Custom Query (8244 matches)

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Results (1101 - 1200 of 8244)

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Ticket Summary Owner Type Priority Component Version
#915 SIMON1/2 HEBREW: Reversed subtitles SF/jamieson630 defect normal Engine: AGOS
#947 V5 games: Adlib SFX not looped SF/jamieson630 defect normal Engine: SCUMM
#960 ALL: midi fragment repeats after close ups. SF/jamieson630 defect normal Engine: SCUMM
#961 FOA: AdLib sound distortion SF/jamieson630 defect normal Engine: SCUMM
#970 SIMON2: Music in Swamp shouldn't loop SF/jamieson630 defect normal Engine: AGOS
#996 FOA: Amiga version always crashes after a few minutes SF/jamieson630 defect normal Engine: SCUMM
#1010 MI2: Amiga - Segfault when entering bar SF/jamieson630 defect normal Engine: SCUMM
#1016 MI1: palette effect missing SF/jamieson630 defect normal Engine: SCUMM
#1022 MI1: demo doesn't work SF/jamieson630 defect normal Engine: SCUMM
#1061 0.5.0 RC SIMON1DOS Random sfx notes during music SF/jamieson630 defect blocker Engine: AGOS
#1063 DOTT: Hanging notes (regression?) SF/jamieson630 defect high Engine: SCUMM
#1074 SIMON1: Sound volume strangeness SF/jamieson630 defect low Engine: AGOS
#1086 ALL: Fullscreen and -F SF/jamieson630 defect normal GUI
#1089 RC 0.5.0: MI2: Reoccuring crash SF/jamieson630 defect blocker Engine: SCUMM
#1090 SAM: Music stops at Bumpusville SF/jamieson630 defect normal Engine: SCUMM
#1092 IMUSE: Pitchbend isn't reset when changing tracks SF/jamieson630 defect normal Engine: SCUMM
#1132 SAM: Overlapping music at Bigfoot convention SF/jamieson630 defect normal Engine: SCUMM
#1148 MI1: SFX stops music SF/jamieson630 defect low Engine: SCUMM
#1154 Indy3VGA - Access violation with PC Speaker "travel" music SF/jamieson630 defect high Engine: SCUMM
#1178 MI1: intro asynchronity regression SF/jamieson630 defect normal Engine: SCUMM
#1224 MI2: Music stops in LeChuck's fortress SF/jamieson630 defect normal Engine: SCUMM
#1228 Notes left on when quitting game SF/jamieson630 defect normal Engine: Sky
#1240 ALL: missing instruments with native MT-32 SF/jamieson630 defect normal Audio: MT32
#1245 ALL: pitchbend range with MT32 SF/jamieson630 defect normal Audio: MT32
#1246 ALL: MT32: some notes cut off early SF/jamieson630 defect normal Audio: MT32
#1247 MT-32: wrong channel mapping SF/jamieson630 defect normal Audio: MT32
#1251 ALL: hanging when quit while MIDI is playing regression SF/jamieson630 defect normal Audio: MT32
#1255 DOTT: MT-32 MIDI priority SF/jamieson630 defect normal Engine: SCUMM
#1261 MT-32 execution checksum errors SF/jamieson630 defect normal Engine: Sky
#1263 ALL: with MT-32 one channel is not muting SF/jamieson630 defect normal Audio: MT32
#1271 No Adlib volume for percussion SF/jamieson630 defect normal Engine: AGOS
#1615 Possible bug in midiparser_smf.cpp SF/jamieson630 defect normal Engine: SAGA
#7243 FMTOWNS: Add YM2612 FM synth emulation SF/jamieson630 feature request normal Engine: SCUMM
#7262 XMI support SF/jamieson630 feature request high Audio
#7269 MI1VGA Roland support SF/jamieson630 feature request normal Engine: SCUMM
#7317 Increase MIDI performance by omitting redundancies SF/jamieson630 feature request normal Audio: MT32
#7325 ALL: MT-32 to GM key velocity conversion SF/jamieson630 feature request normal Audio: MT32
#7328 AUDIO: LOOM Mac music support SF/jamieson630 feature request normal Engine: SCUMM
#8066 Hack for IMuseGM threading problem SF/jamieson630 patch normal Engine: SCUMM
#512 DIG: Layer problem SF/khalek defect normal Engine: SCUMM
#561 INDY3: indy climbs lattice incorrectly SF/khalek defect low Engine: SCUMM
#562 INDY3: actors drawn below desk SF/khalek defect low Engine: SCUMM
#563 INDY3: Indy dissapears in intro SF/khalek defect low Engine: SCUMM
#571 INDY3: crash after defeating guards SF/khalek defect normal Engine: SCUMM
#598 INDY3: wrong Indy costume in intro SF/khalek defect normal Engine: SCUMM
#670 FOA: Crash when using sausage with ribcage SF/khalek defect high Engine: SCUMM
#679 FT: Invisi-Ben at fuel tower SF/khalek defect normal Engine: SCUMM
#748 ALL?: Can't find costumes SF/khalek defect blocker Engine: SCUMM
#755 INDY3: incorrect behaviour after death at end SF/khalek defect normal Engine: SCUMM
#777 COMI: error when talking to barber SF/khalek defect normal Engine: SCUMM
#878 MM: Key-Selecting verbs while using What Is doesn't work SF/khalek defect normal Engine: SCUMM
#918 LOOMCD: No vorbis sound SF/khalek defect normal Engine: SCUMM
#940 0.5.0 RC: Talktext glitches while scrolling SF/khalek defect blocker Engine: SCUMM
#941 LOOMEGA: crash when f5 is hit. SF/khalek defect normal Engine: SCUMM
#1147 MI2: win game cheat on cursor key SF/khalek defect normal Engine: SCUMM
#1179 configure/Makefile --disable options will not work SF/khalek defect normal --Other--
#1200 DOTTDEMO: does not start regression SF/khalek defect normal Engine: SCUMM
#1242 ALL: Joystick problem SF/khalek defect normal --Other--
#1303 ALL: No window title on non-SCUMM games (regression) SF/khalek defect normal GUI
#1596 LOOMTOWNS: Copy protection active SF/khalek defect normal Engine: SCUMM
#1650 GUI?: I can start IHNM without the GUI, but not with it SF/khalek defect normal GUI
#7253 Sam & Max package (floppy version) SF/khalek feature request normal Engine: SCUMM
#7372 SEGACD_MI1 mouse scroll support SF/khalek feature request normal Engine: SCUMM
#7407 BASS: P key for pause not implemented SF/khalek feature request normal Engine: Sky
#2485 WINCE: display orientation problems. SF/knakos defect low Port: WinCE
#2592 WINCE: no minimizing when incoming call or sms SF/knakos defect normal Port: WinCE
#2593 WINCE: load and save dialogs are too large SF/knakos defect normal Port: WinCE
#2594 WINCE: savegame dialog doesn't redraw on view mode change SF/knakos defect high Port: WinCE
#2657 WINCE: Crash Log for Motorola Q/WM5 SF/knakos defect normal Port: WinCE
#2671 WINCE: QUEEN: Crash after first intro SF/knakos defect normal Engine: Queen
#2672 WINCE: MI1 crash with OGG compressed CD Tracks SF/knakos defect normal Engine: SCUMM
#2673 WINCE: BS2 detection problems (regression) SF/knakos defect normal Engine: Sword2
#2681 WINCE: high_sample_rate causes a crash with Simon 1 & 2 SF/knakos defect normal Engine: AGOS
#2718 WINCE: Broken Sword 2 (german) - Cannot find SCRIPTS.CLU SF/knakos defect normal Engine: Sword2
#2722 WINCE: BS1 Crash while starting game SF/knakos defect low Engine: Sword1
#2724 WINCE: Onscreen Keyboard shows through SF/knakos defect normal Port: WinCE
#2726 WINCE: scaling/crash issue SF/knakos defect normal Engine: SCUMM
#2737 WINCE: dpad mouse emulation SF/knakos defect normal Port: WinCE
#2743 WINCE: Kyrandia 1 SoundFX Problem SF/knakos defect normal Engine: Kyra
#2869 WINCE: GCC Build: "disappearing clock" issue SF/knakos defect low Port: WinCE
#2870 WINCE: GCC Build: CoMI crashes SF/knakos defect normal Engine: SCUMM
#2872 WINCE: GCC Build: problems with SCUMM V6+ SF/knakos defect normal Port: WinCE
#2882 WINCE: Could not map the keys of WM5 device... SF/knakos defect low Port: WinCE
#2897 WINCE: BS1: WinCE menu problems SF/knakos defect normal Engine: Sword1
#2942 WINCE: BS2 Using items SF/knakos defect normal Engine: Sword2
#3006 WINCE: Crash maybe related to size of .ini file SF/knakos defect high Port: WinCE
#3019 WINCE: loading SCUMM save states causes crash SF/knakos defect normal Port: WinCE
#3109 WINCE: GOB2 can't save SF/knakos defect normal Port: WinCE
#3179 WINCE: latest SVN Build has X/Y mouse axis rotated SF/knakos defect normal Port: WinCE
#3183 WINCE: xda mini pocketpc cursor error SF/knakos defect normal Port: WinCE
#3185 WINCE: svn build startup crash SF/knakos defect low Port: WinCE
#3199 WINCE: DOTT: cursor trails across screen SF/knakos defect normal Engine: SCUMM
#3239 WINCE FOA: Graphics glitch in canal SF/knakos defect normal Engine: SCUMM
#3293 WINCE: Keyboard commands don't work in 0.10.0 SF/knakos defect normal Port: WinCE
#3356 WEB: header gfx bug SF/knakos defect normal Web
#3455 WINCE: Save games have incorrect time & date SF/knakos defect blocker Port: WinCE
#3530 GOB2: WINCE: Parts of menus randomly appear SF/knakos defect normal Engine: Gob
#3546 WINCE: After saving game, repeated left click SF/knakos defect normal Port: WinCE
#3649 WINCE: Multifunction key doesn't work (HTC Touch Dual) SF/knakos defect normal Engine: SCUMM
#3675 WINCE FOA: Crashing on launch with 2xSAI selected SF/knakos defect normal Engine: SCUMM
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