#1227 closed defect
DOTT: sfx is worse in 0.5.1+
Reported by: | SF/mancow | Owned by: | |
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Priority: | normal | Component: | Engine: SCUMM |
Version: | Keywords: | ||
Cc: | Game: | Day of the Tentacle |
Description
I play DOTT on scummVM: 0.5.3cvs using windows XP. When 0.5.1 came out, i hated the sound effects of it, it sounded too "soft" and quiet, even if i cranked up the sfx volume up all the way, and turned down the music volume a bit, and turn the overall voulume up, it still does'nt sound right. So i switched back to 0.5.0, the sound sfx is louder and better. Hope this is fixed.
Ticket imported from: #805838. Ticket imported from: bugs/1227.
Change History (4)
comment:1 by , 22 years ago
comment:2 by , 22 years ago
Summary: | sfx is worser in 0.5.1+ → DOTT: sfx is worse in 0.5.1+ |
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comment:3 by , 22 years ago
Status: | new → closed |
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What do you mean, "hope this is fixed" ? The summary you gave indicates you actually tried it in later versions?
There should be nothing stopping you from downloading a daily build and trying with it. Though we can't help as long as you don't give a precise description of what *precisely* you think sounds worse (like give a specific scene and a specific sound in it).
Note: nobody else reported such a problem Note 2: You did check the volume settings in the game, right?