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Ticket Summary Owner Type Priority Component Version
#11747 Add an option for adding some black bars at the sides and bottom in windowed mode (none) feature request normal Common
#2062 SCUMM: SAM - Crash entering Frog Rock first time (Spanish version) AndywinXp defect low Engine: SCUMM
#6337 SCUMM: COMI - Wrong music cue triggered AndywinXp defect normal Engine: SCUMM
#6855 SCUMM: FT - music stops AndywinXp defect normal Engine: SCUMM
#10198 SCUMM: INDY4: Explored rooms in maze have question marks appear briefly AndywinXp defect normal Engine: SCUMM
#13619 SCUMM: The steel security door in Maniac Mansion AndywinXp feature request normal Engine: SCUMM
#13635 SCUMM/HE: Puttzoo - Debug console room change always produces the message "AAAAAAAAAA! Help! No Room!" AndywinXp defect low Engine: SCUMM
#13645 SCUMM: Two missing audio lines in German version of Sam and Max AndywinXp defect normal Engine: SCUMM
#13646 SCUMM: Wrong audio line called in German FT? AndywinXp defect normal Engine: SCUMM
#13800 SCUMM: Ability to trigger the various screensavers manually in Sam & Max AndywinXp feature request normal Engine: SCUMM
#13948 SCUMM: Small problem with original GUI in German MI1 CD AndywinXp defect normal Engine: SCUMM
#13990 SCUMM: COMI chapter screens end too early AndywinXp defect normal Engine: SCUMM
#14007 SCUMM: Airport music glitches in ZAK AndywinXp defect normal Engine: SCUMM
#14008 SCUMM: Audio track restarts after leaving bedroom first time in ZAK AndywinXp defect normal Engine: SCUMM
#14049 SCUMM: Sync issues in FT intro AndywinXp defect normal Engine: SCUMM
#14050 SCUMM: Cut off line in FT AndywinXp defect normal Engine: SCUMM
#14344 SWORD2: Can't detect Steam edition shipped with the remaster AndywinXp defect high Engine: Sword2
#14345 SWORD1: Can't detect Steam edition shipped with the Director's Cut AndywinXp defect high Engine: Sword1
#14589 Korean translate variant for sword1 AndywinXp patch normal Engine: Sword1
#14644 SCUMM: The Dig startup calls Scumm::ScummEngine::remapPaletteColor too often AndywinXp defect normal Engine: SCUMM
#14647 French game variant for sword1 AndywinXp defect normal Engine: Sword1
#14661 Circle of blood (broken sword 1) ms dos AndywinXp defect normal --Other--
#14666 Unknown game variant for sword2 AndywinXp defect normal Engine: Sword2
#14881 SWORD1: Unknown game variant AndywinXp defect normal Engine: Sword1
#14985 Unknown game variant for sword1 AndywinXp defect normal Engine: Sword1
#15037 SCUMM: Layering problems in front of office in Sam & Max AndywinXp defect normal Engine: SCUMM
#11351 3DS: Attempting to apply GUI themes besides the default one causes a stack overflow BallM4788 defect normal Ports
#9983 LURE: Lure of the Temptress - Russian translation support Corak667 feature request normal Engine: Lure
#10355 TINSEL: Discworld russian PRCA (Old-Games.RU) translation support Corak667 feature request normal Engine: Tinsel
#2954 GOB2: can't take objects DrMcCoy defect normal Engine: Gob
#2955 GOB2: SFX <-> SPEECH switch? DrMcCoy defect normal Engine: Gob
#3041 WEEN: Opening the notepad can cause the game to exit DrMcCoy defect normal Engine: Gob
#3052 GOB2: No "jokers" in CD version (1.01) DrMcCoy defect normal Engine: Gob
#3060 GOB2: Game freeze DrMcCoy defect normal Engine: Gob
#3091 GOB2: wrong detection DrMcCoy defect normal Engine: Gob
#3154 GOB3: Not enough time to get Xina's ancestor's slipper DrMcCoy defect normal Engine: Gob
#3175 GOB2: Wreck/mermaid scene, Fingus is not catapulted up. DrMcCoy defect normal Engine: Gob
#3370 WEEN: graphic glitch in the bridge cutscene DrMcCoy defect normal Engine: Gob
#3397 GOB3: level winnable without actions required DrMcCoy defect normal Engine: Gob
#3399 GOB3: water animation speedup when open inventory DrMcCoy defect normal Engine: Gob
#3501 GOB2: Graphics distortion on the Guards location DrMcCoy defect normal Engine: Gob
#3615 GOB: Engine crashes on startup (Amiga) DrMcCoy defect normal Engine: Gob
#3648 Lost in time CD - no speech DrMcCoy defect normal Engine: Gob
#3706 GOB: Bargon Attack - stuck at garage DrMcCoy defect normal Engine: Gob
#3742 WOODRUFF: Bluxtre nut gone when left on the ground DrMcCoy defect high Engine: Gob
#3748 WOODRUFF: Small gfx glitch DrMcCoy defect normal Engine: Gob
#3758 WOODRUFF: Some Trouble with audio and inventory. DrMcCoy defect normal Engine: Gob
#3768 WOODRUFF: Palette glitch DrMcCoy defect normal Engine: Gob
#3919 Woodruff MD5 DrMcCoy defect normal Engine: Gob
#3921 WOODRUFF: No text displayed in menu with Italian Language DrMcCoy defect normal Engine: Gob
#4386 Checksums for Steam versions of Loom, The Dig and Indy 3 & 4 DrMcCoy defect normal Engine: SCUMM
#4491 WOODRUFF: GFX Glitches DrMcCoy defect low Engine: Gob
#4518 GOB: Character sprites partially disappearing in Gobliiins DrMcCoy defect normal Engine: Gob
#4521 GOB: Gobliiins/Windows, Items missing on level 19 DrMcCoy defect normal Engine: Gob
#4619 GOB3: Mandolin already present at chessboard DrMcCoy defect normal Engine: Gob
#5316 Lost In Time: Invalid files marked as missing DrMcCoy defect normal Engine: Gob
#6778 Game crash: Full Throttle on ScummVM 1.7.0 for MorphOS DrMcCoy defect normal Engine: SCUMM
#6952 Lost in Time missing in gamelist DrMcCoy defect normal Engine: Gob
#6960 GOB3 - Impossible to Read page of Magic Book for make "Potion of wings" DrMcCoy defect normal Engine: Gob
#7534 Gobliiins - Change game description DrMcCoy feature request normal Engine: Gob
#7845 Legend of Djel DrMcCoy feature request normal --Other--
#13821 SCUMM: FLAC support (.SOF) is broken for Full Throttle DrUm78 defect normal Engine: SCUMM
#14994 F keys not working properly in some games Ender519 defect normal Engine: SCI gsoc
#9822 16 Bit games broken on Raspberry Pi 3 GordLacey defect normal Ports
#11136 ScummVM is not compatable with MacOS 10.15 Catalina Beta HunterAhlquist defect high Port: Mac OS X
#235 WIDELY variable problem Kirben defect normal Engine: SCUMM
#343 SIMON: Incorrect mouth movements Kirben defect normal Engine: AGOS
#344 SIMON: Incorrect position/movement Kirben defect normal Engine: AGOS
#495 SIMON2: no item names Kirben defect normal Engine: AGOS
#549 SIMON1WIN: Fatal crash on load. Kirben defect normal Engine: AGOS
#641 SIMON: Strange percussion in &quot;Oaf&quot; music Kirben defect normal Engine: AGOS
#702 simon2: 30 sec delay/hang Kirben defect normal Engine: AGOS
#822 SAM: screen scrolling doesn't redisplay subtitles Kirben defect normal Engine: SCUMM
#841 voice versus subtitles Kirben defect normal Engine: AGOS
#851 SIMON: Introduction crash with French version Kirben defect normal Engine: AGOS
#877 MM: Tape player keeps playing the tape Kirben defect normal Engine: SCUMM
#901 scummvm doesn't start without glide supporting system Kirben defect normal Port: Win32
#902 Slow draw on map/detail screens Kirben defect normal Engine: SCUMM
#913 ZAK: Zak stops playing kazoo when walking Kirben defect normal Engine: SCUMM
#926 LOOM: Music doesn't work on floppy *and* cd version Kirben defect normal Engine: SCUMM
#991 LOOM: Glitches in Hetchel's flight Kirben defect normal Engine: SCUMM
#995 LOOMCD: Voice goes out-of-sync when you cast fear Kirben defect normal Engine: SCUMM
#1015 MM: any kaypad input is correct. Kirben defect normal Engine: SCUMM
#1035 Zak: wrong characters for german 'umlaute' Kirben defect normal Engine: SCUMM
#1072 Simon1 wrong german keys Kirben defect normal Engine: AGOS
#1073 SIMON1: Brief freeze when examining rusty bucket Kirben defect normal Engine: AGOS
#1109 LOOMCD: no sound/music Kirben defect normal Engine: SCUMM
#1114 SIMON1: Cannot encode Simon.WAV as MP3 Kirben defect normal Engine: AGOS
#1172 SIMON2: two Simons at loan office Kirben defect normal Engine: AGOS
#1177 M1 CD ITA: Room error Kirben defect normal Engine: SCUMM
#1202 &quot;82.lfl not found...&quot; Kirben defect normal Engine: SCUMM
#1213 SIMON1: Copy protection for german version still there Kirben defect normal Engine: AGOS
#1216 MI1: Crash at the beginning of Part 2 Kirben defect normal Engine: SCUMM
#1272 Simon1 Talkie Windows: Can\'t save the game? Kirben defect normal Engine: AGOS
#1289 SIMON2WIN/TALKIE: Speech cut off in speech+text mode Kirben defect normal Engine: AGOS
#1335 SIMON1DOS: Graphical glitchs in castle Kirben defect normal Engine: AGOS
#1411 LOOM FMTOWNS: demo mode activated Kirben defect low Engine: SCUMM
#1414 ZAK AMIGA - Intro credits run too fast Kirben defect normal Engine: SCUMM
#1448 ALL: Config Manager reporting bad values Kirben defect normal Engine: SCUMM
#1477 FT: Crash in junk yard Kirben defect normal Engine: SCUMM
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