COMI: Text draw problem (first dialogue with Murray)
|Reported by:||SF/idx||Owned by:||fingolfin|
|Game:||Monkey Island 3|
ScummVM version: 0.5.3 Language of game (English) Version of game (CD) -------------------- In Part I: after Guybrush shot all the skeleton boats and looks out the window, talk to Murray.
No matter the order that dialogue follows, whenever Guybrush says the line about something to do with: how great Murray will look with a candle on his forehead, the text is drawn incorrectly.
This leaves an artifact for the rest of the scene duration (ie. until Guybrush exits again). It almost looks like there is an object left behind, because the Guybrush animation plays *behind* the ghost text.
Ticket imported from: #803338. Ticket imported from: bugs/1217.