#8208 |
EGA LOOM: Small text shadow update
|
SF/khalek
|
patch
|
normal
|
Engine: SCUMM
|
|
#8216 |
LOOM: "drafts learn" debugger command
|
SF/khalek
|
patch
|
normal
|
Engine: SCUMM
|
|
#8265 |
BS2: FadeServer() implementation
|
SF/khalek
|
patch
|
normal
|
Engine: Sword2
|
|
#8266 |
SWORD2: Initial work on StreamCompMusic()
|
SF/khalek
|
patch
|
normal
|
Engine: Sword2
|
|
#8267 |
rescumm patch
|
SF/khalek
|
patch
|
normal
|
Tools
|
|
#8268 |
Improved Amiga V3 SFX support
|
SF/khalek
|
patch
|
normal
|
Engine: SCUMM
|
|
#8270 |
SWORD2: Initial graphics work
|
SF/khalek
|
patch
|
normal
|
Engine: Sword2
|
|
#8272 |
SWORD2: Sprite drawing (incomplete)
|
SF/khalek
|
patch
|
normal
|
Engine: Sword2
|
|
#8273 |
g++ 3.4 compile fix
|
SF/khalek
|
patch
|
normal
|
Port: Linux
|
|
#8294 |
SCUMMEX: Fix NUT decompressing in ScummEX
|
SF/khalek
|
patch
|
normal
|
Tools
|
|
#8311 |
Support for Yopy Linux-based PDA (OS = Linupy)
|
SF/khalek
|
patch
|
normal
|
Ports
|
|
#8326 |
Some X11 backend fixes
|
SF/khalek
|
patch
|
normal
|
Ports
|
|
#8343 |
Fix (I hope) for problems with MISEGACD sound assertion
|
SF/khalek
|
patch
|
normal
|
Engine: SCUMM
|
|
#8345 |
CVS scummvm x11 backend compile fix
|
SF/khalek
|
patch
|
normal
|
Ports
|
|
#8409 |
replace vsprintf usage with vsnprintf
|
SF/khalek
|
patch
|
normal
|
--Other--
|
|
#2485 |
WINCE: display orientation problems.
|
SF/knakos
|
defect
|
low
|
Port: WinCE
|
|
#2494 |
WINCE: mapping right click to non-hard keys doesn't work
|
SF/knakos
|
defect
|
normal
|
Engine: SCUMM
|
|
#2592 |
WINCE: no minimizing when incoming call or sms
|
SF/knakos
|
defect
|
normal
|
Port: WinCE
|
|
#2593 |
WINCE: load and save dialogs are too large
|
SF/knakos
|
defect
|
normal
|
Port: WinCE
|
|
#2594 |
WINCE: savegame dialog doesn't redraw on view mode change
|
SF/knakos
|
defect
|
high
|
Port: WinCE
|
|
#2595 |
WINCE: MI2 cutscene sequence never ends
|
SF/knakos
|
defect
|
normal
|
Engine: SCUMM
|
|
#2657 |
WINCE: Crash Log for Motorola Q/WM5
|
SF/knakos
|
defect
|
normal
|
Port: WinCE
|
|
#2671 |
WINCE: QUEEN: Crash after first intro
|
SF/knakos
|
defect
|
normal
|
Engine: Queen
|
|
#2672 |
WINCE: MI1 crash with OGG compressed CD Tracks
|
SF/knakos
|
defect
|
normal
|
Engine: SCUMM
|
|
#2673 |
WINCE: BS2 detection problems (regression)
|
SF/knakos
|
defect
|
normal
|
Engine: Sword2
|
|
#2674 |
WINCE: BS1 crash (regression)
|
SF/knakos
|
defect
|
normal
|
Engine: Sword1
|
|
#2681 |
WINCE: high_sample_rate causes a crash with Simon 1 & 2
|
SF/knakos
|
defect
|
normal
|
Engine: AGOS
|
|
#2718 |
WINCE: Broken Sword 2 (german) - Cannot find SCRIPTS.CLU
|
SF/knakos
|
defect
|
normal
|
Engine: Sword2
|
|
#2722 |
WINCE: BS1 Crash while starting game
|
SF/knakos
|
defect
|
low
|
Engine: Sword1
|
|
#2724 |
WINCE: Onscreen Keyboard shows through
|
SF/knakos
|
defect
|
normal
|
Port: WinCE
|
|
#2726 |
WINCE: scaling/crash issue
|
SF/knakos
|
defect
|
normal
|
Engine: SCUMM
|
|
#2737 |
WINCE: dpad mouse emulation
|
SF/knakos
|
defect
|
normal
|
Port: WinCE
|
|
#2743 |
WINCE: Kyrandia 1 SoundFX Problem
|
SF/knakos
|
defect
|
normal
|
Engine: Kyra
|
|
#2754 |
WINCE: FT crash (due to lack of memory?)
|
SF/knakos
|
defect
|
normal
|
Engine: SCUMM
|
|
#2817 |
WINCE: crash on VGA screen with 2x scaler - ScummVM 0.9.0a
|
SF/knakos
|
defect
|
normal
|
Port: WinCE
|
|
#2869 |
WINCE: GCC Build: "disappearing clock" issue
|
SF/knakos
|
defect
|
low
|
Port: WinCE
|
|
#2870 |
WINCE: GCC Build: CoMI crashes
|
SF/knakos
|
defect
|
normal
|
Engine: SCUMM
|
|
#2872 |
WINCE: GCC Build: problems with SCUMM V6+
|
SF/knakos
|
defect
|
normal
|
Port: WinCE
|
|
#2882 |
WINCE: Could not map the keys of WM5 device...
|
SF/knakos
|
defect
|
low
|
Port: WinCE
|
|
#2897 |
WINCE: BS1: WinCE menu problems
|
SF/knakos
|
defect
|
normal
|
Engine: Sword1
|
|
#2901 |
WINCE: BS1:Videos, Unrecoverable exception
|
SF/knakos
|
defect
|
normal
|
Engine: Sword1
|
|
#2941 |
WINCE: Assertion failed on HPC2000
|
SF/knakos
|
defect
|
low
|
Port: WinCE
|
|
#2942 |
WINCE: BS2 Using items
|
SF/knakos
|
defect
|
normal
|
Engine: Sword2
|
|
#3002 |
WINCE: scummvm.ini induced crash
|
SF/knakos
|
defect
|
normal
|
Port: WinCE
|
|
#3006 |
WINCE: Crash maybe related to size of .ini file
|
SF/knakos
|
defect
|
high
|
Port: WinCE
|
|
#3007 |
WINCE: Broken Sword II Crash when using items
|
SF/knakos
|
defect
|
normal
|
Engine: Sword2
|
|
#3019 |
WINCE: loading SCUMM save states causes crash
|
SF/knakos
|
defect
|
normal
|
Port: WinCE
|
|
#3109 |
WINCE: GOB2 can't save
|
SF/knakos
|
defect
|
normal
|
Port: WinCE
|
|
#3120 |
WINCE: time is removed from taskbar
|
SF/knakos
|
defect
|
normal
|
Port: WinCE
|
|
#3179 |
WINCE: latest SVN Build has X/Y mouse axis rotated
|
SF/knakos
|
defect
|
normal
|
Port: WinCE
|
|
#3183 |
WINCE: xda mini pocketpc cursor error
|
SF/knakos
|
defect
|
normal
|
Port: WinCE
|
|
#3185 |
WINCE: svn build startup crash
|
SF/knakos
|
defect
|
low
|
Port: WinCE
|
|
#3199 |
WINCE: DOTT: cursor trails across screen
|
SF/knakos
|
defect
|
normal
|
Engine: SCUMM
|
|
#3239 |
WINCE FOA: Graphics glitch in canal
|
SF/knakos
|
defect
|
normal
|
Engine: SCUMM
|
|
#3262 |
WINCE: orientation cannot be detected in ASUS A696
|
SF/knakos
|
defect
|
low
|
Port: WinCE
|
|
#3293 |
WINCE: Keyboard commands don't work in 0.10.0
|
SF/knakos
|
defect
|
normal
|
Port: WinCE
|
|
#3294 |
WINCE: Halt on Dell Axim x50v
|
SF/knakos
|
defect
|
normal
|
Port: WinCE
|
|
#3303 |
WINCE: The Dig crashes just after the press conference
|
SF/knakos
|
defect
|
blocker
|
Engine: SCUMM
|
|
#3327 |
WINCE: THE DIG: Text Problem
|
SF/knakos
|
defect
|
low
|
Engine: SCUMM
|
|
#3353 |
WINCE: FT: Unable to allocate memory in credits
|
SF/knakos
|
defect
|
normal
|
Engine: SCUMM
|
|
#3354 |
WINCE: FT: Videos slow to start
|
SF/knakos
|
defect
|
normal
|
Engine: SCUMM
|
|
#3356 |
WEB: header gfx bug
|
SF/knakos
|
defect
|
normal
|
Web
|
|
#3372 |
WINCE: consecutive left click bug
|
SF/knakos
|
defect
|
normal
|
Engine: SCUMM
|
|
#3377 |
WINCE : BS1 : cutscene runs slow
|
SF/knakos
|
defect
|
normal
|
Engine: Sword1
|
|
#3455 |
WINCE: Save games have incorrect time & date
|
SF/knakos
|
defect
|
blocker
|
Port: WinCE
|
|
#3465 |
WINCE: FEEBLE: Game not starting
|
SF/knakos
|
defect
|
normal
|
Port: WinCE
|
|
#3530 |
GOB2: WINCE: Parts of menus randomly appear
|
SF/knakos
|
defect
|
normal
|
Engine: Gob
|
|
#3546 |
WINCE: After saving game, repeated left click
|
SF/knakos
|
defect
|
normal
|
Port: WinCE
|
|
#3593 |
WINCE: Zak McKracken shuts down when displaying bottom panel
|
SF/knakos
|
defect
|
low
|
Engine: SCUMM
|
|
#3619 |
WINCE: Orientation detection wrong in ScummVM 0.11.0
|
SF/knakos
|
defect
|
low
|
Port: WinCE
|
|
#3631 |
COMI: Crash on WinCE
|
SF/knakos
|
defect
|
normal
|
Engine: SCUMM
|
|
#3649 |
WINCE: Multifunction key doesn't work (HTC Touch Dual)
|
SF/knakos
|
defect
|
normal
|
Engine: SCUMM
|
|
#3658 |
WINCE: Delayed sound effects and voice
|
SF/knakos
|
defect
|
high
|
Port: WinCE
|
|
#3675 |
WINCE FOA: Crashing on launch with 2xSAI selected
|
SF/knakos
|
defect
|
normal
|
Engine: SCUMM
|
|
#3718 |
WINCE: Bad graphics on 800x480 screens
|
SF/knakos
|
defect
|
normal
|
Port: WinCE
|
|
#3724 |
WIN CE, COMI: Crash in the difficulty selector
|
SF/knakos
|
defect
|
low
|
Engine: SCUMM
|
|
#3752 |
WINCE: change of "Modern Style" will fail
|
SF/knakos
|
defect
|
high
|
Port: WinCE
|
|
#3763 |
WINCE: Plugins are not loaded from default folder
|
SF/knakos
|
defect
|
normal
|
Port: WinCE
|
|
#3786 |
WINCE: CRUISE engine can not be compiled
|
SF/knakos
|
defect
|
normal
|
Port: WinCE
|
|
#3791 |
WINCE: Compilation broken since revision 32838
|
SF/knakos
|
defect
|
normal
|
Port: WinCE
|
|
#3811 |
WINCE: build does not run on CE 5.2 (WM 6.1)
|
SF/knakos
|
defect
|
high
|
Port: WinCE
|
|
#3840 |
WINCE: plugin build fails recognizing games on WM6.1
|
SF/knakos
|
defect
|
normal
|
Port: WinCE
|
|
#3850 |
WINCE / GOB3: Music distortion
|
SF/knakos
|
defect
|
normal
|
Engine: Gob
|
|
#3911 |
WINCE: "ScummVM.ini" is overwritten everytime ScummVM starts
|
SF/knakos
|
defect
|
normal
|
Port: WinCE
|
|
#3941 |
WINCE: SVN trunk compilation broken
|
SF/knakos
|
defect
|
normal
|
Port: WinCE
|
|
#4013 |
COMI: Random out-of-memory crashes in WindowsCE version
|
SF/knakos
|
defect
|
normal
|
Engine: SCUMM
|
|
#4018 |
WINCE: SVN trunk backend compilation broken
|
SF/knakos
|
defect
|
normal
|
Port: WinCE
|
|
#4054 |
WINCE: crash on zoomDown
|
SF/knakos
|
defect
|
normal
|
Engine: SCUMM
|
|
#4055 |
WINCE: fullscreen doesnt work
|
SF/knakos
|
defect
|
normal
|
Port: WinCE
|
|
#4061 |
WINCE: keyboard not working in HTC touch pro
|
SF/knakos
|
defect
|
normal
|
Port: WinCE
|
|
#4071 |
WINCE: DOTT crashes when screen shake effect starts
|
SF/knakos
|
defect
|
normal
|
Engine: SCUMM
|
|
#4087 |
WINCE: Hard to move pointer to top edge of screen
|
SF/knakos
|
defect
|
normal
|
Engine: Sky
|
|
#4131 |
WINCE: Launcher crashes at start
|
SF/knakos
|
defect
|
normal
|
Port: WinCE
|
|
#4146 |
WINCE: FEEBLE: Game would not load - loadVGAVideoFile:Failed
|
SF/knakos
|
defect
|
normal
|
Engine: AGOS
|
|
#4152 |
WINCE: COMI runs out of memory
|
SF/knakos
|
defect
|
normal
|
Port: WinCE
|
|
#4174 |
WINCE: Launcher crashes when starting a game
|
SF/knakos
|
defect
|
normal
|
Port: WinCE
|
|
#4201 |
WINCE: DW: Aspect scaler problem when panel is hidden
|
SF/knakos
|
defect
|
normal
|
Engine: Tinsel
|
|
#4204 |
WINCE: compilation broken
|
SF/knakos
|
defect
|
normal
|
Port: WinCE
|
|
#4239 |
WINCE: DW2 (and DW1): Music not audible on WM 6 device
|
SF/knakos
|
defect
|
normal
|
Engine: Tinsel
|
|
#4322 |
WINCE: FLAC audio bug
|
SF/knakos
|
defect
|
normal
|
Port: WinCE
|
|