#1681 |
MI2: Bypassing speech at Dread's gives weird results
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
|
#1682 |
Extract Ogg Issues
|
eriktorbjorn
|
defect
|
normal
|
Tools
|
|
#1684 |
SmushPlayer can crash while using threaded timer
|
aquadran
|
defect
|
normal
|
Engine: SCUMM
|
|
#1685 |
SAM: graphics glitches while talking in snukey's restaurant
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
|
#1686 |
CD: Music continues when leaving a room after loading a save
|
eriktorbjorn
|
defect
|
normal
|
Engine: SCUMM
|
|
#1687 |
OSD doesn't work anymore
|
Kirben
|
defect
|
normal
|
Graphics
|
|
#1688 |
"room 28 not in room 28"
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
|
#1691 |
Scumm crashes at start on Sony TH55
|
|
defect
|
normal
|
Port: PalmOS
|
|
#1692 |
LucasArts classic adventure series CD (PC) *Problem*
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
|
#1693 |
CVS broken since 07/29/04
|
Kirben
|
defect
|
normal
|
Engine: AGOS
|
|
#1694 |
ALL: Auto detection fails when adding game via launcher
|
fingolfin
|
defect
|
normal
|
GUI
|
|
#1695 |
ALL: Fullscreen/window switching - Return != Enter
|
fingolfin
|
defect
|
normal
|
--Other--
|
|
#1697 |
X11: Keyboard/mouse locked after screensaver is activated
|
fingolfin
|
defect
|
normal
|
Port: Linux
|
|
#1698 |
X11: Screensaver don't detect ScummVM mouse events
|
fingolfin
|
defect
|
normal
|
Port: Linux
|
|
#1699 |
saved games don't work in 0.6.0 and 0.6.1
|
|
defect
|
normal
|
Engine: Sky
|
|
#1700 |
sizeof(dataFileHeader) returns 24 on some targets
|
eriktorbjorn
|
defect
|
normal
|
Engine: Sky
|
|
#1702 |
FT: Crash at junkyard
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#1704 |
startup crash
|
|
defect
|
normal
|
Engine: SCUMM
|
|
#1705 |
FT: Graphical glitches in airplane computers.
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
|
#1706 |
Simon sound code causes lockup
|
eriktorbjorn
|
defect
|
normal
|
Engine: AGOS
|
|
#1707 |
FT crashes in beginning
|
|
defect
|
normal
|
Engine: SCUMM
|
|
#1708 |
FBDEMO: Subtitle regression in intro
|
eriktorbjorn
|
defect
|
normal
|
Engine: SCUMM
|
|
#1710 |
GUI: removing game configuration from Launcher buggy
|
fingolfin
|
defect
|
normal
|
GUI
|
|
#1711 |
WINCE: Fullscreen Bug
|
SF/arisme
|
defect
|
normal
|
Port: WinCE
|
|
#1713 |
FT: sound pauses between dialogue
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#1714 |
FM-Towns version crashes at start-up
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
|
#1715 |
ALL: White screen on loading game on Windows
|
fingolfin
|
defect
|
normal
|
Port: Win32
|
|
#1717 |
MI1VGA: Guybrush not scaled properly
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
|
#1718 |
DIG: Subtitle glitches and unstable (Regression)
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#1719 |
DIG: No subtitles in demo and unstable (Regression)
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#1720 |
FT: scummvm crashes after exploding 3 bunnies in minefield
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#1721 |
DIG: Cursor disappears/game unplayable after adjusting lens
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
|
#1722 |
COMI: Scummvm didn't find CD on extra path
|
|
defect
|
normal
|
Engine: SCUMM
|
|
#1723 |
LAUNCHER: Doesn't distinguish monkey and monkey1
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#1724 |
scummvm crashes in first dialogue at sophia's flat
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
|
#1725 |
COMI: WARNING: SO_VERB_LINE_SPACING 24: not yet implemented!
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#1726 |
DIG: Subtitle position in Asteroid Lander game (Regression)
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#1727 |
FOTAQ: NULL pointer dereference in Talk::defaultAnimation
|
cyxx
|
defect
|
normal
|
Engine: Queen
|
|
#1728 |
DOTT: Stamp-on-contract crash (again)
|
|
defect
|
normal
|
Engine: SCUMM
|
|
#1729 |
FT: Plane computer screen choices layered over one another
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
|
#1730 |
Unable to continue game
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#1732 |
kernel32.dll error in Windows 95
|
fingolfin
|
defect
|
normal
|
Port: Win32
|
|
#1733 |
BS2: German version doesn't start
|
|
defect
|
normal
|
Engine: Sword2
|
|
#1736 |
DC: Graphical Garbage in Intro
|
zeldin
|
defect
|
normal
|
Engine: Sky
|
|
#1737 |
FOTAQ: DC: Crash when talking to Bellboy
|
zeldin
|
defect
|
normal
|
Engine: Queen
|
|
#1739 |
FOA (FM-Towns): wrong target?
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
|
#1740 |
COMI: There's only background behind dialogue lines
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#1741 |
FOTAQ: DC: Can't Navigate Pointer in Journal Menu
|
cyxx
|
defect
|
normal
|
Engine: Queen
|
|
#1742 |
Pitchbend is not reset between tunes
|
eriktorbjorn
|
defect
|
normal
|
Engine: Sky
|
|
#1743 |
saving problems
|
|
defect
|
normal
|
Engine: Sky
|
|
#1746 |
BS1: German version crashes. Speech-related?
|
eriktorbjorn
|
defect
|
normal
|
Engine: Sword1
|
|
#1747 |
ZAK256: Using wrench in kitchen causes hang
|
|
defect
|
normal
|
Engine: SCUMM
|
|
#1748 |
Loom CD Talkie: Font upside down / flipped horizontally
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#1749 |
SAM: no voices
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
|
#1751 |
DIG: Weird lockup, no input possible
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
|
#1753 |
COMI: Graphic glitches in ship-to-ship fight
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#1754 |
ALL: Valgrind warning in vorbis.cpp
|
|
defect
|
normal
|
Audio
|
|
#1755 |
Memory leak in vorbis.cpp?
|
fingolfin
|
defect
|
normal
|
Audio
|
|
#1756 |
ALL: Wrong cursor colour in NewGui
|
lordhoto
|
defect
|
normal
|
GUI
|
|
#1757 |
DIG: Crash after exiting the blue room
|
aquadran
|
defect
|
normal
|
Engine: SCUMM
|
|
#1758 |
DOTT: Crash in intro
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
|
#1759 |
FMTowns doesn't talk in 0.6.1b
|
sev-
|
defect
|
normal
|
Engine: SCUMM
|
|
#1761 |
MI1 (Amiga): Wrong actor size (Regression)
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
|
#1762 |
Impossible to start directly with a save game
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#1764 |
COMI: Does not start
|
|
defect
|
normal
|
Engine: SCUMM
|
|
#1766 |
FT: DC: Flight of the Valkaries Bunny Scene Causes Crash
|
zeldin
|
defect
|
normal
|
Port: Dreamcast
|
|
#1767 |
No inventory
|
SF/ender
|
defect
|
normal
|
Engine: Sky
|
|
#1768 |
FOA: Game Crashes Upon Examining Lost Dialogue/Archae. Mag.
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
|
#1772 |
FOA: Graphical corruption and possible crash in Atlantis Map
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#1774 |
broken compilation
|
fingolfin
|
defect
|
normal
|
Engine: SAGA
|
|
#1775 |
FM-TOWNS MI1: Kanji version not recognized
|
sev-
|
defect
|
normal
|
Engine: SCUMM
|
|
#1777 |
I4/ZAK/MM: amiga games not detected properly
|
|
defect
|
normal
|
Engine: SCUMM
|
|
#1779 |
FT: Bug in Jet
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
|
#1780 |
SCUMM: Invalid write when drawing charset to background
|
|
defect
|
normal
|
Engine: SCUMM
|
|
#1781 |
SCUMM: Inalid read/writes in Gdi::drawStripToScreen
|
eriktorbjorn
|
defect
|
normal
|
Engine: SCUMM
|
|
#1782 |
FOTAQ: Cutscene termination doesn't end speech
|
cyxx
|
defect
|
normal
|
Engine: Queen
|
|
#1783 |
FOTAQ: Speech/Lip animation out of sync
|
cyxx
|
defect
|
normal
|
Engine: Queen
|
|
#1784 |
COMI: Invalid write in NutRenderer
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
|
#1787 |
MANIAC: v1 intro glitches
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
|
#1788 |
ALL: Inventory not displayed (regression)
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
|
#1790 |
SCUMM/SMUSH: Ugly palette change when video finishes
|
cyxx
|
defect
|
normal
|
Engine: SCUMM
|
|
#1791 |
COMI: Subtitles positioned incorrect
|
cyxx
|
defect
|
normal
|
Engine: SCUMM
|
|
#1793 |
This is just an observation that I have made on BASS...
|
joostp
|
defect
|
normal
|
Engine: Sky
|
|
#1794 |
WINCE: Savepath does not work
|
SF/arisme
|
defect
|
normal
|
Port: WinCE
|
|
#1795 |
Reply to joostp
|
joostp
|
defect
|
normal
|
Engine: Sky
|
|
#1796 |
sam: no mouse control on revolving binoculars
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#1797 |
SAMNMAX: crashes during intro (regression)
|
eriktorbjorn
|
defect
|
normal
|
Engine: SCUMM
|
|
#1798 |
Frame rate is changed when switching to Fullscreen Mode
|
Kirben
|
defect
|
normal
|
Port: Win32
|
|
#1799 |
DIG: No more input possible after activating crystal
|
eriktorbjorn
|
defect
|
normal
|
Engine: SCUMM
|
|
#1800 |
INDY3: Crash at FM Towns Version into
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
|
#1801 |
SNMDEMO not recognized
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#1802 |
DIG: Graphics glitch when scrolling
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#1803 |
COMI : demo doesn't run
|
cyxx
|
defect
|
normal
|
Engine: SCUMM
|
|
#1804 |
game hangs when foster path busy
|
|
defect
|
normal
|
Engine: Sky
|
|
#1806 |
WINCE: iPaq time display problem
|
SF/arisme
|
defect
|
normal
|
Port: WinCE
|
|
#1808 |
SCUMM: Sfx volume problem
|
|
defect
|
normal
|
Engine: SCUMM
|
|
#1809 |
FT: Highway 9 Crash
|
sev-
|
defect
|
normal
|
Engine: SCUMM
|
|
#1810 |
FOA: Regression in Adlib music
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#1811 |
COMI: Banjo duel timing problem
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#1812 |
ALL: Compiling fails under MinGW
|
eriktorbjorn
|
defect
|
normal
|
Port: Win32
|
|