Random lockups when loading bad games
|Reported by:||SF/quietust||Owned by:||SF/ender|
Running under Windows 2000 SP2.
This has happened to me 3 times so far, once with 0.2.0 and twice with various CVS snapshots (whose version numbers I do not recall).
Upon attempting to run the program (either with a working game, a non-working game, or a game it doesn't even recognize), ScummVM locked the system hard - the hard drive light was on solid, yet there was no disk activity, and the mouse and keyboard stopped responding, forcing me to push the reset button. The last time this happened, I was running as a user with 'Power User' privileges (as opposed to Administrative privileges), and it still managed to lock the system.
I observed the lockups when attempting to run Amiga Monkey1 and Amiga Indy3 (which are both apparently unsupported) with various settings.
All 3 times it happened, it locked almost immediately after the ScummVM window opened, but before it could print any error messages. Also, I had successfully run other games within ScummVM before having this problem. After rebooting, attempting to re-run the games that had caused the lockups would work 'properly' (i.e. would run the game or error out gracefully).
The problem is rather rare (I suspect it's being triggered by something in SDL.DLL), but no program should *ever* lock Windows 2000 like that (especially when not running with Admin privileges).
Ticket imported from: #579636. Ticket imported from: bugs/335.