
defect
|
normal
|
Engine: TsAGE
|
|
#6456 |
HOPKINS: using RTL closes ScummVM
|
|
defect
|
normal
|
Engine: Hopkins
|
|
#6465 |
Last express engine ignore DISABLE_COMMAND_LINE
|
|
defect
|
normal
|
Engine: LastExpress
|
|
#6515 |
NEVERHOOD: the five rings room
|
|
defect
|
normal
|
Engine: Neverhood
|
|
#6521 |
NEVERHOOD: buggy waterfall sound
|
|
defect
|
normal
|
Engine: Neverhood
|
|
#6522 |
OUYA : ScummVM freeze when cancelling OUYA app menu.
|
|
defect
|
normal
|
Engine: SCUMM
|
|
#6524 |
SCUMM: CoMI engine abort with missing musdisk1.bun
|
|
defect
|
normal
|
Engine: SCUMM
|
|
#6546 |
Ringworld2: Pathfinding/Teleportation bug
|
|
defect
|
normal
|
Engine: TsAGE
|
|
#6547 |
RINGWORLD2: Wrong mouse cursor in conversation menus
|
|
defect
|
normal
|
Engine: TsAGE
|
|
#6552 |
COMI: Music is jumping
|
|
defect
|
normal
|
Engine: SCUMM
|
|
#6612 |
WME: Vsevolod (DEMO) - Crash in Intro
|
|
defect
|
normal
|
Engine: Wintermute
|
|
#6613 |
WME: Vsevolod (DEMO) - Assertion on taking the dagger
|
|
defect
|
normal
|
Engine: Wintermute
|
|
#6620 |
RINGWORLD2: F5 to save doesn't work the first time
|
|
defect
|
normal
|
Engine: TsAGE
|
|
#6656 |
SCUMM: LOOM VGA - After dragon, can not cast EMPTY draft on pool
|
|
defect
|
normal
|
Engine: SCUMM
|
|
#6688 |
UBUNTU: Build failure due to Unity Taskbar
|
|
defect
|
normal
|
Port: Linux
|
|
#6689 |
SWORD1: Unable to examine and notice toilet brush used by kebab seller
|
|
defect
|
normal
|
Engine: Sword1
|
|
#6715 |
Android-Port Cursor jumps in upper left corner
|
|
defect
|
normal
|
Port: Android
|
|
#6732 |
SFINX: Unable to use non-flying carpet
|
|
defect
|
normal
|
Engine: CGE2
|
|
#6754 |
TOUCHE: Game Uncompletable if Potion Not In Inventory Before Using Da Vinci Boat
|
|
defect
|
normal
|
Engine: Touche
|
|
#6779 |
BACKENDS: Symbian - ZVISION is unusable because of a bug in scanf()
|
|
defect
|
normal
|
Port: Symbian
|
|
#6782 |
ZVISION: Temple door knocker knocks far too fast
|
|
defect
|
normal
|
Engine: ZVision
|
|
#6789 |
SCI: KQ4 - Engine abort at saved game load
|
|
defect
|
normal
|
Engine: SCI
|
|
#6790 |
ANDROID: Can't add games. Engines not loaded.
|
|
defect
|
normal
|
Port: Android
|
|
#6792 |
ANDROID: ScummVM v1.7.0 fails to start on Android 5.0.2 / Nexus 10
|
|
defect
|
normal
|
Engine: ZVision
|
|
#6884 |
Return to Zork cd version crashes on start
|
|
defect
|
normal
|
Engine: ZVision
|
|
#6943 |
TOONSTRUCK: add French & Spanish detection
|
|
defect
|
low
|
Engine: Toon
|
|
#7074 |
Error while reading PNG image!
|
|
defect
|
normal
|
Engine: Sword25
|
|
#7083 |
GUI: Browser's "Go Up" button appears pressed when it's not
|
|
defect
|
low
|
GUI
|
|
#7086 |
SCI: QFG3: Tell about Initiation in Uhura's Hut
|
|
defect
|
normal
|
Engine: SCI
|
|
#7101 |
GUI: Hovered-over button doesn't highlight after a modal dialog closes
|
|
defect
|
low
|
GUI
|
|
#7108 |
GUI: When shift is pressed, tooltips disappear quickly without moving the mouse
|
|
defect
|
low
|
GUI
|
|
#7177 |
SHERLOCK: The crash in the rumsey shop- spanish version
|
|
defect
|
normal
|
Engine: Sherlock
|
|
#7185 |
scrolling
|
|
feature request
|
normal
|
Graphics
|
|
#7186 |
smoother mouse pointer
|
|
feature request
|
normal
|
--Other--
|
|
#7187 |
Sound
|
|
feature request
|
normal
|
Engine: SCUMM
|
|