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Results (2601 - 2700 of 13986)

Ticket Summary Owner Type Priority Component Version
#1938 Windows/BASS: crash when no soundcard present Kirben defect normal Engine: Sky
#1940 Gardener in Spanish line width exceeded!! joostp defect normal Engine: Sky
#1941 ALL: Compressed BUN files play incorrectly on BE systems fingolfin defect normal Engine: SCUMM
#1942 BS1: 64-bit crash when menu appears lavosspawn defect normal Engine: Sword1
#1943 BS1: Stucking speak-animation lavosspawn defect normal Engine: Sword1
#1944 ALL: New Volume Control Dialogue Error-Prone fingolfin defect normal GUI
#1945 DOTT: Tweeting of the bird missing in the intro eriktorbjorn defect normal Engine: SCUMM
#1947 DOTT/SAM: GM Instrument Chorus Level Improperly Set eriktorbjorn defect normal Engine: SCUMM
#1948 DIG: Wrong subtitles on italian version defect normal Engine: SCUMM
#1949 ALL: Failed assertion when using 1x scaler sev- defect normal Graphics: Scalers
#1950 ALL: gfx-mode in command line will ignore -f option fingolfin defect normal --Other--
#1952 COMI: Start of Part 3 stops in song defect normal Engine: SCUMM
#1953 BASS: Hanging notes fix / patch sev- defect normal Engine: Sky
#1954 WINCE: Crash on start SF/arisme defect normal Port: WinCE
#1955 MONKEYVGA: PCjr Causes Indefinite Pause At 'Part' Screens SF/hoenicke defect normal Engine: SCUMM
#1956 SIMON1/2: GM System On Required fingolfin defect normal Engine: AGOS
#1957 MANIAC: Actors Missing In Demo eriktorbjorn defect normal Engine: SCUMM
#1958 FT: Soundchannels regression fingolfin defect normal Engine: SCUMM
#1959 WINCE/FOA: Crash when trying to put food in ribcage SF/arisme defect normal Engine: SCUMM
#1960 DIG: Problems with asteroid lander fingolfin defect normal Engine: SCUMM
#1961 GUI: Caret not removed when switching tabs fingolfin defect normal GUI
#1962 BS1 & BS2: Launching game problems sev- defect normal Engine: Sword1
#1963 BASS: Locked characters + interaction = freeze lavosspawn defect normal Engine: Sky
#1964 FM-TOWNS LOOM: Kanji version crash sev- defect normal Engine: SCUMM
#1965 MONKEY: French CD version incorrectly identified as monkey1 fingolfin defect normal Engine: SCUMM
#1966 Crash with Ctrl-Q and ALSA driver defect normal Engine: AGOS
#1967 MT32 music is interrupted by ESC kingguppy defect normal Engine: AGOS
#1968 SIMON2 No MT32 emulated music kingguppy defect normal Engine: AGOS
#1969 TOOLS: compress_scumm_bun crashes on COMI aquadran defect normal Tools
#1970 Atlantis Door Maze Issues eriktorbjorn defect normal Engine: SCUMM
#1971 TOOLS compress_simon crashes if directory is not writable cyxx defect normal Tools
#1972 COMI: Wrong music cues are played during swordfighting aquadran defect normal Engine: SCUMM
#1973 GUI: newfont_big character 'P' missing a pixel fingolfin defect normal GUI
#1974 GUI: graphics filter is overridden with GUI displayed at 3x defect normal GUI
#1975 French SIMON1DOS: wrong text pointers Kirben defect normal Engine: AGOS
#1976 MANIAC v2: crash on mansion (regression) fingolfin defect normal Engine: SCUMM
#1977 DIG: incorrect subtitles are shown in german version fingolfin defect normal Engine: SCUMM
#1978 FT: Old Mine Road CTD Kirben defect normal Engine: SCUMM
#1979 Slight mouse cursor regression sev- defect normal Engine: SCUMM
#1981 FT: Old Mine Road slowdowns fingolfin defect normal Engine: SCUMM
#1982 BASS: CD and FLOPPY: French accents displayed incorrectly eriktorbjorn defect normal Engine: Sky
#1983 MONKEY: Monkey Island 1 and 2 on one CD problem defect normal Engine: SCUMM
#1984 COMI: Music "blends" / Bugs in subtitles aquadran defect normal Engine: SCUMM
#1985 FM-TOWNS LOOM: Multiple text lines spacing incorrect Kirben defect normal Engine: SCUMM
#1986 MI2: Native MT-32 mode corrections kingguppy defect normal Engine: SCUMM
#1987 SWORD2: getting the same answer again and again eriktorbjorn defect normal Engine: Sword2
#1988 LOOM: Game not found on Mac Compilation CD defect normal Engine: SCUMM
#1989 Guybrush Dissapears Kirben defect normal Engine: SCUMM
#1990 Actors are gray in V6 Games fingolfin defect normal Engine: SCUMM
#1991 DC: compile crach -> vmsave.cpp fingolfin defect normal Port: Dreamcast
#1992 MI1: Use petal with raw meat crashes game SF/arisme defect normal Engine: SCUMM
#1993 BASS CD: text shows up and disappear too quickly eriktorbjorn defect normal Engine: Sky
#1994 MI: Jungle scene with monkey (you give banana to) crashes cyxx defect normal Engine: SCUMM
#1995 Maniac Mansion (NES) doesn't run anymore after Apr 10 commit sev- defect normal Engine: SCUMM
#1996 Compilation error while trying to compile with gcc-4.0 fingolfin defect normal Port: Linux
#1997 GUI: Mouse drawn at wrong position in overlay mode fingolfin defect normal GUI
#1998 ALL: Command-line inconsistency fingolfin defect normal --Other--
#1999 DOTT/WINCE: stamp and contract on PDA SF/arisme defect normal Engine: SCUMM
#2000 GUI: Mouse cursor distorts overlay in 3x mode sev- defect normal GUI
#2001 INDY3 (256): Impossible to go further in the game. Kirben defect normal Engine: SCUMM
#2002 BS1 Segmentation Fault affter Opening Cutscene eriktorbjorn defect normal Engine: Sword1
#2003 BS2: blank screen after talk with shaman. defect normal Engine: Sword2
#2004 CVS is broken fingolfin defect normal --Other--
#2005 GOB1: Occasional crash when loading level eriktorbjorn defect normal Engine: Gob
#2006 Dreamcast images for current stable version? defect normal Port: Dreamcast
#2008 MM NES: autodetect not working sev- defect normal Engine: SCUMM
#2009 MT-32 emu: Monkeyvga & Loom do not work (regression) kingguppy defect normal Engine: SCUMM
#2010 MT32 emulation causes sigsegv on BE systems fingolfin defect normal Engine: SCUMM
#2011 BS1 Hangs after cutscene without sw or hw mixing eriktorbjorn defect normal Engine: Sword1
#2014 BS1 Unexpected segmentation fault eriktorbjorn defect normal Engine: Sword1
#2015 COMI: Start of Part 3, problems with song. defect normal Engine: SCUMM
#2017 SIMON1: Crash when drink potion Kirben defect normal Engine: AGOS
#2018 MI1: No MIDI heard SF/khalek defect normal Engine: SCUMM
#2019 SAM: Unable to control binoculars fingolfin defect normal Engine: SCUMM
#2020 FT: OS X Green graphics fingolfin defect normal Engine: SCUMM
#2021 GOB1: ScummVM should look for INSTALL.ASK sev- defect normal Engine: Gob
#2022 SIMON1TALKIE: loadVOCFromStream: Invalid Header! Kirben defect normal Engine: AGOS
#2023 WIN: compilation errors in windows fingolfin defect normal Port: Win32
#2025 GCC4/MI2: Value out of bounds (crash) fingolfin defect normal Port: Linux
#2027 SAM: Failure to change music at Frog Rock eriktorbjorn defect normal Engine: SCUMM
#2029 COMI: Wrong object priorities at beginning of part 4 defect normal Engine: SCUMM
#2030 State of background music is not saved. defect normal Engine: SCUMM
#2031 DIG: Problems entering crypt, mac version fingolfin defect normal Engine: SCUMM
#2034 MANIAC V2: Early collision with Green Tentacle Kirben defect normal Engine: SCUMM
#2035 No "music" (audio track) in Gobliiins CD eriktorbjorn defect normal Engine: Gob
#2036 COMI: no sound with ALSA fingolfin defect normal Engine: SCUMM
#2037 ISO copy makes game freak out fingolfin defect normal Engine: SCUMM
#2038 GOB: Goblins 3 MD5 Report sev- defect normal Engine: Gob
#2039 SIMON1 PPC2003: Crash with dump when loading game SF/arisme defect normal Engine: AGOS
#2040 DEBIAN: Some files in dists/debian should have +x permission SF/toreanderson defect normal Port: Linux
#2041 FOA AMIGA: Black cursor and text in Dig Site sev- defect normal Engine: SCUMM
#2042 SAM: Unable to see Frog Rock eriktorbjorn defect normal Engine: SCUMM
#2043 COMI: Verb regression during sword fights fingolfin defect normal Engine: SCUMM
#2044 GOB: Gobliiins English Floppy version crash sev- defect normal Engine: Gob
#2045 TOOL: extract_kyra: last file not extracted correctly cyxx defect normal Tools
#2047 FT INSANE: Googles palette disappears (Regression) Kirben defect normal Engine: SCUMM
#2048 FT: "wrong INSANE parameters for EN_VULTF2" sev- defect normal Engine: SCUMM
#2049 SIMON2 (Spanish): loadVOCFromStream: Invalid header! defect normal Engine: AGOS
#2050 BASS: Unresponsive characters defect normal Engine: Sky
#2051 MANIAC: Inventory not redrawn after loading a savegame fingolfin defect normal Engine: SCUMM
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