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Results (601 - 700 of 13980)

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Ticket Summary Owner Type Priority Component Version
#5949 SCUMM: DOTT F5 Key Fails To Open Options Menu defect normal Engine: SCUMM
#5953 SCUMM: Freddi 2 Crash on (S)ave/(L)oad Hotkey defect normal Engine: SCUMM
#5959 ANDROID: TOON - Unable To Examine Fish Bowl Chest defect normal Engine: Toon
#5967 TSAGE: BF: Spanish version don't init defect normal Engine: TsAGE
#5973 IPHONE: Input Stuck in "Touchpad" Mode defect normal Port: iOS
#5978 Broken Sword 1+2 Crash with Android Desire Z defect normal Engine: Sword1
#5988 DREAMWEB: Global constructors degrades portability defect normal Engine: Dreamweb
#5989 MOHAWK: Global constructors degrades portability defect normal Engine: Mohawk
#5990 GROOVIE: Global constructors degrades portability defect normal Engine: Groovie
#5991 PARALLACTION: Global constructors degrade portability defect normal Engine: Parallaction
#5999 Blue force: No script action on item defect normal Engine: TsAGE
#6007 IPHONE: SCI FREDDY Cursor Not Responsive at start of Act 3 defect normal Engine: SCI
#6015 SIMON1DOS French : subtitle glitch in introduction defect normal Engine: AGOS
#6024 TINSEL: DW1 Static instead of correct SFX running on OSX defect blocker Engine: Tinsel
#6025 TUCKER: crash after intro on PPC Mac OSX 10.3 defect blocker Engine: Tucker
#6027 Gold Rush Apple IIGS: crash on first screen defect normal Engine: AGI
#6028 GUI: Button press graphics not working after subdialog close defect normal GUI
#6031 SCI: LSL5 - Segfault picking up phone in limo as Patti defect normal Engine: SCI
#6033 SCUMM: The Dig (Spanish) Crash at Waterfall defect normal Engine: SCUMM
#6037 SCUMM: MI2 Dancing Skeletons Game Loop defect normal Engine: SCUMM
#6058 FF DE: Game crashes after wearing pink dress defect high Engine: AGOS
#6069 SCUMM: accented characters not displayed in msg boxes defect normal Engine: SCUMM
#6086 TSAGE: Blue Force - Non Repeatable Crashes defect normal Engine: TsAGE
#6093 DW: PSX version missing (many) music (cues) defect normal Engine: Tinsel
#6098 SCUMM: Baseball03 Opening video low quality audio defect normal Engine: SCUMM
#6103 CINE: Operation Stealth ITA Amiga doesn't work defect normal Engine: Cine
#6117 OSX: GUI appears off-screen on Retina MacBook Pro defect normal Port: Mac OS X
#6119 help me please defect normal Engine: Parallaction
#6125 SCI: SQ4: Save game is ruined in game's launch defect normal Engine: SCI
#6168 SCUMM/HE: SockWorks multi-color painting defect normal Engine: SCUMM
#6174 TONY: German Version Not Detected Correctly defect normal Engine: Tony
#6195 WEB: Twitter and Facebook buttons hidden by Tentacle defect normal Web
#6205 SCI: SQ1SCI Russian DOS not detected defect normal Engine: SCI
#6209 DREAMWEB: Crash when taking objects. defect normal Engine: Dreamweb
#6216 SCI: Freddy Pharkas (German) - crash when go in saloon defect normal Engine: SCI
#6239 COMI: Haggis Crash defect normal Engine: SCUMM
#6275 GROOVIE: T7G - MIDI polyphony bug defect normal Engine: Groovie
#6295 HOPKINS: pathfinding issue in the museum defect normal Engine: Hopkins
#6299 HOPKINS: savegame bug in FBI lab defect normal Engine: Hopkins
#6300 HOPKINS: GMM save/load issue defect normal Engine: Hopkins
#6301 HOPKINS: graphic corruption in introduction defect normal Engine: Hopkins
#6302 HOPKINS: wrong palette in load menu defect normal Engine: Hopkins
#6304 GUI: Missing some Cyrillic characters in popups (non-ttf) defect normal GUI
#6311 HOPKINS: glitch on the sub elevator defect normal Engine: Hopkins
#6312 HOPKINS: scaling glitch on Samantha defect normal Engine: Hopkins
#6313 HOPKINS: Crash before credits of BeOS version on Wii defect normal Engine: Hopkins
#6317 GRAPHICS WIN32: Can't enter in full screen mode defect normal Engine: SCUMM
#6324 HOPKINS: Win95 Russian version not detected defect normal Engine: Hopkins
#6325 HOPKINS: player can go through the table defect normal Engine: Hopkins
#6327 Freddi the Fish Missing Kelp Seeds Unexpected Closure defect normal Engine: SCUMM
#6336 WII: BASS - Using Jukebox crashes game defect normal Engine: Sky
#6338 HOPKINS: can't load game from Launcher in Win95 Demos defect normal Engine: Hopkins
#6339 BASS: Game auto-saved right before death defect normal Engine: Sky
#6340 HOPKINS: crash after bomb exploding in Win95 PL Demo defect normal Engine: Hopkins
#6347 WIN32: Minimizes when a pop-up occurs defect normal Port: Win32
#6350 NEVERHOOD: lots of bugs defect normal Engine: Neverhood
#6360 MONKEY2: Crash During "Dream Sequence" defect normal Engine: SCUMM
#6363 KYRA: Kyra2 HoF hangs after intro on Android defect normal Engine: Kyra
#6386 PSP: Various game crashes on FW 6.60. defect normal Port: PSP
#6391 TINSEL: Game-set music volume not respected on start/load defect normal Engine: Tinsel
#6408 SCI QFG1 Android: d&d prevents from winning Mage's Maze defect normal Engine: SCI
#6420 TOON: Unable to play Wackman arcade game defect normal Engine: Toon
#6421 TINSEL: DW 2 assertion on start defect normal Engine: Tinsel
#6433 SIMON2: Problem during intro in french talkie version defect normal Engine: AGOS
#6436 KYRA2: Music volume glitch after fadeout defect normal Engine: Kyra
#6439 remove macro conflict in system headers defect normal Engine: TsAGE
#6456 HOPKINS: using RTL closes ScummVM defect normal Engine: Hopkins
#6465 Last express engine ignore DISABLE_COMMAND_LINE defect normal Engine: LastExpress
#6515 NEVERHOOD: the five rings room defect normal Engine: Neverhood
#6521 NEVERHOOD: buggy waterfall sound defect normal Engine: Neverhood
#6522 OUYA : ScummVM freeze when cancelling OUYA app menu. defect normal Engine: SCUMM
#6524 SCUMM: CoMI engine abort with missing musdisk1.bun defect normal Engine: SCUMM
#6546 Ringworld2: Pathfinding/Teleportation bug defect normal Engine: TsAGE
#6547 RINGWORLD2: Wrong mouse cursor in conversation menus defect normal Engine: TsAGE
#6552 COMI: Music is jumping defect normal Engine: SCUMM
#6612 WME: Vsevolod (DEMO) - Crash in Intro defect normal Engine: Wintermute
#6613 WME: Vsevolod (DEMO) - Assertion on taking the dagger defect normal Engine: Wintermute
#6620 RINGWORLD2: F5 to save doesn't work the first time defect normal Engine: TsAGE
#6656 SCUMM: LOOM VGA - After dragon, can not cast EMPTY draft on pool defect normal Engine: SCUMM
#6688 UBUNTU: Build failure due to Unity Taskbar defect normal Port: Linux
#6689 SWORD1: Unable to examine and notice toilet brush used by kebab seller defect normal Engine: Sword1
#6715 Android-Port Cursor jumps in upper left corner defect normal Port: Android
#6732 SFINX: Unable to use non-flying carpet defect normal Engine: CGE2
#6754 TOUCHE: Game Uncompletable if Potion Not In Inventory Before Using Da Vinci Boat defect normal Engine: Touche
#6779 BACKENDS: Symbian - ZVISION is unusable because of a bug in scanf() defect normal Port: Symbian
#6782 ZVISION: Temple door knocker knocks far too fast defect normal Engine: ZVision
#6789 SCI: KQ4 - Engine abort at saved game load defect normal Engine: SCI
#6790 ANDROID: Can't add games. Engines not loaded. defect normal Port: Android
#6792 ANDROID: ScummVM v1.7.0 fails to start on Android 5.0.2 / Nexus 10 defect normal Engine: ZVision
#6884 Return to Zork cd version crashes on start defect normal Engine: ZVision
#6943 TOONSTRUCK: add French & Spanish detection defect low Engine: Toon
#7074 Error while reading PNG image! defect normal Engine: Sword25
#7083 GUI: Browser's "Go Up" button appears pressed when it's not defect low GUI
#7086 SCI: QFG3: Tell about Initiation in Uhura's Hut defect normal Engine: SCI
#7101 GUI: Hovered-over button doesn't highlight after a modal dialog closes defect low GUI
#7108 GUI: When shift is pressed, tooltips disappear quickly without moving the mouse defect low GUI
#7177 SHERLOCK: The crash in the rumsey shop- spanish version defect normal Engine: Sherlock
#7185 scrolling feature request normal Graphics
#7186 smoother mouse pointer feature request normal --Other--
#7187 Sound feature request normal Engine: SCUMM
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