#14007 closed defect (invalid)

SCUMM: Airport music glitches in ZAK

Reported by: GermanTribun Owned by: AndywinXp
Priority: normal Component: Engine: SCUMM
Version: Keywords:
Cc: Game: Zak McKracken


System: Windows 10 x64
ScummVM: Newest 2.7.0git
Game Versions: Amiga and FM-Towns

The presence of the cult dancers (SanFancisco and Miami) creates sound problems on two versions of Zak. Normal behavior, as observed in all other ports, is, that while the dance is going on, the dancing music is played, but not the airport music.

-On the Amiga, it's an original engine bug that the airport music plays while the dancing music is heard as well, causing both to mix unpleasently.

-The same happens on the FM-Towns, and it's unknown if that is original FM-Towns behavior, since the airport music is a CD track and the dancing music is treated as a sound effect. However, correct behavior should here also be that the airport music doesn't play while the dance is going on (if it's technically even possible).

Change History (1)

comment:1 by AndywinXp, 16 months ago

Owner: set to AndywinXp
Resolution: invalid
Status: newclosed

The "dancing music" is just a tambourine sound effect played by the script at various intervals, so it makes sense that it plays ABOVE the airport music, something which the Amiga and FM-Towns version originally do (and we correctly replicate that).

If anything, it's because of a technical limitation that the other versions don't do that...


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