Opened 11 years ago

Closed 11 years ago

#6317 closed defect (outdated)

GRAPHICS WIN32: Can't enter in full screen mode

Reported by: SF/giobbino Owned by:
Priority: normal Component: Engine: SCUMM
Version: Keywords:
Cc: Game: Monkey Island 2



the game can't enter in full screen mode. I tried by global options, game option, or Alt+Enter. When I press Alt+Enter the screen becomes black for a while, then returns on window mode (but it says "full screen mode")

Other video modes (like 2x) DON'T work too. I can only get the small, default windows (640x480 ?)

scummvm-1.5.0-win32.exe WinXP Pro - SP3 (up to date) - DirectX 9.0c 16:9 monitor - 1440x900 - ATI Radeon HD 5450 Monkey Island 2 - Italian - floppy

cheers, Giobbi

Ticket imported from: #3612706. Ticket imported from: bugs/6317.

Change History (5)

comment:1 by digitall, 11 years ago

giobbino: Please try the latest development nightly or the v1.6.0pre stable build from here:

And then report your testing results here i.e. this may be an out of date bug.

If this still occurs, please try testing with the free games on our download page i.e. Beneath A Steel Sky and Flight of the Amazon Queen to see if this occurs with them as well, and report the results here. This is to eliminate the possibiilty that this is related to just the SCUMM engine.

If this still occurs, please check your display colour depth i.e. 16, 24 or 32 bit color, and report here. Then try changing your display color depth and size down to say 1280x768 at 24 bit and see if fullscreen then works. If this solves the problem, this is likely an issue in the SDL (Simple Direct Media) library and your graphics card mode outputs and we may not be able to fix this directly... A way of checking this is to test with DOSBox in fullscreen mode, which also uses SDL and should show the same issue/behaviour.

Please keep us updated... Thanks.

comment:2 by digitall, 11 years ago

Summary: Can't enter in full screen modeGRAPHICS WIN32: Can't enter in full screen mode

comment:3 by SF/giobbino, 11 years ago

Hi, thanks for your answer. Yes it works fine with the 1.6.0. I have to say I can't see differences btw rendering normal and antialiasing, but the full screen now it's ok. thenk you

comment:4 by digitall, 11 years ago

Resolution: outdated
Status: newclosed

comment:5 by digitall, 11 years ago

giobbino: OK. Closing this bug as Out of Date.

If this reoccurs with the v1.6.0 release build, please comment on this bug to that effect as it may be an bug associated with the Win32 release build process versus the development/stable debug builds, so could reappear... Thanks.

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