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Results (1201 - 1300 of 13980)

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Ticket Summary Owner Type Priority Component Version
#1201 Dreamcast Daily builds zeldin defect high Port: Dreamcast
#1202 "82.lfl not found..." Kirben defect normal Engine: SCUMM
#1203 MONKEYVGA: No fourth part / hangs at music Kirben defect normal Engine: SCUMM
#1204 FT: demolition car moves in wrong direction defect normal Engine: SCUMM
#1205 MI1: Palette cycling issues Kirben defect normal Engine: SCUMM
#1206 LOOMCD: Voice problems SF/khalek defect normal Engine: SCUMM
#1207 LOOMCD: voice totally out of sync, too fingolfin defect low Engine: SCUMM
#1208 LOOM: Crashes very close to the end defect normal Engine: SCUMM
#1209 ALL: SFX changes CD audio volume regression aquadran defect normal Engine: SCUMM
#1210 ALL: mouse lag in full screen mode regression fingolfin defect normal GUI
#1211 MI1: no adlib with monkey target (regression) eriktorbjorn defect normal Engine: SCUMM
#1212 LOOM: German EGA FD doesn't start, not found 82.lfl Kirben defect normal Engine: SCUMM
#1213 SIMON1: Copy protection for german version still there Kirben defect normal Engine: AGOS
#1214 ALL: Ctrl+alt+b opengl switch Kirben defect normal Graphics
#1215 LOOMCD: Sound lock up fingolfin defect normal Engine: SCUMM
#1216 MI1: Crash at the beginning of Part 2 Kirben defect normal Engine: SCUMM
#1217 COMI: Text draw problem (first dialogue with Murray) fingolfin defect normal Engine: SCUMM
#1218 COMI: Sound problem with Win2K Kirben defect normal Engine: SCUMM
#1219 COMI: Text cut off fingolfin defect normal Engine: SCUMM
#1220 Dott: crash when use the stamp with the contract (WinXP) fingolfin defect normal Engine: SCUMM
#1221 MONKEY1VGA Game crashes when using yellow flower with meat fingolfin defect normal Engine: SCUMM
#1222 COMI: Failed assertion when starting the game (regression) Kirben defect normal Engine: SCUMM
#1223 FT: multiple musics playing at the same time Kirben defect normal Engine: SCUMM
#1224 MI2: Music stops in LeChuck's fortress SF/jamieson630 defect normal Engine: SCUMM
#1225 INDY3/LOOM AMIGA: Music is inaccurate defect normal Engine: SCUMM
#1226 ZAK256: bypassing counter door on TPC fingolfin defect normal Engine: SCUMM
#1227 DOTT: sfx is worse in 0.5.1+ defect normal Engine: SCUMM
#1228 Notes left on when quitting game SF/jamieson630 defect normal Engine: Sky
#1229 FOA: Fighting impossible fingolfin defect normal Engine: SCUMM
#1230 SWORD2: text colouring is incorrect eriktorbjorn defect normal Engine: Sword2
#1231 LOOM EGA Demo: native midi (regression) Kirben defect normal Engine: SCUMM
#1232 PALM: crash after credits MemoryMgr.c Line 3552 SF/chrilith defect normal Engine: SCUMM
#1233 MINGW: Build failure with recent CVS fingolfin defect normal Port: Win32
#1234 ZAK: not all verbs are shown... Kirben defect low Engine: SCUMM
#1235 MANIAC64: Sound echoes eriktorbjorn defect normal Engine: SCUMM
#1236 SIMON2MAC: Game not working Kirben defect normal Engine: AGOS
#1237 INDY3: Lockup in Berlin fingolfin defect normal Engine: SCUMM
#1238 COMI: Guybrush disappears before Hotel on Blood Island fingolfin defect normal Engine: SCUMM
#1239 MI2: Fisherman doesn't count as a person fingolfin defect normal Engine: SCUMM
#1240 ALL: missing instruments with native MT-32 SF/jamieson630 defect normal Audio: MT32
#1241 ALL: Crash while exiting SF/jamieson630 defect normal --Other--
#1242 ALL: Joystick problem SF/khalek defect normal --Other--
#1243 ALL: Sis650 and Full Screen fingolfin defect normal Port: Win32
#1244 Ken (Joey) disappears in last scene defect low Engine: Sky
#1245 ALL: pitchbend range with MT32 SF/jamieson630 defect normal Audio: MT32
#1246 ALL: MT32: some notes cut off early SF/jamieson630 defect normal Audio: MT32
#1247 MT-32: wrong channel mapping SF/jamieson630 defect normal Audio: MT32
#1248 SAM: some MIDI channels missing on MT-32 athrxx defect low Engine: SCUMM
#1249 INDY3: Lake still flooded after removing plug in catacombs eriktorbjorn defect normal Engine: SCUMM
#1250 ALL: Mouse clicks limited area fingolfin defect normal Port: Mac OS X
#1251 ALL: hanging when quit while MIDI is playing regression SF/jamieson630 defect normal Audio: MT32
#1252 DIG: random errors at startup regression fingolfin defect normal Engine: SCUMM
#1253 Save/Load dialog behaviour lavosspawn defect normal Engine: Sky
#1254 Lockup when exiting from Lamb lavosspawn defect normal Engine: Sky
#1255 DOTT: MT-32 MIDI priority SF/jamieson630 defect normal Engine: SCUMM
#1256 FT: restore savegames SF/ender defect normal Engine: SCUMM
#1257 COMI: Crash when closing ScummVM during intro fingolfin defect normal Engine: SCUMM
#1258 INDY3: Cannot get on Biplane to leave Zeppelin defect normal Engine: SCUMM
#1259 DOTT: crank item disappeared fingolfin defect normal Engine: SCUMM
#1260 INDY3TOWNS: Pallette issues in Brunwald Castle? Kirben defect normal Engine: SCUMM
#1261 MT-32 execution checksum errors SF/jamieson630 defect normal Engine: Sky
#1262 PALMOS : music plays too slow ! SF/chrilith defect normal Port: PalmOS
#1263 ALL: with MT-32 one channel is not muting SF/jamieson630 defect normal Audio: MT32
#1264 INDY3: travel from univ to venice -> crash defect normal Engine: SCUMM
#1265 FOA: Talk to Sophia -> Atlantis/Great Machine = crash fingolfin defect normal Engine: SCUMM
#1266 INDY3TOWNS: Biplane controls are haywire fingolfin defect normal Engine: SCUMM
#1267 AL:: player_v2a does not compile with GCC 2.95 fingolfin defect normal Engine: SCUMM
#1268 ALL: serious command line issue regression fingolfin defect normal --Other--
#1269 ALL: Ctrl-Alt +/- oddity defect normal Port: Win32
#1270 GUI: Launcher crashes with unexisting targets fingolfin defect normal GUI
#1271 No Adlib volume for percussion SF/jamieson630 defect normal Engine: AGOS
#1272 Simon1 Talkie Windows: Can\'t save the game? Kirben defect normal Engine: AGOS
#1273 Error in SDL.DLL defect low Engine: Sky
#1274 MI2: bone music missing some notes with MT-32 SF/jamieson630 defect low Engine: SCUMM
#1275 Broken "Screenshots" link on web site defect normal Web
#1276 COMI: ScummVM crashes after difficulty selection screen fingolfin defect normal Engine: SCUMM
#1277 Crash when talking to man in powerplant defect normal Engine: Sky
#1278 ALL: General protection fault on startup SF/ender defect normal Port: Win32
#1279 Adlib music stops during browsing the inventory defect normal Engine: Sky
#1280 SIMON1DOS/TALKIE: Chest disappears at Swampling\'s Kirben defect low Engine: AGOS
#1281 SIMON1DOS/TALKIE: Introduction is different Kirben defect low Engine: AGOS
#1282 BASS won't start unless music driver chosen defect normal Engine: Sky
#1283 MANIAC: Dave walks odd in demo mode fingolfin defect normal Engine: SCUMM
#1284 FOA: Crash near end (assertion failed) defect normal Engine: SCUMM
#1285 FOA: Invalid actor fingolfin defect normal Engine: SCUMM
#1286 Segmentation Fault eriktorbjorn defect normal Port: Linux
#1287 ALL: SDL crash (regression) eriktorbjorn defect normal Port: Win32
#1288 Sound effects missing defect normal Engine: Sky
#1289 SIMON2WIN/TALKIE: Speech cut off in speech+text mode Kirben defect normal Engine: AGOS
#1290 MI1VGA- No music, any version. fingolfin defect normal Engine: SCUMM
#1291 Config manager saves "save_slot" fingolfin defect normal --Other--
#1292 SAM: Mystery Vortex regression fingolfin defect normal Engine: SCUMM
#1293 DOTT: SFX and Voices don't play fingolfin defect normal Engine: SCUMM
#1294 Strange strings in Spanish version joostp defect normal Engine: Sky
#1295 LockUp before LowLevel (After using the terminal) defect normal Engine: Sky
#1296 FT: crash in junkyard scene fingolfin defect normal Engine: SCUMM
#1297 DOTT: Toilet identified as Mad Ved Edison fingolfin defect normal Engine: SCUMM
#1298 Typo in key shortcut list fingolfin defect normal Engine: SCUMM
#1299 ALL: Crash in launcher fingolfin defect high GUI
#1300 ALL: Crash when saving with blank name. fingolfin defect normal Engine: SCUMM
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