GOB2: SFX <-> SPEECH switch?
|Reported by:||(none)||Owned by:||DrMcCoy|
ScummVM 0.10.0svn (Dec 20 2006 10:32:56)
Features compiled in: Vorbis FLAC MP3 zLib MPEG2
OK, here's the problem:
I have changed (global, for all games) the SFX
volume to be lower than,
SPEECH and upped the volume of SPEECH to be able
to catch every funny line and every joke there is.
These are my settings
Now with Gobliins 2 it seems that SFX and SPEECH
switched places, because the talking of the two
goblins is far too low to be heared well, otoh the
"walking" (occasional) is far too loud. I always
have to adapt the volume.
Gobliins 2 (CD) English
gcc version 4.0.2 (AmigaOS build 20051012)
Ticket imported from: #1619326. Ticket imported from: bugs/2955.