#301 |
MI2: Music after loading a save
|
eriktorbjorn
|
defect
|
normal
|
Engine: SCUMM
|
|
#302 |
Sound unsynced : Hogie on roof
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#303 |
Sound unsynced : Bernard on roof
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#304 |
Sound unsynced : Laverne on roof
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#305 |
ZAK256: Broken Fuse on mars
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#306 |
Cannot compile scummvm with GCC 3.1
|
SF/ender
|
defect
|
normal
|
Port: Linux
|
|
#307 |
simon1dos: linux path case sensitive bug
|
SF/ender
|
defect
|
low
|
Engine: AGOS
|
|
#308 |
ScummVM crashes before game loading game
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#309 |
DC: German version of MI1 doesn't start!
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#310 |
No file menu on Casio BE300 (save/load)
|
SF/ender
|
defect
|
normal
|
Port: WinCE
|
|
#311 |
MI2: Voodoo Elevator Lock Up (PocketSCUMM?)
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#312 |
DOTT crashes when adding soap
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#313 |
FOA: Crash at Cretan ruin
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#314 |
DOTT : Cannot part objects
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#315 |
DOTT : Maniac Mansion Sub Game
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#316 |
MI2 (Amiga Version): Actor sprites incorrectly drawn
|
fingolfin
|
defect
|
low
|
Engine: SCUMM
|
|
#317 |
LOOM: Masking Problems
|
|
defect
|
low
|
Engine: SCUMM
|
|
#318 |
Sound FX & voice out of sync in DOTT&SAM
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#319 |
DOTT: Crash when using VCR
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#320 |
DOTT: Crash when pluging in extension cord
|
|
defect
|
normal
|
Engine: SCUMM
|
|
#321 |
Ctrl-Z <> Ctrl-Y
|
SF/ender
|
defect
|
normal
|
GUI
|
|
#322 |
SIMON: sound not in sync
|
Kirben
|
defect
|
normal
|
Engine: AGOS
|
|
#323 |
SIMON: german umlauts
|
Kirben
|
defect
|
low
|
Engine: AGOS
|
|
#324 |
simon1dos doesn\'t work
|
|
defect
|
normal
|
Engine: AGOS
|
|
#325 |
SIMON: english text in german version
|
Kirben
|
defect
|
normal
|
Engine: AGOS
|
|
#326 |
Simon1: Wrong talkie sentence
|
|
defect
|
normal
|
Engine: AGOS
|
|
#327 |
game freezes, claims device is in use
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#328 |
SIMON: Barbarian overdrawn
|
Kirben
|
defect
|
low
|
Engine: AGOS
|
|
#329 |
Error on Monkey Island addMessageToStack
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#330 |
Declaration Bug in Script_v1.cpp
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#331 |
DOTT: Can't get teeth
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#332 |
SIMON: Can\'t get simon to work
|
SF/ender
|
defect
|
normal
|
Engine: AGOS
|
|
#333 |
SIMON1DOS: Brief freeze when talking to demons
|
Kirben
|
defect
|
normal
|
Engine: AGOS
|
|
#334 |
ALL: Mouse too sensitive in OpenGL mode
|
|
defect
|
low
|
Port: Win32
|
|
#335 |
Random lockups when loading bad games
|
SF/ender
|
defect
|
high
|
Port: Win32
|
|
#336 |
BeOS compilation error
|
fingolfin
|
defect
|
normal
|
Port: BeOS
|
|
#337 |
<Spacebar> in save dialog
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#338 |
MI2 saveload dialog [msvc debug]
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#339 |
MI2: Guybrush facing wrong direction
|
fingolfin
|
defect
|
low
|
Engine: SCUMM
|
|
#340 |
Minor layering problem
|
fingolfin
|
defect
|
normal
|
GUI
|
|
#341 |
SIMON1: Some minor graphical glitches
|
Kirben
|
defect
|
normal
|
Engine: AGOS
|
|
#342 |
SIMON1TALKIE: Voice dialogs overlap quite often
|
Kirben
|
defect
|
normal
|
Engine: AGOS
|
|
#343 |
SIMON: Incorrect mouth movements
|
Kirben
|
defect
|
normal
|
Engine: AGOS
|
|
#344 |
SIMON: Incorrect position/movement
|
Kirben
|
defect
|
normal
|
Engine: AGOS
|
|
#345 |
Zak256: Leslie's CashCard
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#346 |
MI1: Crash during cannibal encounter
|
BenCastricum
|
defect
|
normal
|
Engine: SCUMM
|
|
#347 |
Sam&Max Demo: Inventory graphics glitch
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#348 |
mouse cursor upper left corner bug
|
fingolfin
|
defect
|
normal
|
Graphics
|
|
#349 |
MI1VGA: graphic glitches
|
|
defect
|
low
|
Engine: SCUMM
|
|
#350 |
FOA: Crash during intro with sound (PocketScumm)
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#351 |
LOOMCD: Game crashes (uncompletable)
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#352 |
SAM: Can't get past fishmagnet screen
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#353 |
ZAK256: counter door
|
fingolfin
|
defect
|
low
|
Engine: SCUMM
|
|
#354 |
ZAK256: crash near Mars hostel door
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#355 |
walk in cave (in the labyrinth) loomcd
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#356 |
get back if you can (loomcd)
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#357 |
select me if you can (loomcd)
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#358 |
MI1VGA: No music.
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#359 |
Can`t compile under QNX 6.2
|
fingolfin
|
defect
|
normal
|
Ports
|
|
#360 |
MI1VGA: more graphical glitches
|
fingolfin
|
defect
|
low
|
Engine: SCUMM
|
|
#361 |
MI1 VGA: bad "space bar" dialog colours
|
fingolfin
|
defect
|
normal
|
GUI
|
|
#362 |
hoagie doesn't enter mansion correctly
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#363 |
a test
|
SF/ender
|
defect
|
normal
|
--Other--
|
|
#364 |
this is another test
|
SF/ender
|
defect
|
normal
|
--Other--
|
|
#365 |
Yet Another Test (Tm(
|
SF/ender
|
defect
|
normal
|
--Other--
|
|
#366 |
Pause mode doesn't stop music anymore
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#367 |
ALL: Enter key in save dialog
|
fingolfin
|
defect
|
low
|
GUI
|
|
#368 |
MI2: Bug with dancing skeletons
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#369 |
Sam & Max: "film noir mode"-related bug
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#370 |
MI1VGA: freeing Otis
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#371 |
distorted SFX
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#372 |
Sound dialog bug
|
fingolfin
|
defect
|
normal
|
GUI
|
|
#373 |
FOA: Hang on startup
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#374 |
LOOM wrong pathfinding in latest cvs
|
SF/ender
|
defect
|
blocker
|
Engine: SCUMM
|
|
#375 |
Program crash when I use the Video Tape
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#376 |
squirrel cave crash
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#377 |
FOA: Bad colours for light and shadows
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#378 |
MI1VGA: Missing Music
|
|
defect
|
normal
|
Engine: SCUMM
|
|
#379 |
ALL: Clicking sounds
|
fingolfin
|
defect
|
high
|
Audio
|
|
#380 |
ZAK256: scrolling in labyrinths
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#381 |
ZAK256: airport doors
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#382 |
ALL: mp3 bug when loading a save game
|
|
defect
|
normal
|
Audio
|
|
#383 |
ALL: savegame slot 81 is save only (old GUI)
|
fingolfin
|
defect
|
low
|
GUI
|
|
#384 |
MI1CD: Incorrectly aborted cutscene (no verbs!)
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#385 |
MI2: No music if room transition is too fast
|
eriktorbjorn
|
defect
|
normal
|
Engine: SCUMM
|
|
#386 |
ALL: Changing sound volume cause music to play
|
SF/jamieson630
|
defect
|
normal
|
Engine: SCUMM
|
|
#387 |
SIMON: not wearing beard
|
fingolfin
|
defect
|
normal
|
Engine: AGOS
|
|
#388 |
Infinite loop
|
|
defect
|
normal
|
Engine: SCUMM
|
|
#389 |
ALL: GUI makes objects disappear
|
fingolfin
|
defect
|
low
|
GUI
|
|
#390 |
ZAK256: using the bus to airport
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#391 |
ZAK256: save game while leaving the bus
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#392 |
Objects overlapping text.
|
|
defect
|
normal
|
Engine: SCUMM
|
|
#393 |
Sound effects out of sync.
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#394 |
Weird widgets in the ingame GUI.
|
|
defect
|
normal
|
Engine: SCUMM
|
|
#395 |
new gui and command line errors
|
fingolfin
|
defect
|
normal
|
GUI
|
|
#396 |
ZAK256: wrong palette in savegame @bermu
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#397 |
Inventory in The Dig
|
|
defect
|
normal
|
Engine: SCUMM
|
|
#398 |
Music Problems in The Dig
|
|
defect
|
normal
|
Engine: SCUMM
|
|
#399 |
Dialogue in the Dig
|
|
defect
|
normal
|
Engine: SCUMM
|
|
#400 |
Graphical error in The Dig
|
|
defect
|
normal
|
Engine: SCUMM
|
|