Opened 17 years ago

Closed 17 years ago

Last modified 17 years ago

#3052 closed defect (invalid)

GOB2: No "jokers" in CD version (1.01)

Reported by: eriktorbjorn Owned by: DrMcCoy
Priority: normal Component: Engine: Gob
Version: Keywords: script
Cc: Game: Gobliins 2

Description

Latest SVN snapshot. Multi-language CD version, 1.01

The "jokers" feature, which is supposed to give in-game hints, doesn't seem to be working. Everywhere I try it, I'm told I don't have any jokers there.

Other than that, the game seems to work flawlessly. Though where I'm stuck right now, it's hard to tell if there's a bug or a feature. :-)

Ticket imported from: #1657463. Ticket imported from: bugs/3052.

Change History (5)

comment:1 by eriktorbjorn, 17 years ago

Owner: set to DrMcCoy

comment:2 by DrMcCoy, 17 years ago

Resolution: invalid
Status: newclosed

comment:3 by DrMcCoy, 17 years ago

That's normal behaviour for the CD version (check with dosbox, if you don't believe me).

comment:4 by eriktorbjorn, 17 years ago

I'll have to take your word for it, because all I get in DOSbox is a black screen. Some issue with CD audio, perhaps.

The manual claims that it works, of course... but then again, it also claims there's a copy protection test for Gobliiins and/or Gobliins 2, so it may not be *entirely* accurate. :-)

comment:5 by DrMcCoy, 17 years ago

I had to grab the contents of the CD with cdrdao to bin/toc, convert the toc to cue and point dosbox to that (with "imgmount"). I also remember swapping the byte order of the audio track with head, tail, sox and cat on the raw bin, but I can't remember whether that was really neccessary...

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