Opened 19 years ago

Closed 19 years ago

Last modified 15 years ago

#1759 closed defect (invalid)

FMTowns doesn't talk in 0.6.1b

Reported by: SF/corny_source Owned by: sev-
Priority: normal Component: Engine: SCUMM
Version: Keywords:
Cc: Game: Indiana Jones 4


Indiana Jones and the Fate of Atlantis FMTOWNS Version.

using ScummVM 0.6.1b: "Trying to start game 'Indiana Jones and the Fate of Atlantis (FM Towns)'" "WARNING: startTalkSound: SFX file is not open!"

thus, there are no sound effects and no Talkie.

1.) using the same game files, Sound is available in daily snapshot Version 0.7.0 of ScummVM 2.) adding monster.sou from "Indiana Jones and the Fate of Atlantis CD-Version" to the FM-Towns folder, no WARNING appears - Sound Effects and Voices can be heard.

Propable solution: Sound Effects and Voices are stored in file "monster.sof" in the FM-Towns NOT in file "monster.sou". Version 0.6.1b of ScummVM does not look for the correct file!

Ticket imported from: #1023030. Ticket imported from: bugs/1759.

Change History (3)

comment:1 by sev-, 19 years ago

Resolution: invalid
Status: newclosed

comment:2 by sev-, 19 years ago

Correct solution: go to ebay and buy original.

This is no doubt that you use warezed version, and how is disgusting that they started to distribute games processed by scummvm tools.

comment:3 by Kirben, 15 years ago

Owner: set to sev-
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