#15037 closed defect (invalid)
SCUMM: Layering problems in front of office in Sam & Max
Reported by: | GermanTribun | Owned by: | AndywinXp |
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Priority: | normal | Component: | Engine: SCUMM |
Version: | Keywords: | ||
Cc: | Game: | Sam and Max |
Description
System: Windows 10
ScummVM: 2.8.0
Game version: German CD
The are layering problems in front of the office of Sam and Max. When standing directly in front of the stairs, Sam's left arm is erased by an invisible box. Meanwhile, when walking to the right, Sam's sprite is drawn on top of the stone railing instead of behind it.
Both instances have screenshots. I also do not know if that is a ScummVM problem, or an original script bug (I don't have the time try try DosBox right now).
Attachments (2)
Change History (6)
by , 7 months ago
Attachment: | scummvm-samnmax-00000.png added |
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by , 7 months ago
Attachment: | scummvm-samnmax-00001.png added |
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comment:1 by , 7 months ago
comment:2 by , 7 months ago
Thanks fusefib for confirming it; I don't think we can do anything about it: if there is this kind of overlap, it means that the z-buffer for the background section is missing, or the box is missing, and these are both things for which we have no control and would be pretty cumbersome to patch.
comment:3 by , 7 months ago
Owner: | set to |
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Resolution: | → invalid |
Status: | new → closed |
comment:4 by , 7 months ago
All right, an error of the original which would be next to impossible to fix and doesn't impede gameplay. Case closed.
Original game behavior when testing with DREAMM.