#11747 |
Add an option for adding some black bars at the sides and bottom in windowed mode
|
(none)
|
feature request
|
normal
|
Common
|
|
#2062 |
SCUMM: SAM - Crash entering Frog Rock first time (Spanish version)
|
AndywinXp
|
defect
|
low
|
Engine: SCUMM
|
|
#6337 |
SCUMM: COMI - Wrong music cue triggered
|
AndywinXp
|
defect
|
normal
|
Engine: SCUMM
|
|
#6855 |
SCUMM: FT - music stops
|
AndywinXp
|
defect
|
normal
|
Engine: SCUMM
|
|
#10198 |
SCUMM: INDY4: Explored rooms in maze have question marks appear briefly
|
AndywinXp
|
defect
|
normal
|
Engine: SCUMM
|
|
#13619 |
SCUMM: The steel security door in Maniac Mansion
|
AndywinXp
|
feature request
|
normal
|
Engine: SCUMM
|
|
#13645 |
SCUMM: Two missing audio lines in German version of Sam and Max
|
AndywinXp
|
defect
|
normal
|
Engine: SCUMM
|
|
#13646 |
SCUMM: Wrong audio line called in German FT?
|
AndywinXp
|
defect
|
normal
|
Engine: SCUMM
|
|
#13800 |
SCUMM: Ability to trigger the various screensavers manually in Sam & Max
|
AndywinXp
|
feature request
|
normal
|
Engine: SCUMM
|
|
#13948 |
SCUMM: Small problem with original GUI in German MI1 CD
|
AndywinXp
|
defect
|
normal
|
Engine: SCUMM
|
|
#13990 |
SCUMM: COMI chapter screens end too early
|
AndywinXp
|
defect
|
normal
|
Engine: SCUMM
|
|
#14007 |
SCUMM: Airport music glitches in ZAK
|
AndywinXp
|
defect
|
normal
|
Engine: SCUMM
|
|
#14008 |
SCUMM: Audio track restarts after leaving bedroom first time in ZAK
|
AndywinXp
|
defect
|
normal
|
Engine: SCUMM
|
|
#14049 |
SCUMM: Sync issues in FT intro
|
AndywinXp
|
defect
|
normal
|
Engine: SCUMM
|
|
#14050 |
SCUMM: Cut off line in FT
|
AndywinXp
|
defect
|
normal
|
Engine: SCUMM
|
|
#14344 |
SWORD2: Can't detect Steam edition shipped with the remaster
|
AndywinXp
|
defect
|
high
|
Engine: Sword2
|
|
#14345 |
SWORD1: Can't detect Steam edition shipped with the Director's Cut
|
AndywinXp
|
defect
|
high
|
Engine: Sword1
|
|
#11351 |
3DS: Attempting to apply GUI themes besides the default one causes a stack overflow
|
BallM4788
|
defect
|
normal
|
Ports
|
|
#9983 |
LURE: Lure of the Temptress - Russian translation support
|
Corak667
|
feature request
|
normal
|
Engine: Lure
|
|
#10355 |
TINSEL: Discworld russian PRCA (Old-Games.RU) translation support
|
Corak667
|
feature request
|
normal
|
Engine: Tinsel
|
|
#2954 |
GOB2: can't take objects
|
DrMcCoy
|
defect
|
normal
|
Engine: Gob
|
|
#2955 |
GOB2: SFX <-> SPEECH switch?
|
DrMcCoy
|
defect
|
normal
|
Engine: Gob
|
|
#3041 |
WEEN: Opening the notepad can cause the game to exit
|
DrMcCoy
|
defect
|
normal
|
Engine: Gob
|
|
#3052 |
GOB2: No "jokers" in CD version (1.01)
|
DrMcCoy
|
defect
|
normal
|
Engine: Gob
|
|
#3060 |
GOB2: Game freeze
|
DrMcCoy
|
defect
|
normal
|
Engine: Gob
|
|
#3091 |
GOB2: wrong detection
|
DrMcCoy
|
defect
|
normal
|
Engine: Gob
|
|
#3154 |
GOB3: Not enough time to get Xina's ancestor's slipper
|
DrMcCoy
|
defect
|
normal
|
Engine: Gob
|
|
#3175 |
GOB2: Wreck/mermaid scene, Fingus is not catapulted up.
|
DrMcCoy
|
defect
|
normal
|
Engine: Gob
|
|
#3370 |
WEEN: graphic glitch in the bridge cutscene
|
DrMcCoy
|
defect
|
normal
|
Engine: Gob
|
|
#3397 |
GOB3: level winnable without actions required
|
DrMcCoy
|
defect
|
normal
|
Engine: Gob
|
|
#3399 |
GOB3: water animation speedup when open inventory
|
DrMcCoy
|
defect
|
normal
|
Engine: Gob
|
|
#3501 |
GOB2: Graphics distortion on the Guards location
|
DrMcCoy
|
defect
|
normal
|
Engine: Gob
|
|
#3615 |
GOB: Engine crashes on startup (Amiga)
|
DrMcCoy
|
defect
|
normal
|
Engine: Gob
|
|
#3648 |
Lost in time CD - no speech
|
DrMcCoy
|
defect
|
normal
|
Engine: Gob
|
|
#3706 |
GOB: Bargon Attack - stuck at garage
|
DrMcCoy
|
defect
|
normal
|
Engine: Gob
|
|
#3742 |
WOODRUFF: Bluxtre nut gone when left on the ground
|
DrMcCoy
|
defect
|
high
|
Engine: Gob
|
|
#3748 |
WOODRUFF: Small gfx glitch
|
DrMcCoy
|
defect
|
normal
|
Engine: Gob
|
|
#3758 |
WOODRUFF: Some Trouble with audio and inventory.
|
DrMcCoy
|
defect
|
normal
|
Engine: Gob
|
|
#3768 |
WOODRUFF: Palette glitch
|
DrMcCoy
|
defect
|
normal
|
Engine: Gob
|
|
#3919 |
Woodruff MD5
|
DrMcCoy
|
defect
|
normal
|
Engine: Gob
|
|
#3921 |
WOODRUFF: No text displayed in menu with Italian Language
|
DrMcCoy
|
defect
|
normal
|
Engine: Gob
|
|
#4386 |
Checksums for Steam versions of Loom, The Dig and Indy 3 & 4
|
DrMcCoy
|
defect
|
normal
|
Engine: SCUMM
|
|
#4491 |
WOODRUFF: GFX Glitches
|
DrMcCoy
|
defect
|
low
|
Engine: Gob
|
|
#4518 |
GOB: Character sprites partially disappearing in Gobliiins
|
DrMcCoy
|
defect
|
normal
|
Engine: Gob
|
|
#4521 |
GOB: Gobliiins/Windows, Items missing on level 19
|
DrMcCoy
|
defect
|
normal
|
Engine: Gob
|
|
#4619 |
GOB3: Mandolin already present at chessboard
|
DrMcCoy
|
defect
|
normal
|
Engine: Gob
|
|
#5316 |
Lost In Time: Invalid files marked as missing
|
DrMcCoy
|
defect
|
normal
|
Engine: Gob
|
|
#6778 |
Game crash: Full Throttle on ScummVM 1.7.0 for MorphOS
|
DrMcCoy
|
defect
|
normal
|
Engine: SCUMM
|
|
#6952 |
Lost in Time missing in gamelist
|
DrMcCoy
|
defect
|
normal
|
Engine: Gob
|
|
#6960 |
GOB3 - Impossible to Read page of Magic Book for make "Potion of wings"
|
DrMcCoy
|
defect
|
normal
|
Engine: Gob
|
|
#7534 |
Gobliiins - Change game description
|
DrMcCoy
|
feature request
|
normal
|
Engine: Gob
|
|
#7845 |
Legend of Djel
|
DrMcCoy
|
feature request
|
normal
|
--Other--
|
|
#13821 |
SCUMM: FLAC support (.SOF) is broken for Full Throttle
|
DrUm78
|
defect
|
normal
|
Engine: SCUMM
|
|
#9822 |
16 Bit games broken on Raspberry Pi 3
|
GordLacey
|
defect
|
normal
|
Ports
|
|
#11136 |
ScummVM is not compatable with MacOS 10.15 Catalina Beta
|
HunterAhlquist
|
defect
|
high
|
Port: Mac OS X
|
|
#235 |
WIDELY variable problem
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
|
#343 |
SIMON: Incorrect mouth movements
|
Kirben
|
defect
|
normal
|
Engine: AGOS
|
|
#344 |
SIMON: Incorrect position/movement
|
Kirben
|
defect
|
normal
|
Engine: AGOS
|
|
#495 |
SIMON2: no item names
|
Kirben
|
defect
|
normal
|
Engine: AGOS
|
|
#549 |
SIMON1WIN: Fatal crash on load.
|
Kirben
|
defect
|
normal
|
Engine: AGOS
|
|
#641 |
SIMON: Strange percussion in "Oaf" music
|
Kirben
|
defect
|
normal
|
Engine: AGOS
|
|
#702 |
simon2: 30 sec delay/hang
|
Kirben
|
defect
|
normal
|
Engine: AGOS
|
|
#822 |
SAM: screen scrolling doesn't redisplay subtitles
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
|
#841 |
voice versus subtitles
|
Kirben
|
defect
|
normal
|
Engine: AGOS
|
|
#851 |
SIMON: Introduction crash with French version
|
Kirben
|
defect
|
normal
|
Engine: AGOS
|
|
#877 |
MM: Tape player keeps playing the tape
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
|
#901 |
scummvm doesn't start without glide supporting system
|
Kirben
|
defect
|
normal
|
Port: Win32
|
|
#902 |
Slow draw on map/detail screens
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
|
#913 |
ZAK: Zak stops playing kazoo when walking
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
|
#926 |
LOOM: Music doesn't work on floppy *and* cd version
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
|
#991 |
LOOM: Glitches in Hetchel's flight
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
|
#995 |
LOOMCD: Voice goes out-of-sync when you cast fear
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
|
#1015 |
MM: any kaypad input is correct.
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
|
#1035 |
Zak: wrong characters for german 'umlaute'
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
|
#1072 |
Simon1 wrong german keys
|
Kirben
|
defect
|
normal
|
Engine: AGOS
|
|
#1073 |
SIMON1: Brief freeze when examining rusty bucket
|
Kirben
|
defect
|
normal
|
Engine: AGOS
|
|
#1109 |
LOOMCD: no sound/music
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
|
#1114 |
SIMON1: Cannot encode Simon.WAV as MP3
|
Kirben
|
defect
|
normal
|
Engine: AGOS
|
|
#1172 |
SIMON2: two Simons at loan office
|
Kirben
|
defect
|
normal
|
Engine: AGOS
|
|
#1177 |
M1 CD ITA: Room error
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
|
#1202 |
"82.lfl not found..."
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
|
#1213 |
SIMON1: Copy protection for german version still there
|
Kirben
|
defect
|
normal
|
Engine: AGOS
|
|
#1216 |
MI1: Crash at the beginning of Part 2
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
|
#1272 |
Simon1 Talkie Windows: Can\'t save the game?
|
Kirben
|
defect
|
normal
|
Engine: AGOS
|
|
#1289 |
SIMON2WIN/TALKIE: Speech cut off in speech+text mode
|
Kirben
|
defect
|
normal
|
Engine: AGOS
|
|
#1335 |
SIMON1DOS: Graphical glitchs in castle
|
Kirben
|
defect
|
normal
|
Engine: AGOS
|
|
#1411 |
LOOM FMTOWNS: demo mode activated
|
Kirben
|
defect
|
low
|
Engine: SCUMM
|
|
#1414 |
ZAK AMIGA - Intro credits run too fast
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
|
#1448 |
ALL: Config Manager reporting bad values
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
|
#1477 |
FT: Crash in junk yard
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
|
#1524 |
SAM: Stuttering speech (Also DOTT)
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
|
#1583 |
SMUSH: Slowdown during smush playback
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
|
#1599 |
FOTAQ: Saving
|
Kirben
|
defect
|
normal
|
Engine: Queen
|
|
#1642 |
INDY3 Problem unlocking grey Uniform
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
|
#1658 |
DOTT: voice problem
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
|
#1660 |
INDY 3 : Crash in nazi's castle
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
|
#1678 |
Choppy Audio on Maniac Mansion Enhanced
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
|
#1681 |
MI2: Bypassing speech at Dread's gives weird results
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
|
#1687 |
OSD doesn't work anymore
|
Kirben
|
defect
|
normal
|
Graphics
|
|
#1688 |
"room 28 not in room 28"
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
|