Opened 22 years ago

Closed 21 years ago

Last modified 5 years ago

#367 closed defect (outdated)

ALL: Enter key in save dialog

Reported by: SF/kirschsaft Owned by: fingolfin
Priority: low Component: GUI
Version: Keywords:
Cc: Game:


I dont know if it's really a bug or if you want to it to behave like this.

If I press the enter key (or the return key) after entering the name for the save slot, it's not saving the game. It jumps to the next save slot instead.

I can reproduce it with DOTT and SAM, German Talkies. I'm using a CVS build from yesterday, compiled with MingW32.

Ticket imported from: #584919. Ticket imported from: bugs/367.

Change History (10)

comment:1 by SF/kirschsaft, 22 years ago

Priority: normallow

comment:2 by SF/kirschsaft, 22 years ago

Well, it seems I have to correct me a bit. When I press enter it jumps to the line the mouse cursor is pointing at. It seems tha mine coincidentially pointed at the next line.

But it's not saving the game when the cursor points at the save slot I want to use.

comment:3 by fingolfin, 22 years ago

Enter key is mapped to the left mouse button, just as tab is mapped to the right one.

This is not a real bug, more a misfeature. Keyboard steered mouse control conflicts with the edit keys.

comment:4 by fingolfin, 22 years ago

Summary: Enter key in save dialogALL: Enter key in save dialog

comment:5 by fingolfin, 22 years ago

(and note that it works in NewGUI)

comment:6 by (none), 21 years ago

Logged In: NO

Isn't this how it works in the orginal engine anyway?

comment:7 by SF/dfabulich, 21 years ago

No, the original engine allows saving with the enter key at the save dialog.

comment:8 by fingolfin, 21 years ago

NewGUI is now default GUI.

comment:9 by fingolfin, 21 years ago

Owner: set to fingolfin
Resolution: outdated
Status: newclosed

comment:10 by digitall, 5 years ago

Component: --Unset--GUI
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