#989 closed defect (worksforme)
LOOM: Stoke keeps moving his mouth while you respond
Reported by: | SF/dfabulich | Owned by: | Kirben |
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Priority: | normal | Component: | Engine: SCUMM |
Version: | Keywords: | ||
Cc: | Game: | Loom |
Description
In the attached save, click in the middle of the room. Stoke will say "If it isn't my faithful, TIRELESS apprentice, Rusty Nailbender." and will continue moving his mouth/head while you say "Hello, er, Mr. Stoke" and other lines as well.
Win2K, ScummVM 0.5.0pre-cvs Built on Jul 10 2003 20:29:19.
Ticket imported from: #770044. Ticket imported from: bugs/989.
Attachments (1)
Change History (8)
by , 21 years ago
comment:1 by , 21 years ago
Summary: | Loom EGA: Stoke keeps moving his mouth while you respond → LOOM: Stoke keeps moving his mouth while you respond |
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comment:2 by , 21 years ago
Owner: | set to |
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Resolution: | → fixed |
Status: | new → closed |
comment:3 by , 21 years ago
I can't reproduce the problem with a fresh game, so looks like it has been fixed by some other change...
comment:4 by , 21 years ago
Resolution: | fixed → worksforme |
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comment:5 by , 21 years ago
This is still happening on my system, with a fresh game. ScummVM 0.5.3cvs (Sep 9 2003 11:23:46)
comment:6 by , 21 years ago
I'm still unable to reproduce this problem, Stoke's mouth stops moving before Bobbin says hello and doesn't move again until after the close up. Are you using a graphic filter ?
comment:7 by , 21 years ago
Also exactly which version of Loom {EGA} are you using ? I'm using English PC version of Loom [EGA] for testing.
Saved game right in front of Stoke