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Results (401 - 500 of 13956)

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Ticket Summary Owner Type Priority Component Version
#497 SIMON2: Part of introduction missing Kirben defect normal Engine: AGOS
#535 MONKEY1: Half of screen shows as previous room Kirben defect normal Engine: SCUMM
#541 SIMON2: Simon stops responding Kirben defect blocker Engine: AGOS
#542 SIMON: Extreme slow down at game end Kirben defect normal Engine: AGOS
#549 SIMON1WIN: Fatal crash on load. Kirben defect normal Engine: AGOS
#555 SIMON1DOS/TALKIE: Hidden inventory arrows Kirben defect normal Engine: AGOS
#628 DOTT: Speech bug Kirben defect normal Engine: SCUMM
#641 SIMON: Strange percussion in "Oaf" music Kirben defect normal Engine: AGOS
#647 SIMON2: Hat & Porridge Kirben defect high Engine: AGOS
#702 simon2: 30 sec delay/hang Kirben defect normal Engine: AGOS
#703 simon2: text going too fast Kirben defect normal Engine: AGOS
#712 SAM: Crashes computer Kirben defect normal Engine: SCUMM
#799 Simon1and2 Italian Version - Minor bug on codetable & speed? Kirben defect low Engine: AGOS
#822 SAM: screen scrolling doesn't redisplay subtitles Kirben defect normal Engine: SCUMM
#827 MI2: Graphic glitches in Amiga version Kirben defect low Engine: SCUMM
#841 voice versus subtitles Kirben defect normal Engine: AGOS
#850 voice versus subtitles Kirben defect normal Engine: AGOS
#851 SIMON: Introduction crash with French version Kirben defect normal Engine: AGOS
#864 MANIAC/ZAK: Verbs shown during keypads Kirben defect normal Engine: SCUMM
#877 MM: Tape player keeps playing the tape Kirben defect normal Engine: SCUMM
#885 COMI: Wally's Fake piratehook still on ground after pick up Kirben defect low Engine: SCUMM
#891 LOOM: gfx glitch when leaving Lady Cygna's gravestone Kirben defect normal Engine: SCUMM
#896 MONKEYEGA: Palette wrong in some locations Kirben defect low Engine: SCUMM
#901 scummvm doesn't start without glide supporting system Kirben defect normal Port: Win32
#902 Slow draw on map/detail screens Kirben defect normal Engine: SCUMM
#913 ZAK: Zak stops playing kazoo when walking Kirben defect normal Engine: SCUMM
#926 LOOM: Music doesn't work on floppy *and* cd version Kirben defect normal Engine: SCUMM
#974 MM: No Ending dialogue Kirben defect normal Engine: SCUMM
#986 LOOM: Distaff looks bizarre when restoring from save Kirben defect normal Engine: SCUMM
#988 LOOM/CD: Dialogue gets messed up during Rusty conversation Kirben defect normal Engine: SCUMM
#989 LOOM: Stoke keeps moving his mouth while you respond Kirben defect normal Engine: SCUMM
#991 LOOM: Glitches in Hetchel's flight Kirben defect normal Engine: SCUMM
#995 LOOMCD: Voice goes out-of-sync when you cast fear Kirben defect normal Engine: SCUMM
#999 LOOMCD: credits freeze Kirben defect normal Engine: SCUMM
#1000 FOA/MI2 (Amiga) Palette issues Kirben defect normal Engine: SCUMM
#1005 INDY3EGA: Speech text black for one guard in castle Kirben defect normal Engine: SCUMM
#1008 INDY3EGA: Amiga - music timer running way too fast Kirben defect normal Engine: SCUMM
#1015 MM: any kaypad input is correct. Kirben defect normal Engine: SCUMM
#1018 ZAK: wrong colors in seattle cave Kirben defect normal Engine: SCUMM
#1024 ZAK: "Switch" verb appears too early Kirben defect normal Engine: SCUMM
#1026 LOOM: closing credits flicker Kirben defect low Engine: SCUMM
#1029 SIMON1DOS: Fatal crashes with French version Kirben defect normal Engine: AGOS
#1031 ZAK: Lotto numbers never picked Kirben defect high Engine: SCUMM
#1032 ZAK: Zak without a body Kirben defect normal Engine: SCUMM
#1035 Zak: wrong characters for german 'umlaute' Kirben defect normal Engine: SCUMM
#1043 Zak: No tram sequence Kirben defect normal Engine: SCUMM
#1045 [SIMON 1 & 2] No fullscreen Kirben defect normal Engine: AGOS
#1048 SIMON1WIN: Incorrect dialogue for action Kirben defect normal Engine: AGOS
#1050 INDY3EGA Amiga - Intro regression Kirben defect normal Engine: SCUMM
#1064 DOTT: Actor glides instead of walks (regression) Kirben defect low Engine: SCUMM
#1069 SIMON2: Amiga CD32 Talkie Kirben defect normal Engine: AGOS
#1072 Simon1 wrong german keys Kirben defect normal Engine: AGOS
#1073 SIMON1: Brief freeze when examining rusty bucket Kirben defect normal Engine: AGOS
#1075 SIMON2DOS: Copy Protection text disappears Kirben defect normal Engine: AGOS
#1076 SIMON1: Golum Ring causes graphic glitches Kirben defect normal Engine: AGOS
#1084 FT: Talking choice menu causes overlapped actors to flicker Kirben defect normal Engine: SCUMM
#1085 INDY3EGA: Text disappears while scrolling (Donovan cutscene) Kirben defect normal Engine: SCUMM
#1091 SAM: Conroy doesn't stop singing when escaping cutscene Kirben defect normal Engine: SCUMM
#1097 Simon 2 hebrew EXEC Kirben defect normal Engine: AGOS
#1098 SAM: Screen Saver generates warnings Kirben defect low Engine: SCUMM
#1109 LOOMCD: no sound/music Kirben defect normal Engine: SCUMM
#1114 SIMON1: Cannot encode Simon.WAV as MP3 Kirben defect normal Engine: AGOS
#1119 All: Wrong Adlib volumes regression Kirben defect normal Engine: SCUMM
#1121 DOTT: Crash when adding stamp to contract Kirben defect normal Engine: SCUMM
#1157 MI1: SFX crash regression with native midi Kirben defect normal Engine: SCUMM
#1159 MI1: Amiga version hangs with black screen Kirben defect normal Engine: SCUMM
#1162 SAM: missing subtitles in Conroy Bumpus' song Kirben defect normal Engine: SCUMM
#1168 Simon The Sorcerer 1 WIN/DOS detection problem Kirben defect normal Engine: AGOS
#1172 SIMON2: two Simons at loan office Kirben defect normal Engine: AGOS
#1177 M1 CD ITA: Room error Kirben defect normal Engine: SCUMM
#1191 MI1: Crash on church entry Kirben defect normal Engine: SCUMM
#1193 MI1: background color regression Kirben defect normal Engine: SCUMM
#1202 "82.lfl not found..." Kirben defect normal Engine: SCUMM
#1203 MONKEYVGA: No fourth part / hangs at music Kirben defect normal Engine: SCUMM
#1205 MI1: Palette cycling issues Kirben defect normal Engine: SCUMM
#1212 LOOM: German EGA FD doesn't start, not found 82.lfl Kirben defect normal Engine: SCUMM
#1213 SIMON1: Copy protection for german version still there Kirben defect normal Engine: AGOS
#1214 ALL: Ctrl+alt+b opengl switch Kirben defect normal Graphics
#1216 MI1: Crash at the beginning of Part 2 Kirben defect normal Engine: SCUMM
#1218 COMI: Sound problem with Win2K Kirben defect normal Engine: SCUMM
#1222 COMI: Failed assertion when starting the game (regression) Kirben defect normal Engine: SCUMM
#1223 FT: multiple musics playing at the same time Kirben defect normal Engine: SCUMM
#1231 LOOM EGA Demo: native midi (regression) Kirben defect normal Engine: SCUMM
#1234 ZAK: not all verbs are shown... Kirben defect low Engine: SCUMM
#1236 SIMON2MAC: Game not working Kirben defect normal Engine: AGOS
#1260 INDY3TOWNS: Pallette issues in Brunwald Castle? Kirben defect normal Engine: SCUMM
#1272 Simon1 Talkie Windows: Can\'t save the game? Kirben defect normal Engine: AGOS
#1280 SIMON1DOS/TALKIE: Chest disappears at Swampling\'s Kirben defect low Engine: AGOS
#1281 SIMON1DOS/TALKIE: Introduction is different Kirben defect low Engine: AGOS
#1289 SIMON2WIN/TALKIE: Speech cut off in speech+text mode Kirben defect normal Engine: AGOS
#1318 SIMON2WIN: No shadow subtitles in one sequence Kirben defect low Engine: AGOS
#1323 SIMON2DOS/TALKIE: Brief freeze on pirate ship Kirben defect normal Engine: AGOS
#1324 SIMON2TALKIE: Brief freeze in Island Cafe Kirben defect normal Engine: AGOS
#1329 ZAK: Anyone using the tram on mars disappears upon arrival Kirben defect normal Engine: SCUMM
#1332 MM: Green Tentacle not acting properly Kirben defect normal Engine: SCUMM
#1335 SIMON1DOS: Graphical glitchs in castle Kirben defect normal Engine: AGOS
#1365 MI1CD copy protection after restart Kirben defect normal Engine: SCUMM
#1366 MM V1: Dave doesnt stop moving lips Kirben defect normal Engine: SCUMM
#1368 MIVGA: Guybrush shrinks & grows near end of game Kirben defect normal Engine: SCUMM
#1370 MANIAC: Can't water man-eating plant Kirben defect normal Engine: SCUMM
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