WINCE: mapping right click to non-hard keys doesn't work
|Reported by:||SF/vividos||Owned by:||SF/knakos|
|Cc:||Game:||Sam and Max|
ScummVM version: 0.8.2 The bug is reproducible with 0.8.0, too.
I'm running ScummVM on a Qtek S100 (branded) device that has Windows Mobile 2003 SE. The Qtek has 4 hard buttons, 4 buttons done as a ring around a fifth that should represent a joystick (see http://www.qtek.fi/images/qtek_s100.jpg)
I'm running Sam & Max CD version and the game tells me to map the "right click" action. When I map it to one of the non hard keys (the joystick button in the middle gives me a mapping code of 000d, the joystick directions give 0114, 0113, 0111 and 0112) the key isn't functioning as wished in the game.
When I press the key to give the right-click action, the right-click action is performed, but in the same time the "0. Pause" action is triggered, since this action isn't mapped to any key. If I assign a hard-key to the "pause" action, the "1. Save" key is triggered together with my right-click action.
Mapping a hard-key to the right-click action works, though.
Ticket imported from: #1428663. Ticket imported from: bugs/2494.