Opened 20 years ago

Closed 20 years ago

Last modified 20 years ago

#1258 closed defect

INDY3: Cannot get on Biplane to leave Zeppelin

Reported by: SF/cloney Owned by:
Priority: normal Component: Engine: SCUMM
Version: Keywords: script
Cc: Game: Indiana Jones 3

Description

ScummVM 0.5.3cvs (Oct 1 2003 22:13:29), Win32 Indy 3 256 Floppy version

On the Zeppelin after Castle Brunwald, the only way off is to travel through the canopy and board the biplane at the rear of the craft.

However, you can't board the biplane. Walking to it on the overhead-dungeon-thing screen just does nothing.

The savegame attached is in the final room of the Zeppelin Dungeon, with the biplane hole clearly visible. This is my first playthrough of Indy3 in ScummVM, so I've no idea when this bug first appeared.

Cloney

Ticket imported from: #816467. Ticket imported from: bugs/1258.

Attachments (1)

indy3.s10 (58.3 KB ) - added by SF/cloney 20 years ago.
Savegame demonstrating bug.

Download all attachments as: .zip

Change History (6)

by SF/cloney, 20 years ago

Attachment: indy3.s10 added

Savegame demonstrating bug.

comment:1 by eriktorbjorn, 20 years ago

I can board the biplane, but the game is a bit finicky about where I click - I don't always succeed on my first attempt. I have no idea if this was a problem with the original engine as well, or if it's just in ScummVM.

comment:2 by SF/cloney, 20 years ago

Ah! You're right. Strange, I spent about five minutes clicking before I filed the bug report, then after you wrote this managed it on my third try.

Anyone know if this is a ScummVM problem, or native to Indy 3?

comment:3 by SF/celemar, 20 years ago

I think it's native. I remember having the same problem playing it without ScummVM. But I can't be sure.

comment:4 by fingolfin, 20 years ago

So, is this a real bug in ScummVM, or just a quirk of Indy3?

comment:5 by fingolfin, 20 years ago

Status: newclosed
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