Custom Query (14000 matches)

Filters
 
Or
 
  
 
Columns

Show under each result:


Results (2401 - 2500 of 14000)

Ticket Summary Owner Type Priority Component Version
#1740 COMI: There's only background behind dialogue lines fingolfin defect normal Engine: SCUMM
#1741 FOTAQ: DC: Can't Navigate Pointer in Journal Menu cyxx defect normal Engine: Queen
#1742 Pitchbend is not reset between tunes eriktorbjorn defect normal Engine: Sky
#1743 saving problems defect normal Engine: Sky
#1746 BS1: German version crashes. Speech-related? eriktorbjorn defect normal Engine: Sword1
#1747 ZAK256: Using wrench in kitchen causes hang defect normal Engine: SCUMM
#1748 Loom CD Talkie: Font upside down / flipped horizontally fingolfin defect normal Engine: SCUMM
#1749 SAM: no voices Kirben defect normal Engine: SCUMM
#1751 DIG: Weird lockup, no input possible Kirben defect normal Engine: SCUMM
#1753 COMI: Graphic glitches in ship-to-ship fight fingolfin defect normal Engine: SCUMM
#1754 ALL: Valgrind warning in vorbis.cpp defect normal Audio
#1755 Memory leak in vorbis.cpp? fingolfin defect normal Audio
#1756 ALL: Wrong cursor colour in NewGui lordhoto defect normal GUI
#1757 DIG: Crash after exiting the blue room aquadran defect normal Engine: SCUMM
#1758 DOTT: Crash in intro Kirben defect normal Engine: SCUMM
#1759 FMTowns doesn't talk in 0.6.1b sev- defect normal Engine: SCUMM
#1761 MI1 (Amiga): Wrong actor size (Regression) Kirben defect normal Engine: SCUMM
#1762 Impossible to start directly with a save game SF/ender defect normal Engine: SCUMM
#1764 COMI: Does not start defect normal Engine: SCUMM
#1766 FT: DC: Flight of the Valkaries Bunny Scene Causes Crash zeldin defect normal Port: Dreamcast
#1767 No inventory SF/ender defect normal Engine: Sky
#1768 FOA: Game Crashes Upon Examining Lost Dialogue/Archae. Mag. Kirben defect normal Engine: SCUMM
#1772 FOA: Graphical corruption and possible crash in Atlantis Map fingolfin defect normal Engine: SCUMM
#1774 broken compilation fingolfin defect normal Engine: SAGA
#1775 FM-TOWNS MI1: Kanji version not recognized sev- defect normal Engine: SCUMM
#1777 I4/ZAK/MM: amiga games not detected properly defect normal Engine: SCUMM
#1779 FT: Bug in Jet Kirben defect normal Engine: SCUMM
#1780 SCUMM: Invalid write when drawing charset to background defect normal Engine: SCUMM
#1781 SCUMM: Inalid read/writes in Gdi::drawStripToScreen eriktorbjorn defect normal Engine: SCUMM
#1782 FOTAQ: Cutscene termination doesn't end speech cyxx defect normal Engine: Queen
#1783 FOTAQ: Speech/Lip animation out of sync cyxx defect normal Engine: Queen
#1784 COMI: Invalid write in NutRenderer Kirben defect normal Engine: SCUMM
#1787 MANIAC: v1 intro glitches Kirben defect normal Engine: SCUMM
#1788 ALL: Inventory not displayed (regression) Kirben defect normal Engine: SCUMM
#1790 SCUMM/SMUSH: Ugly palette change when video finishes cyxx defect normal Engine: SCUMM
#1791 COMI: Subtitles positioned incorrect cyxx defect normal Engine: SCUMM
#1793 This is just an observation that I have made on BASS... joostp defect normal Engine: Sky
#1794 WINCE: Savepath does not work SF/arisme defect normal Port: WinCE
#1795 Reply to joostp joostp defect normal Engine: Sky
#1796 sam: no mouse control on revolving binoculars fingolfin defect normal Engine: SCUMM
#1797 SAMNMAX: crashes during intro (regression) eriktorbjorn defect normal Engine: SCUMM
#1798 Frame rate is changed when switching to Fullscreen Mode Kirben defect normal Port: Win32
#1799 DIG: No more input possible after activating crystal eriktorbjorn defect normal Engine: SCUMM
#1800 INDY3: Crash at FM Towns Version into Kirben defect normal Engine: SCUMM
#1801 SNMDEMO not recognized fingolfin defect normal Engine: SCUMM
#1802 DIG: Graphics glitch when scrolling fingolfin defect normal Engine: SCUMM
#1803 COMI : demo doesn't run cyxx defect normal Engine: SCUMM
#1804 game hangs when foster path busy defect normal Engine: Sky
#1806 WINCE: iPaq time display problem SF/arisme defect normal Port: WinCE
#1808 SCUMM: Sfx volume problem defect normal Engine: SCUMM
#1809 FT: Highway 9 Crash sev- defect normal Engine: SCUMM
#1810 FOA: Regression in Adlib music fingolfin defect normal Engine: SCUMM
#1811 COMI: Banjo duel timing problem fingolfin defect normal Engine: SCUMM
#1812 ALL: Compiling fails under MinGW eriktorbjorn defect normal Port: Win32
#1813 FOA: No keyboard shortcuts for dialogs fingolfin defect normal Engine: SCUMM
#1814 COMI: Trunk is not open in theatre defect normal Engine: SCUMM
#1815 COMI: Guybrush dissapears after cut scene Kirben defect normal Engine: SCUMM
#1816 INDY4: Different Versions? defect normal Engine: SCUMM
#1818 WINCE SAM: Speech during part of the circus sequence SF/arisme defect normal Engine: SCUMM
#1819 MIVGA: Sticky cutscene text eriktorbjorn defect normal Engine: SCUMM
#1820 MI1CD: Intro crash (regression) Kirben defect normal Engine: SCUMM
#1822 Pressing no at the remove confirmation prompt removes it. eriktorbjorn defect normal GUI
#1823 Joe doesn't come into the elevator lavosspawn defect normal Engine: Sky
#1825 COMI: Actor redraw glitch fingolfin defect normal Engine: SCUMM
#1826 DOTT: Hang after entering the copy protection code (PALM) SF/chrilith defect normal Engine: SCUMM
#1828 BS1: no detected on Dreamcast zeldin defect normal Engine: Sword1
#1829 INDY3: Bug in the Castle of Brunwald Kirben defect normal Engine: SCUMM
#1831 DOTT/Disk: Can't get teeth (reopen 576884) fingolfin defect normal Engine: SCUMM
#1832 BS1: Distorted Fullscreen Image fingolfin defect normal Engine: Sword1
#1833 GUI: "go up"-button doesn't return to drive selection eriktorbjorn defect normal GUI
#1836 ALL: Sound is out of sync fingolfin defect normal Audio
#1837 OSX: Can't add games or change paths defect normal Port: Mac OS X
#1838 GUI: ScummVM returns to window mode automatically fingolfin defect normal GUI
#1839 MM V2 (German): incorrect text presentation fingolfin defect normal Engine: SCUMM
#1840 INDY3: Uniform error Kirben defect normal Engine: SCUMM
#1842 ALL: Linkage errors of backends/ and sound/ fingolfin defect normal Port: Win32
#1844 SKY: Three compile warnings defect normal Engine: Sky
#1845 DC: compile simon bug fingolfin defect normal Engine: AGOS
#1846 FT: Game went back to first action scene defect normal Engine: SCUMM
#1847 IMUSE: Volume control regression fingolfin defect normal Engine: SCUMM
#1848 Grammar errors in FOTAQ defect normal Engine: Queen
#1850 SCUMM: HE games create files in wrong location (Regression) Kirben defect normal Engine: SCUMM
#1851 COMI: GUI positioned incorrectly fingolfin defect normal Engine: SCUMM
#1852 FOTAQ: SaveGame names do not depend on target name Kirben defect normal Engine: Queen
#1853 FOTAQ: 'WARNING: Trying to queue an invalid song number' joostp defect normal Engine: Queen
#1854 FOTAQ: Crash when quitting through journal (MIDI-related) joostp defect normal Engine: Queen
#1855 Simon1dos (French): Bad object name Kirben defect normal Engine: AGOS
#1856 ALL: debug() behaviour is wrong at game detection stage fingolfin defect normal --Other--
#1857 GUI: Launcher List/Edit game interaction fingolfin defect normal GUI
#1859 ALL: Possible to create corrupt config file fingolfin defect normal GUI
#1860 GUI: Credits scroll glitch fingolfin defect normal GUI
#1861 FT: The verb icon and subtitle drawing glitch cyxx defect normal Engine: SCUMM
#1862 BS1: Portugese version crashes lavosspawn defect normal Engine: Sword1
#1863 LOOM: Wrong cursor after using -x option eriktorbjorn defect normal Engine: SCUMM
#1864 FT: Incorrect actor drawing order cyxx defect normal Engine: SCUMM
#1866 FOTAQ: Switching to fullscreen mode crashed X fingolfin defect normal Engine: Queen
#1867 CVS version of ScummVM refuses to start the game fingolfin defect normal Engine: Sky
#1868 COMI: Frightening the gravedigger, he goes white. cyxx defect normal Engine: SCUMM
#1872 DC: Plugin file no work zeldin defect normal Port: Dreamcast
#1873 INDY3 FMTOWNS: Music in Venice is distorted Kirben defect normal Engine: SCUMM
Batch Modify
Note: See TracBatchModify for help on using batch modify.
Note: See TracQuery for help on using queries.