Opened 16 years ago

Closed 16 years ago

Last modified 16 years ago

#989 closed defect (worksforme)

LOOM: Stoke keeps moving his mouth while you respond

Reported by: SF/dfabulich Owned by: Kirben
Priority: normal Component: Engine: SCUMM
Keywords: Cc:
Game: Loom

Description

In the attached save, click in the middle of the room.
Stoke will say "If it isn't my faithful, TIRELESS
apprentice, Rusty Nailbender." and will continue moving
his mouth/head while you say "Hello, er, Mr. Stoke" and
other lines as well.

Win2K, ScummVM 0.5.0pre-cvs Built on Jul 10 2003 20:29:19.

Ticket imported from: #770044. Ticket imported from: bugs/989.

Attachments (1)

loom.s03 (57.8 KB ) - added by SF/dfabulich 16 years ago.
Saved game right in front of Stoke

Download all attachments as: .zip

Change History (8)

by SF/dfabulich, 16 years ago

Attachment: loom.s03 added

Saved game right in front of Stoke

comment:1 by fingolfin, 16 years ago

Summary: Loom EGA: Stoke keeps moving his mouth while you respondLOOM: Stoke keeps moving his mouth while you respond

comment:2 by Kirben, 16 years ago

Owner: set to Kirben
Resolution: fixed
Status: newclosed

comment:3 by Kirben, 16 years ago

I can't reproduce the problem with a fresh game, so looks like
it has been fixed by some other change...

comment:4 by Kirben, 16 years ago

Resolution: fixedworksforme

comment:5 by SF/dfabulich, 16 years ago

This is still happening on my system, with a fresh game.
ScummVM 0.5.3cvs (Sep 9 2003 11:23:46)

comment:6 by Kirben, 16 years ago

I'm still unable to reproduce this problem, Stoke's mouth stops
moving before Bobbin says hello and doesn't move again until
after the close up.
Are you using a graphic filter ?

comment:7 by Kirben, 16 years ago

Also exactly which version of Loom {EGA} are you using ?
I'm using English PC version of Loom [EGA] for testing.

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