Opened 13 years ago

Closed 13 years ago

#3399 closed defect (invalid)

GOB3: water animation speedup when open inventory

Reported by: SF/glorifindel Owned by: DrMcCoy
Priority: normal Component: Engine: Gob
Keywords: Cc:
Game: Goblins 3

Description

Hi, I'm using the latest SVN build with the italian Cd version of Goblins 3. In the level in which you are a giant if you open the inventory the water animation will not stop but speed up. (Hope this time is a real bug!)

Ticket imported from: #1789709. Ticket imported from: bugs/3399.

Attachments (1)

gob3cd-it.s03 (17.6 KB ) - added by SF/glorifindel 13 years ago.
Savegame, "giant" level

Download all attachments as: .zip

Change History (3)

by SF/glorifindel, 13 years ago

Attachment: gob3cd-it.s03 added

Savegame, "giant" level

comment:1 by DrMcCoy, 13 years ago

Owner: set to DrMcCoy
Resolution: invalid
Status: newclosed

comment:2 by DrMcCoy, 13 years ago

> (Hope this time is a real bug!)

Actually, not really. :P The original binary in Dosbox does that as well. It's because the water animation is a palette animation and one of the functions the game scripts still call when the inventory is open is also responsible for advancing the palette animation.

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