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Results (801 - 900 of 13969)

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Ticket Summary Owner Type Priority Component Version
#4484 AGI: KQ1: Jumping knight SF/buddha_ defect normal Engine: AGI
#4485 AGI: KQ1: Fast text box SF/buddha_ defect normal Engine: AGI
#4486 AGI: KQ1: Greensleeves always plays. SF/buddha_ defect normal Engine: AGI
#4487 AGI: KQ1: ScummVM Crash SF/buddha_ defect high Engine: AGI
#4528 KQ3: Game Crash When Leaving Tavern as Fly SF/buddha_ defect normal Engine: AGI
#4532 SQ1: Can't look at certain monitors defect normal Engine: AGI
#4539 PSP: AGI games are unbearably slow sev- defect high Engine: AGI
#4541 KQ1: King's text at the start of game flashes by too quickly defect normal Engine: AGI
#4558 GOLDRUSH: Falling off ladder to ledge causes too fast walk sev- defect normal Engine: AGI
#4582 AGI: Crash when saving fallback-matched game lordhoto defect high Engine: AGI
#4612 AGI: Black cauldron save through GMM sev- defect normal Engine: AGI
#4667 CAULDRON: Gfx Priority issue sev- defect normal Engine: AGI
#4668 KQ4 AGI not recognized sev- defect normal Engine: AGI
#4680 MH2: Graphic Glitch at Transamerica Tower sev- defect normal Engine: AGI
#4702 Unlisted MD5 Checksum for Gold Rush! sev- defect normal Engine: AGI
#4741 AGI: Can't click "cancel" in Save/Restore Game Menu eriktorbjorn defect normal Engine: AGI
#4779 LSL1: Crash after using scumm menu save defect high Engine: AGI
#4780 LSL1: unable to save using original GUI defect normal Engine: AGI
#4781 LSL1: Security in blackjack sev- defect normal Engine: AGI
#4787 AGI: (Fan) SQ0 - Sprite (Ego) not erased sev- defect normal Engine: AGI
#4788 AGI: (Fan) SQ0: Animation overdraws text window sev- defect normal Engine: AGI
#4789 AGI: (Fan) SQ0: Text input field overdraws Text window sev- defect normal Engine: AGI
#4790 AGI: Ego partly erased in Load/Save thumbnails sev- defect normal Engine: AGI
#4791 AGI: (Fan) SQ0: Music lost on saving (and loading) sev- defect normal Engine: AGI
#4903 AGI: GR - Crash on start bluegr defect normal Engine: AGI
#4904 AGI: No music with the new MIDI patch sev- defect high Engine: AGI
#4905 AGI (Fan): SQ0 - Ego flickering sev- defect normal Engine: AGI
#4908 AGI: PQ1: Flickering newspaper bluegr defect high Engine: AGI
#4927 SQ2 : Crash when "Examine Order Form" sev- defect normal Engine: AGI
#4928 AGI: SQ2 : Falling Off Log Almost Immediate m-kiewitz defect high Engine: AGI
#4938 Manhunter: New York keyboard unresponsive sev- defect normal Engine: AGI
#5311 SQ1 AGI: keyboard special keys are not functioning properly eriktorbjorn defect high Engine: AGI
#5342 AGI: PCjr Mode Not Default for DOS Games sev- defect blocker Engine: AGI
#5358 AGI: PC Speaker output can not be selected sev- defect normal Engine: AGI
#5364 SQ2: ScummVM hanging on the inventory screen digitall defect normal Engine: AGI
#5386 AGI LSL1: TAB stops working after restart bluegr defect high Engine: AGI
#5397 AGI Mother Goose: No text in speech bubble m-kiewitz defect high Engine: AGI
#5398 AGI Mother Goose: White bar in intro bluegr defect high Engine: AGI
#5399 AGI: KQ4: Intro Text Box glich m-kiewitz defect normal Engine: AGI
#5430 AGI: Code analysis warnings sev- defect normal Engine: AGI
#5480 AGI: Misaligned message box in BC, SQ1, SQ2 sev- defect blocker Engine: AGI
#5520 AGI FAN Bob the Farmboy: Background Priority problem bluegr defect normal Engine: AGI
#5521 AGI FAN Bob the Farmboy: Erroneous cumulation of score bluegr defect normal Engine: AGI
#5522 AGI FAN Bob the Farmboy: Endless loop in outhouse bluegr defect normal Engine: AGI
#5523 AGI FAN Beyond the Titanic 2: Crash on Item Viewing bluegr defect high Engine: AGI
#5526 AGI FAN: Beyond the Titanic 2 - Priority Problem bluegr defect normal Engine: AGI
#5541 AGI: SQ2: Shuttle gets stuck defect normal Engine: AGI
#5585 AGI: Tandy demo bluegr defect normal Engine: AGI
#5600 AGI: Erroneous description on King's Quest 2 Amiga detection bluegr defect normal Engine: AGI
#5605 KQ3: PCSpeaker affects render mode bluegr defect low Engine: AGI
#5617 SQ2 Spanish: MD5 checksums bluegr defect normal Engine: AGI
#5672 AGI: SQ2: Music missing notes eriktorbjorn defect normal Engine: AGI
#5673 AGI: SQ2: Name forgotten after game restart bluegr defect normal Engine: AGI
#5674 AGI: SQ2: Gfx glitch at intro logo "Chapter 2" m-kiewitz defect high Engine: AGI
#5683 AGI: (Fan) SQ0: Animation overdraws some of the text window bluegr defect normal Engine: AGI
#5712 SQ1 Apple IIgs: music problems with game v2.2 defect normal Engine: AGI
#5727 AGI: Predictive Input Dialog digitall defect normal Engine: AGI
#5832 AGI: KQ3: Apple IIgs error at walking plank m-kiewitz defect normal Engine: AGI
#5836 AGI: SQ1/SQ2: problems entering name sev- defect normal Engine: AGI
#5842 AGI: SQ2: Saving allowed in autosave slot 0 from scummvmmenu bluegr defect normal Engine: AGI
#5858 AGI: Manhunter - No ENTER key after Launcher Load m-kiewitz defect high Engine: AGI
#5867 AGI: SQ0 - Scummvm Crash bluegr defect normal Engine: AGI
#5880 LSL1 AGI: Password Glitch bluegr defect normal Engine: AGI
#5885 AGI: Goldrush (Apple iigs) Crash bluegr defect normal Engine: AGI
#5916 AGI-FANMADE: Nick's Quest hangs ScummVM upon starting bluegr defect normal Engine: AGI
#5943 AGI: Predictive keyboard not working properly wjp defect normal Engine: AGI
#6003 Playbook: <SPACE> Not Working in Virtual Keyboard lordhoto defect normal Engine: AGI
#6027 Gold Rush Apple IIGS: crash on first screen defect normal Engine: AGI
#6161 AGI: Manhunter1 Apple IIGS version: cannot play beyond intro bluegr defect normal Engine: AGI
#6179 AGI: Manhunter, NY IIgs - MAD Info does not work m-kiewitz defect normal Engine: AGI
#6219 AGI FANMADE: conflicting variables and game slowed down SF/buddha_ defect normal Engine: AGI
#6229 AGI FANMADE: function slowing down game bluegr defect normal Engine: AGI
#6237 AGI (fan) SQ0: Ego erased too soon on scene switch m-kiewitz defect normal Engine: AGI
#6280 AGI: issetv-command returns only false value wjp defect normal Engine: AGI
#6405 AGI: LSL1 - Fonts differ from the original interpreter... m-kiewitz defect normal Engine: AGI
#6406 AGI: LSL1 - Incorrect screen position for age question text m-kiewitz defect normal Engine: AGI
#6415 AGI (fan) SQ0: Regression on Verbs wjp defect normal Engine: AGI
#6422 AGI: Manhunter - graphical glitch in computer menu m-kiewitz defect normal Engine: AGI
#6737 AGI: Voodoo Girl (Fan) - Scene gets repeatedly reloaded m-kiewitz defect normal Engine: AGI
#6858 AGI: KQ1 PCjr sound lacks volume envelopes criezy defect normal Engine: AGI
#7010 AGI: Fan - 13th Dsiciple (Unknown version) m-kiewitz defect normal Engine: AGI
#7021 AGI: KQ1 IIgs. Scroll text shows repeated characters at the end of ech column m-kiewitz defect normal Engine: AGI
#7026 AGI: IIgs AGI games (or just intros / cutscenes?) run too fast m-kiewitz defect normal Engine: AGI
#7032 AGI: Sorceror's Appraisal: Can`t crush skull sluicebox defect normal Engine: AGI
#7034 AGI: Space Quest 2 priority issue (Apple IIgs only) m-kiewitz defect normal Engine: AGI
#7035 AGI Fanmade no intro sound m-kiewitz defect normal Engine: AGI
#7045 AGI: KQ1 - Graham Facing Away from King after Bowing sluicebox defect normal Engine: AGI
#7046 KQ1AGI: Eagle Does Not Take Graham with Him m-kiewitz defect normal Engine: AGI
#7435 old Sierra Games (AGI & SCI) feature request normal Engine: AGI
#7620 AGI detecting agi mouse sev- feature request normal Engine: AGI
#7627 AGI: MIDI support sev- feature request normal Engine: AGI
#7656 AGI sound volume sev- feature request normal Engine: AGI
#7709 AGI: Proper Tandy 3-Voice/IBM PCjr Sound Support sev- feature request normal Engine: AGI
#7794 AGI inventory items sev- feature request normal Engine: AGI
#7797 Add option to disable in-game cursor ZvikaZ feature request normal Engine: AGI
#7819 AGI: Better error handling for script bugs sev- feature request normal Engine: AGI
#8550 Fixing AGI Game Detection sev- patch normal Engine: AGI
#8596 Revamp of AGI savegame system sev- patch normal Engine: AGI
#8597 AGI: Typo in detection code sev- patch normal Engine: AGI
#8599 AGI: Allow mouse use in save / load dialogs sev- patch normal Engine: AGI
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