Opened 17 years ago

Closed 17 years ago

Last modified 13 years ago

#343 closed defect (invalid)

SIMON: Incorrect mouth movements

Reported by: SF/madshi Owned by: Kirben
Priority: normal Component: Engine: AGOS
Keywords: Cc:
Game: Simon the Sorcerer 1

Description

Sometimes Simon moves his mouth, even though
another one is talking. E.g. I noticed it when the magic
mirror speaks or in the phone call in the last scene with
Sordid. Then in other situations someone is speaking,
but the mouth does NOT move. Most of the time it's
correct, but here and then it's not. And it's clearly not a
timing/delay problem. It's a logical problem, I'm quite
sure of that.

Ticket imported from: #580973. Ticket imported from: bugs/343.

Change History (9)

comment:1 by SF/madshi, 17 years ago

Newest daily build, Simon1Win, win32, talkie.

comment:2 by Kirben, 17 years ago

Does this one still occur ?

comment:3 by SF/madshi, 17 years ago

It's still there, but I tested it with the original simon exe and
at least in one scene it's the same bug there (didn't test the
other scenes). So it seems that it's a bug in Simon itself, not
in ScummVM. So I think you can close this bug report. Sorry
for the false alarm.

comment:4 by Kirben, 17 years ago

Owner: set to Kirben
Status: newclosed

comment:5 by Kirben, 17 years ago

Component: Engine: AGOS
Game: Simon the Sorcerer 1
Keywords: script removed
Owner: Kirben removed
Status: closednew

comment:6 by Kirben, 17 years ago

Component: Engine: AGOS
Game: Simon the Sorcerer 2
Resolution: invalid
Status: newclosed

comment:7 by Kirben, 17 years ago

Owner: set to Kirben

comment:8 by fingolfin, 15 years ago

Component: Engine: AGOSEngine: AGI
Game: Simon the Sorcerer 2Space Quest 2

comment:9 by Kirben, 13 years ago

Component: Engine: AGIEngine: AGOS
Game: Space Quest 2Simon the Sorcerer 1
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