GOB2: SFX <-> SPEECH switch?
|Reported by:||(none)||Owned by:||DrMcCoy|
ScummVM 0.10.0svn (Dec 20 2006 10:32:56) Features compiled in: Vorbis FLAC MP3 zLib MPEG2
OK, here's the problem: I have changed (global, for all games) the SFX volume to be lower than, SPEECH and upped the volume of SPEECH to be able to catch every funny line and every joke there is.
These are my settings MUSIC: 64 SFX: 128 SPEECH: 256
Now with Gobliins 2 it seems that SFX and SPEECH switched places, because the talking of the two goblins is far too low to be heared well, otoh the "walking" (occasional) is far too loud. I always have to adapt the volume.
Gobliins 2 (CD) English
Amiga OS4 gcc version 4.0.2 (AmigaOS build 20051012)
Ticket imported from: #1619326. Ticket imported from: bugs/2955.