Opened 22 years ago
Closed 22 years ago
#1685 closed defect (duplicate)
SAM: graphics glitches while talking in snukey's restaurant
| Reported by: | SF/njoly | Owned by: | Kirben |
|---|---|---|---|
| Priority: | normal | Component: | Engine: SCUMM |
| Version: | Keywords: | ||
| Cc: | Game: | Sam and Max |
Description
During talk with Snukey's bartender, i noticed some display problems. They all seems to have the same origin; object that are displayed over some other ones ...
Sam & Max will walk over speech icons. And the inventory icon can sometimes be visible, masking some other.
I can reproduce this easily ... Go to the first Snukey's (nearest HQ). Get a bomb game and try to talk to the bartender about it ... Here we are.
This with latest CVS version: ScummVM 0.7.0CVS (Jul 25 2004 00:27:29), compiled on -current NetBSD i386 (gcc v3.3.3) + french floppy version of SamnMax. The 0.6.0 stable version does not show this problem.
Ticket imported from: #997290. Ticket imported from: bugs/1685.
Attachments (1)
Change History (3)
by , 22 years ago
| Attachment: | samnmax.s02 added |
|---|
comment:1 by , 22 years ago
| Owner: | set to |
|---|---|
| Resolution: | → duplicate |
| Status: | new → closed |

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