Custom Query (8256 matches)

Filters
 
Or
 
  
 
Columns

Show under each result:


Results (1 - 100 of 8256)

1 2 3 4 5 6 7 8 9 10 11
Ticket Summary Owner Type Priority Component Version
#6574 SCI: Phantasmagoria - French version defect normal Engine: SCI
#9617 Alt+Enter and other hotkeys are too sensitive defect normal Port: Linux
#9682 GOB: Goblins Quest 3 - graphic issue on first level defect low Engine: Gob
#9805 SCI: GK1: Day 6, Police Station Bug defect normal Engine: SCI
#10804 MADE: Return to Zork FM-TOWNS Unknown Variant defect normal Engine: MADE
#10815 SCI: Incorrect list of supported games defect normal Engine: SCI
#11160 WME: Engine doesn't use correct screenmodes (fullscreen) defect normal Engine: Wintermute
#11163 SCI: Hoyle 4 - Invalid arithmetic operation defect normal Engine: SCI
#11942 MYST3: Game doesn't start if subtitles is enabled defect normal Engine: Myst3
#12632 TRECISION: Crashes when going into first building defect normal Engine: Trecision
#12636 WME3D: Alpha Polaris - crash when cycling through available shadow types defect low Engine: Wintermute
#12646 PORTS: MACOS: Mac OS loss of mouse focus with OpenGL defect normal Port: Mac OS X
#12703 Unknown game variant for tony (Spanish Translation not detected) feature request normal Engine: Tony
#12838 DIRECTOR: Box appears where é should be when loading aamn-demo-mac defect normal Engine: Director
#12972 AGS: Text outline does not work for accented/special characters defect normal Engine: AGS
#12982 AGS: Issue with pop-up graphics and texts (multiple games affected) defect normal Engine: AGS
#13435 GUI: Placeholder titles in gamelist? defect normal Common
#13436 AGS: Maniac Mansion Deluxe - Excessive movement on iOS/Android defect normal Engine: AGS
#13972 GOB: Unknown Adibou version (Adi Jnr.) defect normal Engine: Gob
#14475 AGS: Flickering at top of screen while moving in Washington Square (blackwell1) defect normal Engine: AGS
#14641 BACKENDS: PS3: ScummVM 2.7.1 crashes the entire OS defect high Port: PS3
#14648 SWORD1: French translation game variant for sword1 defect high Engine: Sword1
#18 Crash on LE CPUs with alignement issues defect normal Port: WinCE
#32 Strange slowness defect normal Engine: SCUMM
#34 samnmax background problem (demo is ok!) defect normal Engine: SCUMM
#38 Strange slowness (repost) defect normal Port: BeOS
#41 Monkey 2 CD defect normal Engine: SCUMM
#42 No sound effect in latest CVS defect normal Engine: SCUMM
#45 crash when picking up shovel in MI2 defect normal Engine: SCUMM
#47 Object priorities bug defect normal Engine: SCUMM
#450 Build error defect normal Port: Linux
#556 INDY3: Brunwald bug on my system. defect normal Engine: SCUMM
#775 SAM: Highway Surfing game hangs at end defect normal Engine: SCUMM
#804 MI1VGA - Crash at Scumm Bar defect normal Engine: SCUMM
#810 MI2: Random Crashes after short while defect normal Engine: SCUMM
#935 BASS CD no text+audio reselection defect normal Engine: Sky
#952 BASS French subtitles: "ŕ" problems defect normal Engine: Sky
#953 BASS: Crash when quitting while quitting defect normal Engine: Sky
#959 BASS: fnRestartGame() defect normal Engine: Sky
#963 Floppy intro: minor gfx glitch defect normal Engine: Sky
#964 Game speed slider in F5 menu doesn't work defect normal Engine: Sky
#966 music toggle button in F5 menu doesn't work defect normal Engine: Sky
#968 Inventory descriptions missing defect normal Engine: Sky
#969 Text width exceeded defect normal Engine: Sky
#1011 BaSS Reproducable Crash defect normal Engine: Sky
#1013 Bus error on startup (FreeBSD) defect normal Engine: Sky
#1027 Talking characters stay at last frame defect normal Engine: Sky
#1033 SKY: Suspicious memory access in RNC decoder defect normal Engine: Sky
#1040 German umlauts on LINC terminal defect normal Engine: Sky
#1047 CD version italian menu glitch defect normal Engine: Sky
#1106 BASS - Cannot perform actions when already at action locatio defect normal Engine: Sky
#1110 BASS (CD): Incorrect line skipping defect normal Engine: Sky
#1113 Audio volume levels ignored defect normal Engine: Sky
#1120 BASS freezing when using hook on sign (Pocket PC) defect normal Engine: Sky
#1130 Unable to select items in Inventory (Full Screen mode Only!) defect normal Engine: Sky
#1133 Adlib music stops when mousing over inventory defect normal Engine: Sky
#1140 Agent Eduardo Dialogue doesn't appear - game unfinishable defect normal Engine: Sky
#1143 Background sounds are not restarted when loading saved game defect normal Engine: Sky
#1173 BASS crashes after entering 4th room. defect normal Engine: Sky
#1275 Broken "Screenshots" link on web site defect normal Web
#1279 Adlib music stops during browsing the inventory defect normal Engine: Sky
#1282 BASS won't start unless music driver chosen defect normal Engine: Sky
#1306 FT : Crash when following bunnies defect normal Engine: SCUMM
#1387 FT: sound not init correctly defect normal Engine: SCUMM
#1409 FOTAQ: Crashes shortly after knocking guy down at Plane defect normal Engine: Queen
#1632 DIG: SDL parachutes in power room defect high Engine: SCUMM
#1696 BS1: Crash when talking about the Ghost "Maguire" defect high Engine: Sword1
#1777 I4/ZAK/MM: amiga games not detected properly defect normal Engine: SCUMM
#1780 SCUMM: Invalid write when drawing charset to background defect normal Engine: SCUMM
#1804 game hangs when foster path busy defect normal Engine: Sky
#1844 SKY: Three compile warnings defect normal Engine: Sky
#2159 FT: Crashes to ScummVM console defect normal Engine: SCUMM
#2241 MI2 VGA: Part of the music seems to die intermittently defect low Engine: SCUMM
#2252 DOTT: "ERROR: no parts available" defect normal Engine: SCUMM
#2263 BS1: savegame name text input ignores keypresses defect normal Engine: Sword1
#2308 ITE: Odd Sound in Tychos House (XMIDI/MT-32 related?) defect normal Engine: SAGA
#2783 OGG Speech doesn't work in ver 0.9 for WinXP defect normal Engine: SCUMM
#3312 SCUMM: Compilation problem in gfx.cpp defect normal Engine: SCUMM
#3591 COMI: Glitch when turning pages in recipe book defect low Engine: SCUMM
#3690 AGI: Fan(Caitlyn) - Script errors(?) - original game bugs(?) defect low Engine: AGI
#3698 AGI: Fan(Hobbits) - Game stuck after intro defect low Engine: AGI
#3699 AGI: Fan(Hobbits) - Game logic flawed defect low Engine: AGI
#3860 DW: german CD version MD5 defect normal Engine: Tinsel
#3932 SCUMM: saving a game will play music before finishing defect normal Engine: SCUMM
#4454 RTZ: Graphical glitch in the swamp. defect normal Engine: MADE
#4542 PSP: T7G poor performance defect blocker Engine: Groovie
#4586 crash when starting Tinsel engine on Solaris/SPARC defect normal Engine: Tinsel
#4588 DW1: Act 2 Amazon dialog skipping defect high Engine: Tinsel
#4608 AmigaOS4 1.0.0rc1 scummmodern theme not loading defect normal Port: AmigaOS4
#4658 BARGON: Crash in Intro defect normal Engine: Gob
#4691 PSP: KYRA broken defect normal Port: PSP
#4725 Using virtual keyboard in menu mutes audio defect normal Audio
#4758 AMIGAOS4: Compiler errors at sci.cpp defect normal Port: AmigaOS4
#4797 General memory leak defect normal Port: PSP
#5183 SCI: SQ5: Graphical glitch after Captain Quirk slips defect normal Engine: SCI
#5191 SCI0/01 parser issues defect normal Engine: SCI
#5269 MOTHERGOOSE CD: Crashing with invalid rects - kCan(t)BeHere defect normal Engine: SCI
#5329 LSL5: Game stuck, in Atlantic City warf defect normal Engine: SCI
#5451 COMMON/BASE/BACKENDS: Code analysis warnings defect normal Ports
#5458 SWORD25: Code analysis warnings defect normal Engine: Sword25
1 2 3 4 5 6 7 8 9 10 11
Batch Modify
Note: See TracBatchModify for help on using batch modify.
Note: See TracQuery for help on using queries.