SCUMM: COMI - Wrong music cue triggered
|Reported by:||SF/andywinxp||Owned by:||AndywinXp|
|Cc:||Game:||Monkey Island 3|
Apart from the fact that digital iMUSE still lacks some features in this game, during the part where I give my membership card to the cabana boy, after the end of the dialog, that catchy music is triggered.
Now, there are two version of that cue: one is baffled, and it sounds like a music being heard in a distance, the other is a standard version
the standard version usually gets triggered when you're actually on the beach, while the muffled one is triggered when you're in the cabana boy room.
The problem is: in the original exe, when you give him the membership card, after the dialogue, the standard cue should trigger, and it goes on when you're in the beach, and when you come back to the cabana, it changes to its muffled version. In ScummVM, after giving him the membership card, after the dialogue, it goes straight to the muffled version, giving an ankward feeling.
ScummVM version: Lastest SVN as of May 23, 2013 Language: English Platform: Win32, Android
Ticket imported from: #3613812. Ticket imported from: bugs/6337.
Change History (5)
comment:3 by , 7 months ago
|Summary:||COMI: Wrong music cue triggered → SCUMM: COMI - Wrong music cue triggered|