Opened 15 years ago

Closed 15 years ago

Last modified 15 years ago

#1984 closed defect

COMI: Music "blends" / Bugs in subtitles

Reported by: SF/ketchup_addict Owned by: aquadran
Priority: normal Component: Engine: SCUMM
Keywords: Cc:
Game: Monkey Island 3

Description

This bug occured with the French version of COMI, and
the last ScummVM Win32 0.8.0CVS snaphot (dated
from april, 3rd).

However, it does NOT happen with the last stable
(0.7.1) release of ScummVM.

Description: Sometimes, when moving to a new area,
the music doesn't fade or stop to be replaced by the
new music like it should, but instead the 2 musics are
playing at the same time. When it happens, there is NO
way to stop that behaviour; saving then loading the
game doesn't fix this.

I started the game 4 or 5 times again, made random
saves at random places, the bug is still there, everytime
I start a new game or load an old one.

----------------------------------------------------------------------------------

A few other bugs (not related to the first one) happened
with the same version of COMI, and this time it occurs
with both the 0.7.1 and 0.8.0CVS versions of Win32
ScummVM.

The first one is that on some subtitles in some
cutscenes (and only in cutscenes), a "\n" is attached to
the text. If needed, I can post screenshot(s) and/or
savegame(s).

The second one happens in dialogues: sometimes, after
some sentences (the ones you have to pick), there is a
□. It began to appear during part III on Blood Island.
Again, screenshots and savegames are available.

The third bug affects the subtitle that appear at the start
of part III, after the cutscene where Andre beats you.
There is a transition where we see your boat on the sea,
and a subtitle is supposed to be displayed for at least 3
or 4 seconds, excepted that it disappears as soon as it
appears (you don't even have time to read a word from
that subtitle).

----------------------------------------------------------------------------------

The last (but not least) bug occurs ONLY with the last
0.8.0CVS version: at the start of part III, everytime it's
your turn to speak when fighting the 2ND pirate,
ScummVM just hangs and exits with no warning
instead of displaying the text.

Ticket imported from: #1175789. Ticket imported from: bugs/1984.

Change History (6)

comment:1 by fingolfin, 15 years ago

Please always file one bug report for each bug/issue you encounter; do not
add "A few other bugs" into a bug report, because this makes it very hard
for us to track those bugs (and often they get lost this way, because the
main issue the report is about already is fixed, so the item gets closed).

The "\n" issue has already been reported (see bug #902415).

comment:2 by fingolfin, 15 years ago

Owner: set to aquadran

comment:3 by aquadran, 15 years ago

i reverted latest changes in dimuse_music.cpp in 0.8.0cvs.
So it's should solve problems.

comment:4 by aquadran, 15 years ago

what is current status ?

comment:5 by fingolfin, 15 years ago

Pending response by the item submitter.

comment:6 by fingolfin, 15 years ago

Status: newclosed
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